1-5A question about villain


Pathfinder Adventure Card Society

Grand Lodge

Zelmisdria and Azrivauxus wrote:
While you act, before any character plays a weapon or a spell, that character buries an ally or a blessing.

I can't seem to find an answer for this, but does this mean that a character MUST bury an ally or blessing in order to play a weapon or spell? I would say not, as the phrasing is usually different in that case.

Pathfinder ACG Developer

If the character has one, they bury one, but if they do not have one, then they luck out and still get to play their weapon or spell.


What Keith said (I played this scenario last week). It's not a condition, even with the odd wording.

Grand Lodge

So play your blessings first. Got it.

Thanks, all!

Pathfinder ACG Developer

The Knight Argent wrote:

So play your blessings first. Got it.

Thanks, all!

If you're planning to help someone _else_ with a blessing and a weapon (like, with a crossbow to add 1d4 to their check), then agreed.

If you're the one fighting the villain though, you need to use your weapon or spell first in order to trigger the "For your combat..." part _then_ play a blessing on it. But yeah, it's not too harsh.


I knew I should have checked the forums for this. We read it as a cost, not a consequence.

Cost: "Before any character plays a weapon or a spell, that character buries an ally or a blessing."
Consequence: "When any character plays a weapon or a spell, that character must bury an ally or a blessing."

The fact that it said "before" and not "when" is what tripped us up, I suppose. We still made it!

When we replay it a couple weeks from now (due to people missing sessions for various reasons) I'll be sure to reference this.

Grand Lodge

I played it wrong as well. We're replaying next week, and we'll know better.

CD-Sajan ran into Zelmisdria and her acid-spitting green dragon(?) as soon as he entered the Canyon (which was not, contrary to popular folksong wisdom, where the Cavern was located), and due to a certain degree of confusion, dropped his enchanted nunchaku and went bare-knuckled into the fray and was whupped within an inch of his life. (Fortunately, the dragon's acid overshot the Canyon and splattered the Dark Forest. Meliski did not find this circumstance quite so fortunate.)

Valeros, having heard from Meliski that there was a set of Demon Armor in the Dark Forest, found his way out of the Cavern to join the fight there. He met a flaming Dryad tree (which, ironically, is susceptible to fire) and handled it with little effort and only a few burn scars. Having not found the armor, he and Meliski vowed to cleanse the Dark Forest of any taint (and swag) before CD-Kyra dropped by (she'd been purging the Wounded Land with the Healing Flame of Sarenrae, but the toxic fumes were wreaking havoc on her complexion) and, using her superior woodscraft, cordoned the area off with police paladin tape so that Z&A wouldn't escape there.

Sajan, shaken by his defeat (and finally armed with something bladed) eventually came out of the far end of the Canyon wearing a Helm of the Serpent King and Ebon Thorn armor. He sought and won the Blessing of Xoveron by painting himself grey and doing the Gargoyle Dance (which looked suspiciously like the Chicken Dance, but which he was assured was absolutely sacred), and in return Xoveron promised not to let any dragon-riding succubi in.

Valeros returned to the Cavern, Sajan went to Eagle Rock (where Valeros had planted the Banner of Valor after Sajan brought it back from the Canyon... did he mention that Valeros planted it AFTER his run-in with Zelmisdria? He's not bitter about that at ALL...), Meliski went to the Molten Pool, and Kyra braved the Wounded Lands once more in hopes that they could flush out Zelmisdria before the Blessings of their patrons ran out, but it was not to be.

But once they have made our oblations and built up divine favor once more, they will return.

Pathfinder ACG Developer

James McKendrew wrote:
He met a flaming Dryad tree (which, ironically, is susceptible to fire) and handled it with little effort and only a few burn scars.

Given that they were set on fire to keep them in unending torment... yeah, they still don't like fire.

Y'know what Smokey says. Only you can prevent demonic dryad forest fires.

In other news, the original title for this one was Demons and Dragons and Dryads, Oh My!

Grand Lodge

Now I feel like a jerk. "Hey Ms. Dryad. I know you're just insane due to a century or so of being perpetually on fire, but I gotta close this Dark Forest, so let me put you out of your misery. WITH MORE FIRE!"


Rebel Song wrote:

I knew I should have checked the forums for this. We read it as a cost, not a consequence.

Cost: "Before any character plays a weapon or a spell, that character buries an ally or a blessing."
Consequence: "When any character plays a weapon or a spell, that character must bury an ally or a blessing."

The fact that it said "before" and not "when" is what tripped us up, I suppose. We still made it!

When we replay it a couple weeks from now (due to people missing sessions for various reasons) I'll be sure to reference this.

We have been playing like Rebel Song.

It appears as a cost when the card states "Before you do x, you do y"

Would be nice to have someone quote the rules to show the correct reading, or if a paizo member chimes in.

Grand Lodge

Slacker2010 wrote:
Would be nice to have someone quote the rules to show the correct reading, or if a paizo member chimes in.

Keith Richmond IS a Paizo menber. He's a PACG Developer.

Pathfinder ACG Developer

Cost would have wording indicating requirement. For instance, "Before any character may play a weapon or spell, that character must bury an ally or a blessing."

It's basically worded the same as Faxon's
"While you act, before any character plays a card, that character recharges a card."
except restricted to what type of cards you use.

Pathfinder ACG Developer

James McKendrew wrote:
Slacker2010 wrote:
Would be nice to have someone quote the rules to show the correct reading, or if a paizo member chimes in.
Keith Richmond IS a Paizo menber. He's a PACG Developer.

It's slightly more complicated than that. Vic Wertz and Tanis O'Connor work for Paizo, while I work for Lone Shark Games (who created PACG and work _very_ closely with Paizo).

I generally defer to Vic and Tanis for any more serious rules query, and especially for scenario rewards. That said, I also wrote a sizable amount of Season of the Righteous and specifically remember Tanis and Vic discussing how to edit this villain to get the desired effect. So I'm not 100% the word of Paizo, and they can totally say that I said the incorrect thing.

But cards say what they do, and generally speaking impossible things are left safely impossible. It's one of the reasons why using something like the Blessing of Asmodeus is great when it's your last card; bury your hand? Sure, no problem. Here, it's a consolation prize "I have no blessings or allies to help with the boss, but on the plus side I don't have to bury one".

Fwiw, the power is intended to evoke the Succubus flavor of the encounter, while the other power evokes the dragon side :)


Keith Richmond wrote:

It's slightly more complicated than that. Vic Wertz and Tanis O'Connor work for Paizo, while I work for Lone Shark Games (who created PACG and work _very_ closely with Paizo).

I generally defer to Vic and Tanis for any more serious rules query, and especially for scenario rewards.

My Apologies, I didn't see the Developer tag and it was not a name I was familiar with. Your post is good enough for me. I believe you work close enough to the team to count.

Grand Lodge

I'm not gonna write a story this time 'cause it's late, I'm tired, and I've written two in the last week.

Same crew, and we succeeded. Sajan was forced to bury his role card by an Umbral Dragon, and still managed the 40 combat check when Meliski encountered A&S.

Meliski's shiny new Reflecting Buckler made lots of things easier, including and especially the Molten Pool and certain sources of acid damage. (The fact that he had the Black Robe as well didn't hurt.)

Kyra came through with the Blessings, and Valeros' lava-(and-everything-else-)proof umbrella and his strategic use of the Blancher kicked butt.

Deck-upgrades included two Weapon-5s and an Ally-5, so we're buffed up a bit.

On to 1-5B!

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