Pathos |
I'm looking for some horror based Dream Disadvantages (Dimmension of Dreams/Occult Adventures) ideas for an upcoming session.
Some thoughts I've had so far include:
Decayed Armor: Armor gains the broken condition (pitted and rusted for metal armors. Leather type show decay and carries a slight odor of carrion).
Old Before Your Time: Character appears to be of venerable age (-2 penalty on Str, Dex, and Con checks and to skills based on those stats).
This Isn't My Body: Character appears as the opposite sex or different race)
Any other ideas?
Ron Lundeen Contributor |
You want it to be a noticeably disadvantage, but not so disadvantageous that it makes adventuring straight up un-fun. And keep in mind that quite a few characters will fail a DC 15 Charisma check, so it's an effect quite a few people (half my tables usually, at least) will have.
Some additional ideas:
Stricken: A serious penalty to a single class of saving throws (like -4 to Fort, Ref, or Will saves).
Tongue-Tied: For all Charisma-based skills, roll twice and take the worst result each time.
Thick-fingered: Drawing any item or weapon (other than ammunition, perhaps) requires at least a full-round action.