How does "temporary" immunity to poison work?


Rules Questions


Specifically, the Sensei archetype of monk can potentially grant allies Diamond Body (immunity to poison) for 1 round. There are two ways I can think of this working:

Option 1 (most powerful): The Diamond Body instantly neutralizes any poisons in the system of the character, and provides them with protection from any further poisoning for that round. Useful, though since you can't do that before level 10, definitely nothing gamebreaking.

Option 2: The Diamond Body protects from the effects of poison for that one round, and prevents further poisons from taking effect during that round, but any poisons already in the bloodstream continue on the following round.

Thoughts? Previous rulings?


"A creature with immunities takes no damage from listed sources. Immunities can also apply to afflictions, conditions, spells (based on school, level, or save type), and other effects. A creature that is immune does not suffer from these effects, or any secondary effects that are triggered due to an immune effect."

As I read it, 2. That is, significantly worse than a 2. level spell.


Yeah, I think you're probably right. Ah, well. :(

Thanks for the input.


Thats a relatively high level ability I'd read it as shutting off all the poison.

Sovereign Court

Pathfinder Starfinder Society Subscriber

I think I would treat it like automatically succeeding on the saving throw for that round. Long lasting poisons might continue to have an effect.

Liberty's Edge

Casual Viking wrote:

"A creature with immunities takes no damage from listed sources. Immunities can also apply to afflictions, conditions, spells (based on school, level, or save type), and other effects. A creature that is immune does not suffer from these effects, or any secondary effects that are triggered due to an immune effect."

As I read it, 2. That is, significantly worse than a 2. level spell.

Depend on the frequency of the poison. Most injected poison last only for a short time, so immunity for 1 round can make a difference. Immunity for 1 round don't change the time needed to remove the poison from your organism, so each round of Diamond body is a round in which you don't take damage.

Delay poison instead stop the poison from working but it stop it from being removed too, or at least that is I interpret this phrase: "Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired."
It helps with using the heal skill when poisoned but if you are exposed to multiple doses of a poison it can be a problem as the doses stacks, making your saving throw way harder.

On the plus side for Diamond body, as I read it, it you have it in effect and something poisonous attack you you are completely protected, so you don't need to roll any saving throw, even in the following rounds, as teh poison was neutralized when it entered your body.

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