Price for huge adamantine greatsword?


Rules Questions

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My player wants to purchase this weapon so when he gets enlarged, he can wield it with his Massive Weapons ability.

How much will the weapon itself cost?
How much adamantine will need to be purchased?


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

RAW answer: Nobody knows, the rules don't say.

Better answer: since the price for a large weapon is doubled, it's fair to assume that the price doubles each size category, so a huge greatsword would cost 200 gp. Cost of adamantine is a flat figure (+3,000 gp for weapons), so the closest approximation we have is 3,200 gp. However, the designers have said many times that the majority of rules around equipment assume small and medium humanoid characters, so you could make a case for either quadrupling the adamantine cost the same as you did for the base weapon (12,200 gp), or the more realistic (but utterly harsh) 64 times the amount of adamantine (192,200 gp).

Choose your poison. Personally, I'd go for the 12,200 figure.


Keep in mind Enlarge person does state the targets weapon is also enlarged. So if the PC has a large weapon it should resize with the PC.


Adamantine costs 300gp/pound. Scroll down to "Glasses, Metals and Woods".

If you are doing anything non-standard, I would suggest using that figure.

Dark Archive

Thank you, Chemlak and CampinCarl. This is what I was looking for.

Sczarni

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CampinCarl9127 wrote:

Adamantine costs 300gp/pound. Scroll down to "Glasses, Metals and Woods".

If you are doing anything non-standard, I would suggest using that figure.

It's important to note that the 300gp/lb price tag is for raw adamantine as a trade good. If someone pulled up a cart of ore for sale, then that'd be the price. It's not 300gp/lb for weapons or armor. Those prices are located in the CRB (though it's not a bad houserule).


Nefreet wrote:
CampinCarl9127 wrote:

Adamantine costs 300gp/pound. Scroll down to "Glasses, Metals and Woods".

If you are doing anything non-standard, I would suggest using that figure.

It's important to note that the 300gp/lb price tag is for raw adamantine as a trade good. If someone pulled up a cart of ore for sale, then that'd be the price. It's not 300gp/lb for weapons or armor. Those prices are located in the CRB (though it's not a bad houserule).

When you look at the price listings for adamantine weapons in the published books, you see that the 300/lb is what they use anyway. Personally, I would use the armor prices (and make the armor the weapon prices, because adamantine armor is garbage) as Light | Medium | Heavy = Light | One-handed | Two-handed | and do the doubling/halving for size as normal (since weight is actually x8 difference thanks to good old square-cube law).


I've started just using the lb cost in my own games.

Sczarni

AwesomenessDog wrote:
When you look at the price listings for adamantine weapons in the published books, you see that the 300/lb is what they use anyway.

Published Adamantine weapons definitely use the +3000gp price tag.

Not the 300gp/lb price tag. Again, that's for trading Adamantine as a raw material.

An Adamantine Dagger and an Adamantine Greatsword both cost +3000gp.


Nefreet wrote:
AwesomenessDog wrote:
When you look at the price listings for adamantine weapons in the published books, you see that the 300/lb is what they use anyway.

Published Adamantine weapons definitely use the +3000gp price tag.

Not the 300gp/lb price tag. Again, that's for trading Adamantine as a raw material.

An Adamantine Dagger and an Adamantine Greatsword both cost +3000gp.

Which is why I started using the trade good cost, honestly. It makes the adamantine slightly cheaper on average (two handers cost 3K or more, one handers about half that, and light weapons about 10%) but by the rules, a weapon costs +3000 GP more for Adamantine.

There's a very good argument that you don't double the cost of the adamantine on a large weapon. The cost of adamantine is added to the cost of the weapon. The cost of a large greatsword is 100gp. It is a weapon. Adding Adamantine is +3000, so 3100gp. Same as a small great sword costs 3050, same as a medium costs 3050. Using the lbs makes it easier, same as with other equipment. I've started doing it with Mithral too. Although again, it's a house rule.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
ckdragons wrote:

My player wants to purchase this weapon so when he gets enlarged, he can wield it with his Massive Weapons ability.

How much will the weapon itself cost?
How much adamantine will need to be purchased?

You go through the complete pricing for a standard sized weapon, including the adamantine, and then factor in the modifier for size.


Presumably, working adamantine at the forge is very difficult, so you should not just assume that overly high estimates versus trade good prices are necessarily inconsistent or misinformed. There could be very high labor costs.

Though when you start getting into large weapons that cost LESS than the price of adamantine as a trade good, that's obviously an oversight (or intentional simplification).

Not that it has any bearing in RAW at all, but I'd suggest as a homebrew doing something like 400gp/lb, to scale both labor and raw material. And more importantly than the realism aspect of that is the fact that it discourages melting down your tools and having them reforged for basically free as needed for different tasks...


You could also just use the rules for a hiring someone. :) That level 12 wizard with fabricate, or that level 15 expert with +20 craft, both are very expensive, if you're melting down your own equipment.

Honestly I'm not that concerned about it. If you're keeping and eye on WBL, it's not that big a deal if they buy the sword for 12K or melt down 10 daggers to make the sword for 3K.

Sczarni

Regarding the "Is the 3000gp doubled or added for large-sized weapons?" question, 117 people have FAQ'd THIS thread so far, which has a very similar question.


Let me clarify, because it seemes I may be being misinterpreted:

Raw adamantine, unworked and unshaped, costs 300gp/lb. You should use that number in combination with the added price for how much weapons cost to extrapolate a price. There is still a cost, assumedly a flat rate for weapons regardless of type (dagger and greatsword priced equally) for working adamantine. You can combine that with the increased material required to make a larger weapon.

Will you get a perfect cost that is clearly RAW? No, there will be some table variance. But you can get a pretty reasonable estimate based on extrapolating given information about unworked adamantine costs and the cost of shaping an adamantine weapon.

RPG Superstar Season 9 Top 16

I'd find out the difference in weight between a Medium and Huge greatsword. Then, add 300/lb of extra weight to the price.

RPG Superstar 2012 Top 16

+300 gp/lb of adamantine means you'd be using adamantine alloy. Don't forget 2/3 of that cost is NOT the adamantine, it's the cost of the labor to make the weapon.

==Aelryinth

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