question regarding Ranged attacks into melee (including magic)


Rules Questions


So as a DM I have a question, what happens if you roll an attack roll for a spell into melee? a specific ex. would be kinetic blast from a Kineticist, this is a spell like ability.


It's a -4 to hit unless the person has precise shot. There is no chance to hit anyone else.


My player is being salty about that, is there a Paizo pathfinder rule maker that could confirm that?


Emasia wrote:
My player is being salty about that, is there a Paizo pathfinder rule maker that could confirm that?

The forum is not used for official Paizo answers. In fact asking specifically for an official Paizo answer is the most sure fired way of guaranteeing you don't get one because they don't want to encourage it.


"Shooting or Throwing into a Melee: If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a –4 penalty on your attack roll. Two characters are engaged in melee if they are enemies of each other and either threatens the other. (An unconscious or otherwise immobilized character is not considered engaged unless he is actually being attacked.)"

From this page.


To add to that, anything that causes you to roll your ranged attack modifier is a ranged attack as far as that ^ goes


It's in the core rulebook in the combat section

Quote:
If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a –4 penalty on your attack roll. Two characters are engaged in melee if they are enemies of each other and either threatens the other. (An unconscious or otherwise immobilized character is not considered engaged unless he is actually being attacked.)
Quote:

Each simple blast is either a physical blast or an energy blast.

Physical blasts are ranged attacks that deal an amount of damage equal to 1d6+1 + the kineticist's Constitution modifier, increasing by 1d6+1 for every 2 kineticist levels beyond 1st. Spell resistance doesn't apply against physical blasts. Energy blasts are ranged touch attacks that deal an amount of damage equal to 1d6 + 1/2 the kineticist's Constitution modifier, increasing by 1d6 for every 2 kineticist levels beyond 1st.

Liberty's Edge

Check the PRD. IIRC it mentions ranged attacks without separating weapons and spells. Thus the malus applies to spells too ;-)


The Raven Black wrote:
Check the PRD. IIRC it mentions ranged attacks without separating weapons and spells. Thus the malus applies to spells too ;-)

where?


alexd1976 wrote:

"Shooting or Throwing into a Melee: If you shoot or throw a ranged weapon at a target engaged in melee with a friendly character, you take a –4 penalty on your attack roll. Two characters are engaged in melee if they are enemies of each other and either threatens the other. (An unconscious or otherwise immobilized character is not considered engaged unless he is actually being attacked.)"

From this page.

This post had the link to the PRD. Then do a search for Ranged Attacks.


The books says how certain attacks work. There is no rule saying it only applies to nonmagical attacks.
There are monsters with ray attacks that have precise shot to avoid this penalty. ⬅⬅⬅⬅ proof
Alchemist bombs are supernatural making them magical and they also have to take the same feat to avoid the penalty⬅⬅⬅ more proof


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The target may also have cover versus the ranged attack depending on how the characters line up (see page 195 Core Rule Book). Therefore, the ranged attacker may suffer from both a -4 to the attack roll and a +4 to the target's AC.


wraithstrike wrote:

The books says how certain attacks work. There is no rule saying it only applies to nonmagical attacks.

There are monsters with ray attacks that have precise shot to avoid this penalty. ⬅⬅⬅⬅ proof
Alchemist bombs are supernatural making them magical and they also have to take the same feat to avoid the penalty⬅⬅⬅ more proof

Thank you


Emasia wrote:
wraithstrike wrote:

The books says how certain attacks work. There is no rule saying it only applies to nonmagical attacks.

There are monsters with ray attacks that have precise shot to avoid this penalty. ⬅⬅⬅⬅ proof
Alchemist bombs are supernatural making them magical and they also have to take the same feat to avoid the penalty⬅⬅⬅ more proof
Thank you

I meant to say "ranged magical attacks" not "rays", but the same principle applies.

Scarab Sages

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If you want a non-official developer confirmation, this confirms it.

Mark Seifter wrote:
Imbicatus wrote:

Mark, does a Kinetic Blast or other non-ray ranged attack spell take a -4 penalty for firing into melee?

Since the Shooting or Throwing into a Melee section of the Combat chapter only mentions weapons, and only rays are called out as working as weapons, some people are claiming that kinetic blast, and spells such as Telekinetic Projectile, Acid Splash, Acid Arrow, and the like do not take the penalty.
All those things take the penalty.

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