It's possible to get +10 to untrained skill checks


Advice

The Exchange

A Half-elf can get +10 to any skill that they have no ranks in, if they take Evangelist prestige class (which still advances your regular class) and 3 feats (4, I guess, because you're replacing the Adaptability trait).

Now, what build synergies can we come up with that would be good for this combo?
First, look at the Evangelist chassis. It's got d8 HD. This means you should choose a base class which has d6 HD, in order to get the best benefit from Evangelist. However, the Evangelist only starts progressing its aligned class at level 2, so you shouldn't be someone entirely reliant on your full casting (as you'll be one level behind, which full casters absolutely dread)
Secondly, this combo completely removes any need for Intelligence in this character, allowing you to dump it to hell.Additionally, our class should have 2+int skill ranks, since we're no using skill ranks much.
Thirdly, we will need a build with no or few required feats, since 3 are being spent on the combo.

  • A Half Elf can take the Reflexive Improvisation racial trait, which grants +2 on untrained skill checks.
  • The feats Improvisation and Improved Improvisation grant +2 each on untrained skill checks.
  • The Evangelist (read: Aligned Class, Multitude of Talents) grants +4 on untrained skill checks.


From my reading, the feats and Evangelist give bonuses to different skills.
You definitely want a base class with only 2 skill points and feats to spare, which is Fighter or Cleric.
You may only dump Int, if you take a level in Swashbuckler, because Improvisation and Fast Learner need 13 Int


Evangelist only has a good Reflex save.

The Irori boon grants you a +4 on knowledge checks.

The Exchange

Ellioti wrote:

From my reading, the feats and Evangelist give bonuses to different skills.

You definitely want a base class with only 2 skill points and feats to spare, which is Fighter or Cleric.
You may only dump Int, if you take a level in Swashbuckler, because Improvisation and Fast Learner need 13 Int

Oh right! I forgot that the feats have INT prerequisite. Well a 1-lvl Swashbuckler or Brawler (combat feats only) dip isn't too bad anyway.

My Self wrote:

Evangelist only has a good Reflex save.

The Irori boon grants you a +4 on knowledge checks.

Thanks for pointing that out. I looked at the level 2 line, which has all "+1"s


Covert Operator wrote:
Ellioti wrote:

From my reading, the feats and Evangelist give bonuses to different skills.

You definitely want a base class with only 2 skill points and feats to spare, which is Fighter or Cleric.
You may only dump Int, if you take a level in Swashbuckler, because Improvisation and Fast Learner need 13 Int

Oh right! I forgot that the feats have INT prerequisite. Well a 1-lvl Swashbuckler or Brawler (combat feats only) dip isn't too bad anyway.

My Self wrote:

Evangelist only has a good Reflex save.

The Irori boon grants you a +4 on knowledge checks.

Thanks for pointing that out. I looked at the level 2 line, which has all "+1"s

I think Shwashbuckler is also combat feats only?!

The Exchange

Ellioti wrote:
I think Shwashbuckler is also combat feats only?!

Huh, so it is

ACG wrote:
she can use her Charisma score in place of her Intelligence score as a prerequisite for combat feats.

It's a bit sad that you can't dump INT, but I guess the feats were well designed in needing 13 INT. It serves a good purpose for game balance, but not optimization.

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