Old / New Action Economy


Homebrew and House Rules


While the new action economy is interesting, there appears to be some debate about all the ramifications and additional house rules needed to get it to work. So, I was wondering if there was a simpler way. Perhaps, we just need to change the way the standard attack action works. With a standard attack action, a character with multiple attacks (BAB 6 or higher) can make multiple consecutive attacks, but as soon as one attack misses, their standard attack action ends. The full attack action remains the same. You get all of your attacks regardless if any of other attacks hit or miss.

Based on some Excel numbers, this is (not surprisingly) a noticeable boost depending on the odds that you need to hit. Against opponents that you are certain to hit, you can afford to move and attach. Against opponents that you may not hit, you won't get all of your attacks but you are likely to get more than just one.

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