If a trip provokes an attack of opportunity while flurrying, what order do the attacks resolve in?


Rules Questions


I have been wanting to try a character that utilizes tripping with Vicious Stomp and Greater Trip for a while, and I started playing a Brawler in Pathfinder Society with this build in mind. I hit 2 in a recent session, so I now have access to Brawler's Flurry. My feats so far are:

Bonus: Improved Unarmed Strike
Human: Dirty Fighting
1st: Improved Trip
2nd: Combat Reflexes

I'm set up to use Martial Flexibility to gain Vicious Stomp during combat now, but I'm not sure when the AoO from it would take place when I am flurrying. I want to trip as my first attack while flurrying to make sure I down my target and that they're prone for my later attacks, along with dropping their chance to hit or forcing them to stand and provoke strikes on their turn. This way if I miss the first trip I can also try again using the second flurry attack. If I flurry and get a successful trip to start, do I finish the full attack first and then take the AoO from vicious stomp, or does it happen in between my flurry attacks?

Would it be:

Trip vs CMD (flurry attack 1, -2 penalty to hit) - success
Attack vs AC -4 for prone (flurry attack 2, -2 penalty to hit)
Attack vs AC -4 for prone (AoO, full attack bonus)

Or would the AoO happen between the flurry attacks, forcing any later ones to resolve afterward? The AoO will not suffer the -2 penalty from brawler's flurry, so I want to make sure I add my rolls correctly.


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AoOs happen immediately, interrupting the normal routine of attacks.

SRD wrote:
An attack of opportunity "interrupts" the normal flow of actions in the round. If an attack of opportunity is provoked, immediately resolve the attack of opportunity, then continue with the next character's turn (or complete the current turn, if the attack of opportunity was provoked in the midst of a character's turn).

So it should go:

Trip
AoO for greater trip
AoO for vicious stomp
remaining attacks


Right from the CRB too, thanks dragon.

Might be mixing in disarms and such later on, so it helps to know which rolls will have higher bonus to hit.

Grand Lodge

You might see some table variation on the AoO for Greater Trip, as to whether your target is prone for that AoO or not.

Some people think he is, some think he isn't. There was a fairly long thread on it.


I am surprised at there being table variation Doesn't this FAQ apply? Your greater Trip AoO will happen before your target goes prone.

Still, if you assume the FAQ applies and GM assumes it doesn't, enjoy your free -4AC I guess.

Liberty's Edge

Are you missing the impact of Improved trip?

PRD wrote:
Benefit: You do not provoke an attack of opportunity when performing a trip combat maneuver. In addition, you receive a +2 bonus on checks made to trip a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to trip you.

There would be no AOO on the trip attempt.

Or am I missing something?

EDIT: Yep, Missed something. Nevermind.

Grand Lodge

dragonhunterq wrote:

I am surprised at there being table variation Doesn't this FAQ apply? Your greater Trip AoO will happen before your target goes prone.

Still, if you assume the FAQ applies and GM assumes it doesn't, enjoy your free -4AC I guess.

The FAQ only applies to what the FAQ says it applies to.

The "discussion" on Greater Trip and when the AoO occurs is different, and has to do with whether you trip someone when you hit them with the trip (starting to fall from the trip), or after they have been tripped (after they have fallen prone from being tripped).

To me, the language is plain, and you get the Greater Trip AoO after the trip attempt succeeds, but before the tripped target falls prone. Others don't see it that way. YMMV.

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