Does a Variant Multiclassing Sorcerer actually get anything at level 1?


Rules Questions

Dark Archive

So, as the subject says, do you actually get anything at level 1? IT says you must pick a bloodline and treat your character level as your effective sorcerer level for all powers.

Then 3rd level you get the 1st level power.

So... what do you actually GET at 1st level?


You have a bloodline that doesn't give you any powers yet but limits you for things that deal with bloodline. Ex. You'd need draconic or you couldn't get into Dragon Disciple. The bloodhunting would now work against you.


It would also allow you to qualify for feats such as:

Quote:


Raging Blood
Prerequisite(s): Eldritch Heritage or sorcerer bloodline class feature.


Yup, there are a few more:

Blood Ties (gnome only): Use Bluff in place of Diplomacy to influence those tied to your bloodline
Manifested Blood: Surround yourself with an element associated with your bloodline to gain resistance vs. its energy and deal damage to attackers
Aberrant Tumor: Gain a tumor familiar (eew, but probably the strongest of them)

There are also Sorcerous Bloodstrike and Sorcerous Strike, but they are pointless as long as you don't have actual abilities.


Apart from qualifying for things, no VMC gets anything benefiting untill level 3, then at 7, 11, 15 and 19. No other levels, as they never trade away anything but the extra feats at those levels. If the sorcerer actually got something at first level, it would be by far the strongest VMC.

Silver Crusade Contributor

Rub-Eta wrote:
Apart from qualifying for things, no VMC gets anything benefiting untill level 3, then at 7, 11, 15 and 19. No other levels, as they never trade away anything but the extra feats at those levels. If the sorcerer actually got something at first level, it would be by far the strongest VMC.

Are you sure? I believe the oracle starts with their curse...


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Oracle starts with their Curse, the Druid starts with Druidic (along with restriction), the Cleric gets Spontaneous Cure spells (along with restriction).

These are just 1st level bonuses.

Dark Archive

Okay, yeah. So sorcerer sucks... you're better off just grabbing Eldritch Heritage feat chain.

Same cost in feats and you get the skill bonus that you don't get with the VMC.

The other classes all actually give you something you can't get any other way. Sure, you might get them a bit sooner... but either way, the level you get them is pretty high... if your campaign isn't going past 11th level or so as many on these forums say they don't... you're better off getting for example Skill Focus Perform and Eldritch Heritage Maestro than just VMC Maestro. If your campaign DOES go past 11 then even more so you are better off going the EH route.


Zelda Marie Lupescu wrote:

Okay, yeah. So sorcerer sucks... you're better off just grabbing Eldritch Heritage feat chain.

...

The VMC doesn't require a high Cha. That makes it worth considering.


And for certain builds, bloodline abilities are amazing.

Dark Archive

Snowblind: Right, so you have the abilities but you suck at them....

Atzen: Yes, but as I said you are better off getting the Eldritch Heritage feats... you spend the same number of feats, yet you actually get a +3 to the required skill at 1st level.


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Zelda Marie Lupescu wrote:

Snowblind: Right, so you have the abilities but you suck at them....

Atzen: Yes, but as I said you are better off getting the Eldritch Heritage feats... you spend the same number of feats, yet you actually get a +3 to the required skill at 1st level.

- Lots (most?) of the abilities don't require charisma, or are 3+Cha. At the very least, you don't need nearly as much.

- VMC frees up what is often your most important feat, the first level feat.
- VMC doesn't have an effective level penalty, which is useful for things like a familiar.
- The skill you're taking Skill Focus is often mediocre.
- The two stack.


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The biggest problem with Sorcerer VMC is that if you're aiming for the 9th level Bloodline ability, you get it at 15 as opposed to 11 with EH.

I can't imagine going an extra 4 levels without Hide In Plain Sight (Shadow Well) and would gladly invest a couple points and a Headband.

Dark Archive

Hey so, necromancy on my old thread, cause I was just looking at this again, and I realized that when you invest in a Robe of Arcane Heritage, BAM! Score! :D

THEN the only issue becomes if you want to take Mythic Eldritch Heritage, which still is the only way to get the level 20 ability.


Zelda Marie Lupescu wrote:

Okay, yeah. So sorcerer sucks... you're better off just grabbing Eldritch Heritage feat chain.

Same cost in feats and you get the skill bonus that you don't get with the VMC.

The other classes all actually give you something you can't get any other way. Sure, you might get them a bit sooner... but either way, the level you get them is pretty high... if your campaign isn't going past 11th level or so as many on these forums say they don't... you're better off getting for example Skill Focus Perform and Eldritch Heritage Maestro than just VMC Maestro. If your campaign DOES go past 11 then even more so you are better off going the EH route.

The "skill bonus" you're talking about is a prerequisite, not a bonus. A cost VMC does not have. Not to mention no CHA requirement, and all bloodline powers work at character level, as opposed to Eldritch Heritage working a character level -2 until Greater which isn't achievable till lvl 17 with a CHA requirement of 17


It matters what you want to do with the character to decide which option is best.

Want a stealth-based character? Go with Eldritch Heritage. Skill Focus Stealth is actually useful and you get your HiPS-like power at 11 instead of 15.

Want the familiar and Metamagic Adept from the Arcane bloodline? VMC all the way because you'll have both at level 7 and at full power.

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