Fun / Nasty boss construction


Advice


Firstly let me say 2 things, this is GESTALT, so for yoru purists im sorry, but its a gestalt campaign, i see no reason to not make a gestalted boss.

Secondly, it will be a monk/fighter gestalt

thirdly, (surprise!) he will have various inquisitor gestalted underlings.

im preparing for level 13, tho it may be slightly higher/lower then that.

My general idea was to utilize the excess feats from fighter to pick up some team feats, will be the first time my group really sees them in action. then add some group synergy with something like ki mystic or sensei or something. However i will also say that second part isnt set in stone.

I want this to be a fun/nasty boss. some ideas...

Ki mystic/Monk of the Four Winds/Qinggong/Sensei
or
Ki mystic/MoMS(may be too feat intensive tho)/Monk Of the Lotus/Qinggong
or
Flowing Monk/Monk of the Sacred Mountain/Qinggong
or
Hungry Ghost+something(s)
or
Drunken Master+something(s)

the last two are mainly ideas about ki longevity, but i imagine i can get a ring of ki master to help him with that.


I think im gonna go with Ki Mystic/Monk of the Four Winds/qinggong/Sensei

the idea of using Mystic Wisdom to Grant all the inquisitors 3 standard actions seems shmexy via slow time. plus the general support abiltiies of ki mystic and sensei together. nwo just have to plan feats, and wha tthe other inquisitors will be gestalted with


If you want to have fun with teamwork feats, go with cavalier. Just take an archetype that replaces the mount, and give each cavalier a different teamwork feat. Then have them use their tactician ability to grant their teamwork feat to all their allies and just watch them tear the party to pieces


i was making the monk/figter boss a tactiction (gets cavaliers feat your talking about)

so thats at least a possibility, tho i dont think i want all of them to do that, maybe one. i want some variety for the gestalt, like a elite body guard unit.


and for his feats, a sample list of a idea i have so far

1-Strategic Training (Strategist)/Dodge/Crane Style
2-insightful strike (sensei)/deflect arrows
3-escape route
4-lookout
5-crane wing
6-combat reflexes/antagonize
7-crane riposte
8-swap places
9-steel soul (hes a dwarf!)
10-dodge/skill focus (diplomacy)
11-wind stance
12-lightning stance
13-extra ki

Qingongg replacements

True Strike

hydraulic push

Gaseous Form

I dont have my inquisitors fleshed out but im thinking Cleric (divine strategist), cavalier (honor guard), some kind of arcane caster, a physical ranged, ninja or alchemist. maybe a flowing monk of some kind

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