JiCi |
A lot of things are called demons from myth it doesn't mean they are actually demons or even outsiders.
I don't watch "Lost Girl" and it is spelled "fey" in Pathfinder.
Well, in Lost Girl, a lot of mythical creatures are labeled as fae, as in "faerie", which is similar to "fey". That can include... pretty much any creature from the Bestiaries XD
In one episode, Bo, the main character and a succubus, encounters Krampus. Sorry, but the reference was too obvious here XD
Hey, there is always the Outsider (Native) type, right ;) ?
Anyway, if they're adding troops, I really hope for these ones:
- Goblins (a given, considering that they announced it)
- Sergeants (a reprint from AP #108, basically your typical human soldier; variants for archers, phalanx formations and cavalry are also presented)
- Zombies (hey, if The Walking Dead didn't rekindle that idea, I dunno what did; variants could include skeletons, ghouls and wights)
- Commoners (Paizo's take on the Mob template from D&D 3.5; mass mind control has been recently enhanced with Occult classes)
I'll be happy if they can finally give us options for those situations where the PCs want to face head on an entire army on their own, Dynasty Warriors style.
Nightterror |
I think its stupid they find Digester, Arrowhawk and Ravid so silly and stupid so they won't see a pathfinder release.
But on the other hand they used the most stupid (in my opinion) monsters in the 3.5 Monster Manual, the Grick (Yay, a tentacle with more tentacles and a parrot beak, with absolutely NOTHING special about it, no special abilities to set it appart, nothing) and the Rast (a bloodsucking beast with absolutely nothing going on). I can see why they won't use the Ethereal creatures and the Phasm, but the Arrowhawk is awesome, the Digester can be turned into a ooze-eating and spitting creature, and Ravid could be increased in CR and turned into a cool positive energy plane drake-species that animates maximum 5 lifeless items around it.
Those 3 monsters are really awesome, and really should be paizonized. I wouldn't really mind to see them in a Misfit monsters redeemed 2.
JiCi |
Hmmm... according to James Jacobs
- about 1/3 of the book will contain reprints and 2/3 will be new monsters
- there will be less monsters this time because many new monsters will be 2-page long
- No Void and Wood wysps... although since Void and Wood were presented in a Golarion booklet, I do expect to see them there than in a mainstream Bestiary.
MMCJawa |
1 person marked this as a favorite. |
rand across an old paper on myths from the Seneca Native American tribes: found a few interesting creatures which I don't think I have seen mentioned yet. Some spelling maybe off from however they are spelled nowadays, which sometimes happens in older works
Ganoshashoo = Seneca NA; mysterious spirits that appear as disembodied legs and lower torso, with a single glowing eye which can retract and move, at loin length; never full seen; do not have arms; fast running; seen running at night as an omen of disaster; Greatly feared although they never directly harm anyone [Really weird and apparently was reported into the last century]
Sagodadakwus = Seneca NA; grotesque gaunt ogre figure; preys upon gluttons, stalking them outside at night; disembowels it’s victims and scoops out there digesting food with a spoon, eating it instead; carries around a kettle to place any leftovers [Probably the most terrifying of the bunch]
Gononk’goes = Seneca NA; Gigantic women who stalks lovers at night; those who make improper remarks during the act, or take too long, she smothers them with her chest and carries them to a cliff, where she drops them to their death [uh...that is a very different "lover's lane monster" MO right there...]
Doonongaes/Djodigwado/Gas’hais’dowane = Seneca NA; shapeshifting water serpent of great size and power; adorned with either wide antlers or bison like horns; changes into an attractive man to lure young women away, but can also be a protective figure, rescuing maidens from cursed islands; females may do the same to males; wearing the clothes of a Doonongaes will turn a human into one; Mortal enemies of Thunders [Another regional version of the Horned Serpent myth, although the ability to change others into Horned Serpents is mostly unique, as is the combination of traits usually seen in mermaid type figures]
Dragon78 |
I would like to see the Ipotane as fey ancestors to centaurs. Basically more powerful fey versions of centaurs.
Hippopodes- they are a race of humanoids with horse hooves. Though they could be made into a player 0HD race that are like centaurs but smaller.
Kobalos/Kobaloi- Dwarf/gnome-like shapeshifting fey pranksters.
Panes- Tribe of nature spirits with goat-like features.
Satyresses- Female versions of Satyrs.
Teumessian Fox- Gigantic fox destined to never be hunted down.
Dracaenae- Monster with the upper body of a beautiful woman and lower body of any sort of dragon.
I would like to see Talos as a unique intelligent mythic construct.
Arachne- half woman/half spiders, maybe make them a 0HD race or at least human versions of driders.
Gigantes- Giants with serpents for legs.
Wannabe Demon Lord |
Thanks for providing those creatures MMCJawa. I've only heard of the Doonongaes before, though I honestly didn't know much about it.
Good list too Dragon78. Couple of things though...
We have a Dracaenae in Bestiary 4.
Satyresses almost certainly exist. I mean, if we have male dryads, we've got to have female Satyrs too, right? I don't think they'd get a separate entry though, as like male dryads, the stat blocks are almost certainly identical. It's more likely one will just turn up in an AP or something at some point.
Dragon78 |
No we have the "drakainia", wich isn't even close to what I am looking for.
The male and female versions are not always the same stats wise and I would like the female satyrs to be different ability wise. I don't care if they are lower or higher CR, within reason(+/- 2-4), then the males.
We don't have male Dryads.
Also Greek Myth has a ton of giants that could be made into a new species or keep as unique creatures.
JiCi |
1 person marked this as a favorite. |
I went through some of James' answers from his massive Q&A topic:
- The two-headed dragon is "one of a kind", technically, we'll have a single true dragon that just happens to have two heads.
- The naiad is a nature-themed fey 0HD race
- The yaddithian is an aberration 0HD race
- No creatures from the Dimension of Time, but hints at creatures from either or both the Positive Energy Plane and the Dimension of Dreams
- No trolls, ogres and cyclops, but new creatures of the giant subtype are planned
- No new titans
- The "Green Man" is a real-world mythological creature, and it's planned for B6
- No new hags
- No new kaijus
- New proteans, qlippoth and celestials are planned
- No new inevitables, kami, aeons, azuras, onis or rakshasas
- No new elementals
- A mischievious feline creature is planned
- Sci-fi themed creatures are planned but not as many as in B4 and B5
- No new robots
- New vermin are planned (roaches apparently)
- No CR 25+ fey creature
- No new hive creature (from Horror Adventures)
JiCi |
1) Actually he hinted at the possibility of new Kaiju.
2) One of these three creatures will be in B6: Bakeneko, Cheshire Cat, or Nekomata.
3) He said that the giant roaches were originally in there but were cut.
1) Huh... he answered "No" at the "Any new kaijus" question... Granted, it might be a kaiju-like creature, just not a bonafide kaiju.
2) Since we don't know which one, I left the names out :P
3) Oddly enough, the Giant cockroach and the Cockroach Swarm appeared in B2; he probably talked about the other variations.
JiCi |
Oddly enough, no news about new demons and devils... As I recall, only B4 didn't have demons, but Demon Lords only. My guess is that if archdevils are planned, we will not get new devils in return.
Since they are focusing on major figures, we might be getting them instead of other lesser, regular species. If we get Daemon Harbringers for instance, we will not get regular daemons.
Oh BTW, if you guys are wondering why we could get all 8 archdevils, it's because... that there are only 8 archdevils, as opposed to 32+ Demon Lords, minus those presented in B4 and in the Wrath of the Righteous APs (Dagon, Kostchtchie, Pazuzu, Xoveron, Shax, Sifkesh, Nocticula, Baphomet and Deskari)
Nightterror |
I went through some of James' answers from his massive Q&A topic:
- The two-headed dragon is "one of a kind", technically, we'll have a single true dragon that just happens to have two heads.
- No creatures from the Dimension of Time, but hints at creatures from either or both the Positive Energy Plane and the Dimension of Dreams
- No trolls, ogres and cyclops
- No new kaijus
- No new inevitables, kami, aeons, azuras, onis or rakshasas
- No new elementals
- A mischievious feline creature is planned
- Sci-fi themed creatures are planned but not as many as in B4 and B5
- No new robots
- No CR 25+ fey creature
- No new hive creature (from Horror Adventures)
So much good news, at least this keeps more pages free for folklore and cryptid beasts
AmbassadoroftheDominion |
What's the Status on Mind Flayers and Grells, both of which are originally first edition monsters.
Grells were originally in white Dwarf #12, published in 1979, then later in first edition fiend folio. Mind Flayers were first introduced in TSR Games the Strategic Review #1, Spring 1975, then in the first edition Eldritch Wizardry, and finally in the Original (White Box) Dungeons and Dragons.
Luthorne |
What's the Status on Mind Flayers and Grells, both of which are originally first edition monsters.
Grells were originally in white Dwarf #12, published in 1979, then later in first edition fiend folio. Mind Flayers were first introduced in TSR Games the Strategic Review #1, Spring 1975, then in the first edition Eldritch Wizardry, and finally in the Original (White Box) Dungeons and Dragons.
Beholders, gauth, carrion crawlers, diplacer beasts, githyanki, githerzai, kuo-toa, mind flayers, slaad, umber hulks, and yuan-ti are all considered product identity by Wizards of the Coast, and are thus off-limits. Not sure about grell.
JiCi |
What's the Status on Mind Flayers and Grells, both of which are originally first edition monsters.
Grells were originally in white Dwarf #12, published in 1979, then later in first edition fiend folio. Mind Flayers were first introduced in TSR Games the Strategic Review #1, Spring 1975, then in the first edition Eldritch Wizardry, and finally in the Original (White Box) Dungeons and Dragons.
Beholders, Displacer Beasts, Grells, Mind Flayers and Umber Hulks are apparently monsters trademarked by WotC themselves. Why? I... don't know, like "REALLY don't know". 99% of the 3.5e Monster Manual is open-licensed, except these specific monsters.
The same goes for almost all monsters in Monster Manuals 2 through 5, several monsters from the Psionic Handbook, 90% of the Fiend Folio and several other creatures spread across several books: all trademarked by WotC. Even the monsters presented in both the Dragon and Dungeon Magazines are trademarked by WotC, even if Paizo published them back in the days.
Many creatures in Pathfinder are based on real-world mythologies and Golarion lore, making some of them trademarked by Paizo.
All and all, when WotC released the Open Game License, they handpicked some monsters to keep as their own, and they didn't tell us why, unfortunately.
MMCJawa |
AmbassadoroftheDominion wrote:What's the Status on Mind Flayers and Grells, both of which are originally first edition monsters.
Grells were originally in white Dwarf #12, published in 1979, then later in first edition fiend folio. Mind Flayers were first introduced in TSR Games the Strategic Review #1, Spring 1975, then in the first edition Eldritch Wizardry, and finally in the Original (White Box) Dungeons and Dragons.Beholders, Displacer Beasts, Grells, Mind Flayers and Umber Hulks are apparently monsters trademarked by WotC themselves. Why? I... don't know, like "REALLY don't know". 99% of the 3.5e Monster Manual is open-licensed, except these specific monsters.
The same goes for almost all monsters in Monster Manuals 2 through 5, several monsters from the Psionic Handbook, 90% of the Fiend Folio and several other creatures spread across several books: all trademarked by WotC. Even the monsters presented in both the Dragon and Dungeon Magazines are trademarked by WotC, even if Paizo published them back in the days.
Many creatures in Pathfinder are based on real-world mythologies and Golarion lore, making some of them trademarked by Paizo.
All and all, when WotC released the Open Game License, they handpicked some monsters to keep as their own, and they didn't tell us why, unfortunately.
For whatever reason, the excluded monsters were considered, of all the other bestiary entries, those that were most "unique" and iconic to DnD and also something whose product identity may be valuable (merchandising, media property inclusion, whatever)
I don't think Monster Manual 2+ creatures were necessarily restricted for the same reason, rather WotC just didn't bother releasing future books to the OGL with a few rare exceptions (like the epic book and Psionics).
AmbassadoroftheDominion |
ok, well, those are the only two end creatures I'd get excited about. with regards to my previous post about desiccator oozes, I had a dream about sentient blobs that suck all of the water out of the environment and then turn to biological sources of water. I thought they might be interesting conceptually as a Derro experiment.
JiCi |
For whatever reason, the excluded monsters were considered, of all the other bestiary entries, those that were most "unique" and iconic to DnD and also something whose product identity may be valuable (merchandising, media property inclusion, whatever)
You're... gonna have to explain me what's so "iconic" about a six-legged panther with 2 tentacles on its shoulders :P Same goes for a multi-tentacled worm, a flying brain with a beak and 2 hooks on tentacles and a bipedal beetle-like creature... which the Trox kinda replaces as of now XD
I don't think Monster Manual 2+ creatures were necessarily restricted for the same reason, rather WotC just didn't bother releasing future books to the OGL with a few rare exceptions (like the epic book and Psionics).
Maybe it was easier to release monsters from specific chapters than entire books, or they just didn't bother because they didn't think about it...
JiCi |
I would like to see the remaining creatures from the monster manual that are not copyrighted.
Well, we now know that the Arrowhawk, Ravid and Digester aren't fan favorites among the Paizo staff :S
IMO, they had some... weird design...
The arrowhawk had an odd symmetrical body with 2 sets of eyes and 4 wings... although... maybe it's not a valid monster. In the Pathfinder edition of the Advanced Bestiary, the Amalgam sample creature was changed from a Minotaur/Arrowhawk to a Gold Dragon/Phoenix hybrid. While it could be a simple decision to take a new monster, if the arrowhawk was OGL, it would have been fine to use it. However, many of the sample creatures from the 3.5 edition of the Advanced Bestiary were kept.
The Ravid had this awkward single arm... Make a serpent with no arms or two arms, but not just one, come on... Also, it being related to the Positive Energy plane was questionable. Then again, I have yet to see a "good-looking" creature from that plane; the Jyoti are a weird bunch...
The Digester is a... bipedal alien-looking creature which can spray acid from its nozzle-like muzzle. I dunno, I just don't find any use for such a creature...
Nightterror |
The arrowhawk is like a living arrow/spear which is awesome.
While the ravid arm sucks, some misfit-restyle magic works magic with that, their ability to animate random items is awesome.
The Digester could turn into this awesome ooze eater thing. Come on, all thee creatures have WAY more uses than gricks and rasts, the most useless creatures ever designed by d&d.