Hercules stats and abilities?


Conversions


What would be his stats and abilities?

I guess he'd have the half-celestial template, somehow tweaked cause he actually didn't use magic and had no auras. I also wonder about his scores when starting his journey; Str 30, 40 50? Con 20, 30, 40?; i think he has decent enough Dex, Int, Wis and Cha stats, cause he solved some oh his labors using his mind rather than his raw Str.

What would you suggest to make an Hercules clone, a son of one of the gods, with no class levels?


According Greek mythology Hercules would have had two separate versions. The first would be before he died and Zeus made him a Demi God. The second would be after he ascended to Olympus. The second does not require a stat block and should not have one.

In game terms the first version would be a mythic character. I assume this is for an NPC so I would simply use a 20th level barbarian with 10 mythic tiers. While Hercules did solve some of the labors using his wits he was not known to be particularly wise or intelligent. I look at those as more being the moral of the story that even someone with great strength can use his wits.


Well, Hercules would probably have class levels. But probably in something like fighter, maybe barbarian. He would also have 10 mythic levels. And this is before his ascension.

After Zeus bestow true demi-god status on him he no longer has stats just like the rest of the gods.


But, just before starting? I mean, when he had no classes, just like any other starting adventurer... what were his stats?

Grand Lodge

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Over 9000

Liberty's Edge

I would make him a brawler not a barbarian, and definitely mythic.

Liberty's Edge

cablop wrote:
But, just before starting? I mean, when he had no classes, just like any other starting adventurer... what were his stats?

He was crushing giant snakes (sent by Hera to kill him) with his bare hands while still in the crib... so I'm gonna say Mythic from the start.


I would go with barbarian or viking fighter with mythic levels (eventually). He had moments of incredible strength and was skilled in fighting, without being defined as an armsmaster. Initially, he could well be simply an incredibly strong human, although you could give him the advanced template to represent the arete of his divine parentage and call it a day - this template makes him stronger overall without any overtly mystical abilities.


CBDunkerson wrote:
cablop wrote:
But, just before starting? I mean, when he had no classes, just like any other starting adventurer... what were his stats?
He was crushing giant snakes (sent by Hera to kill him) with his bare hands while still in the crib... so I'm gonna say Mythic from the start.

Mythic Baby? shudders Imagine changing time...


cablop wrote:

What would be his stats and abilities?

I guess he'd have the half-celestial template, somehow tweaked cause he actually didn't use magic and had no auras. I also wonder about his scores when starting his journey; Str 30, 40 50? Con 20, 30, 40?; i think he has decent enough Dex, Int, Wis and Cha stats, cause he solved some oh his labors using his mind rather than his raw Str.

What would you suggest to make an Hercules clone, a son of one of the gods, with no class levels?

Hercules... or Heracles, using the De-Romanised name isn't a exactly mental giant, not anywhere near the level of the Greek "thinking heroes", nor much of a thinking past the moment. At best he's average Intelligence to account for his occasional good ideas, and low Wisdom, as he'd frequently kill people in a fit of impetuous rage, and then get really sorry about it later.

Mythic Fighter or Brawler would probably be best.


I would start with the baseline of Nephilim.

Then i would make him a Brutal Pugilist Barbarian/Brawler for classes and Mythic Champion for his tiers.

Focus on using the Greatclub and grappling for fighting style.


Hercules could lift over 100 tons (200,000lbs). Consulting our friend, the Carrying Capacity chart, and looking at the Tremendous Strength rules, it looks like he should have a Str of about 60 (maximum carrying capacity of 102,400lbs, doubled for 204,800lbs lifted off the ground). Seems more reasonable to take the route everyone's been suggesting, and making him Mythic. So, he could instead have a Str of 40, and have the Display of Str Mythic Power.


It is often implied that Hera (who is you know, a goddess) caused Herc to go mad once, so I am not sure we can judge his wisdom off of that...

Given the whole get the belt from the Amazons thing, I think we can say that he has pretty good charisma.

He was also well known for his archery, so a pretty good dex score seems in order.

I think Cuup has the right of Marvel Comic's Hercules, who has been (until recently) portrayed as a near Hulk-strength brawler.


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I like the Kevin Sorbo version of Hercules


Brain in a Jar wrote:

I would start with the baseline of Nephilim.

Every time I see that word, I think of the Chaosium game of the same name. You play an ancient spirit who has been suddenly released from it's containment and is now possessing a hapless modern day human on your quest for power and enlightenment.


Claxon wrote:
I like the Kevin Sorbo version of Hercules

How would you stat that Hercules just at the very beginning? I mean, Hercules starts his journey, before becoming a barbarian or fighter, Str? Con? a template?


cablop wrote:

What would be his stats and abilities?

I guess he'd have the half-celestial template, somehow tweaked cause he actually didn't use magic and had no auras. I also wonder about his scores when starting his journey; Str 30, 40 50? Con 20, 30, 40?; i think he has decent enough Dex, Int, Wis and Cha stats, cause he solved some oh his labors using his mind rather than his raw Str.

What would you suggest to make an Hercules clone, a son of one of the gods, with no class levels?

Hercules was statted up as a 15th level ranger/3rd level bard in 1st edition Deities and Demigods.

STR 25
DEX 19
CON 20
INT 11
WIS 9
CHA 17


In D&D 3.5 there was a book with all the stats, abilities and items of olimpian gods and eggy gods is there something similar in pathfinder??
I find some book but only includes the history behind Deities.


In Pathfinder, full-fledged deities have no stats. Period. Demon lords? Sure. Demigods? Yup. But stats imply you can kill something. Go tell Pharasma that and see what happens :) No, Paizo is deliberately set up so the gods are statless. Giving something stats turns it into a monster, aka stack of xp and treasure.


Statless gods are one of the aspects of Golarion that I really like. In the old books, the gods seemed underpowered now matter how they were built.

Liberty's Edge

Lathiira wrote:
In Pathfinder, full-fledged deities have no stats. Period. Demon lords? Sure. Demigods? Yup. But stats imply you can kill something.

In Pathfinder you can also play a Mythic character of equal power as a demon lord or demigod... and it has been established that beings of such power have killed gods. No 'implying' needed.


CBDunkerson wrote:
Lathiira wrote:
In Pathfinder, full-fledged deities have no stats. Period. Demon lords? Sure. Demigods? Yup. But stats imply you can kill something.
In Pathfinder you can also play a Mythic character of equal power as a demon lord or demigod... and it has been established that beings of such power have killed gods. No 'implying' needed.

Yes, they have...in the background stories of the setting. For example, Lamashtu managed this stunt as a demon lord. What were her stats then? Or those of her prey, Curchanus wasn't it? Do we know all the details so we could play the fight out ourselves? No. We can't critique Lamashtu's build or that of the god she killed. We can't call foul play, that someone was fudging die rolls. If PCs kill a god in Golarion, it's because a GM gave them the means to kill something with no stats. As compared to fighting Cthulu, where he can be hit for 157 damage by the barbarian, assuming the barbarian manages to get close enough and that nasty aura doesn't screw him up.


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I think they changed that because they want to give a different flavor to Golarion... and because they want for Golarion to not look like Forgotten Realms. In FR gods must have at least one avatar in the plane to be able to have power in that plane, or at least some gods, like Moander, who had his avatars killed in order to ban the god from the material plane.

I agree with gods not having stats, whatever they have is beyond mortal understanding.

But i miss the stats of the gods avatars. If you remember, Zeus used to take a human form to have sex with many women and in that form his power was lessened. Someone could came and kill him (after a hard hard fight) and if they do, the avatar body would just disappear and Zeus remain intact in his divine form.

I like the avatar concept, avatars are just manifestations of the gods that follow the rules of the world to be able to interact with the mortals. Beyond that is up to the GM how to manage them, if the gods need avatars in the plane to have power, if they need followers to have power, avatars disappear if slain, leaving no treasure behind xD, gods' items have both a divine and avatar form, etc etc etc.


I'm not really sure why you are all dancing around his question

(sans items, levels, etc.)

Str 18
Dex 16
Con 18
Int 10
Wis 8-10
Cha 14

Mythic tier 1 starting. Class: Fighter(Brawler) or Barbarian depending on what you like but I would like multiclass the two.

Just throwing some numbers around with the feeling I get from the Mythology ...open to interpretation.

Liberty's Edge

eph3meralGod wrote:
Str 18

Gonna need to be a wee bit higher than that. Even with magic items and level bonuses you don't get up to matching the strongest of the Titans (Atlas) starting from 18.


CBDunkerson wrote:
eph3meralGod wrote:
Str 18
Gonna need to be a wee bit higher than that. Even with magic items and level bonuses you don't get up to matching the strongest of the Titans (Atlas) starting from 18.

Yes... i guess he is about Str 26~30 when just starting. But i want to know other opinions.

RPG Superstar 2012 Top 16

You could make him a paragon human from the 3e epic book. That would take care of your starting stats right there. 3 levels in human racial, and off on his labors!


Aelryinth wrote:
You could make him a paragon human from the 3e epic book. That would take care of your starting stats right there. 3 levels in human racial, and off on his labors!

O.o i got a tick in my eye... that's a badass template, but too powerful... but right, it seems it is Hercules before even a single commoner level xD. But Hercules was not that smart xD.


Aelryinth wrote:
You could make him a paragon human from the 3e epic book. That would take care of your starting stats right there. 3 levels in human racial, and off on his labors!

O.o i got a tick in my eye... that's a badass template, too powerful! But, right, it seems it is Hercules before even a single commoner level xD, except Hercules was not that smart xD.


Claxon wrote:
I like the Kevin Sorbo version of Hercules

I'd call him a 5th level Brawler/5th tier Champion dual pathed to Guardian. Which fits the overall power level of that show's settings.

RPG Superstar 2012 Top 16

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cablop wrote:
Aelryinth wrote:
You could make him a paragon human from the 3e epic book. That would take care of your starting stats right there. 3 levels in human racial, and off on his labors!
O.o i got a tick in my eye... that's a badass template, too powerful! But, right, it seems it is Hercules before even a single commoner level xD, except Hercules was not that smart xD.

ah, but if you start him with a base 3 Int and Wis...

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