Additional Resources Updates


Pathfinder Society

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Silver Crusade 1/5

Ultimate Combat - Scorpion whip should have the same language as in Ultimate Equipment, disallowing and pointing to Adventurer's Armory.

Silver Crusade 1/5

Gods and Magic - "Fallback Strategy is no longer legal from this sourcebook and have [should be has] been updated..."

Dark Archive RPG Superstar 2015 Top 32

Scott Romanowski wrote:
Could you use change bars in addition to the red text? When you print the document in black & white the red text isn't very noticeable.

Seconding this one as advocate for the colorblind ^_^

Paizo Employee 4/5 Developer

Justin Riddler wrote:
Scott Romanowski wrote:
Could you use change bars in addition to the red text? When you print the document in black & white the red text isn't very noticeable.
Seconding this one as advocate for the colorblind ^_^

This is something that I can investigate.

4/5

John Compton wrote:
This is something that I can investigate.

Thank you John.

Dark Archive 4/5

Legal archetypes under the Advanced Class Guide needs to be clarified. In the first sentence, it says hex channeler, mutation warrior, and primal companion hunter (among others) are illegal for play, but the second sentence says these three are now legal for play. Which is it?

Community & Digital Content Director

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Update is up!

4/5 *

Thanks, Chris! Happy holidays!

Grand Lodge 4/5

1 person marked this as a favorite.

Thanks for the updates. Bye bye, blood money.

1/5

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So it's unclear to me in the weapon master handbook, all the feats listed, are they allowed but only with melee weapons or are most of them not allowed and the last is with a melee weapon? And if it's the first, how does that work with overwatch style saying it requires you to ready a ranged attack?

Scarab Sages 5/5

Paz wrote:
Chess Pwn wrote:
So it's unclear to me in the weapon master handbook, all the feats listed, are they allowed but only with melee weapons or are most of them not allowed and the last is with a melee weapon?
It's the latter. If all those feats were allowed with melee weapons, it would say 'function' (plural) instead of 'functions' (singular), and the last feat would be included with the others in correct alphabetical order.

That makes more sense since Overwatch Style working with melee weapons doesn't make any sense at all.

Ascetic Style being banned does make me sad though, since it was my new favorite style feat and I had ideas for a very fun shuriken thrower that used it.

2/5

Occult realms, under spells, it should be shadow enchantment, it currently says shadow enhancement.

Grand Lodge 4/5 **** Assistant Developer

3 people marked this as a favorite.
Chess Pwn wrote:
So it's unclear to me in the weapon master handbook, all the feats listed, are they allowed but only with melee weapons or are most of them not allowed and the last is with a melee weapon? And if it's the first, how does that work with overwatch style saying it requires you to ready a ranged attack?

The text should read, "All feats in the book are legal for play with the following exceptions: Ascetic Form, Ascetic Strike, Ascetic Style, Burrowing Shot, Dwarven Fury, Dwarven Seething, Orc Fury, Orc Rampage, Orc Snarl, Overwatch Style, Overwatch Tactician, Overwatch Vortex, and Smash from the Air. Elven Battle Focus only functions for melee weapons."


The entry for Ultimate Magic is missing a sentence similar to this one out of Ultimate Combat.

Ultimate Combat Additional Resource entry wrote:
All material from this book is legal for play except as noted below. Some rules elements are legal but function differently in Pathfinder Society Organized Play, as described.

Except for the "Familiar" and "Spells" sub entries, the Ultimate Magic entry is currently written as a list of what is not authorized without actually authorizing the rest.

For example the Archype sub entry states

Additional Resources wrote:


Archetypes: broodmaster summoner, clone master alchemist, gravewalker witch, pack lord druid, master summoner, reincarnated druid, sanguine wildblooded, synthesist summoner, undead lord cleric, vivisectionist alchemist archetypes are not legal for play.

This implies that the other Archtypes are legal but nothing ever states they are.

The same can be said of the Magus class.

A line similar to the one quoted from The Ultimate Combat entry would fix this problem.

Liberty's Edge 5/5

2 people marked this as a favorite.
Starfinder Superscriber

I just downloaded the 2015-12-23 Additional Resources update, and Ultimate Magic seems to be entirely missing from the PDF. (It is present on the web page.)

1/5

If Clockwork Familiars are now legal, then Familiar Folio needs to be corrected, and possibly other sources.

Shadow Lodge 4/5

The Animal Archive entry is missing information of allowed tricks, feats, spells and equipment, and magic items. This information was included in previous Additional resources. I think that when the addendum about CR for purchases was added a section got left off. thanks

1/5

Pathfinder Unchained "Classes: all classes on pages 8–39 are legal for play; Skill Unlocks: the skill unlocks and Signature Skill feat are only available through the rogue’s edge class ability."

Rogue's Edge doesn't grant the Signature Skill feat.

Do you mean...
• Unchained Rogues only can use skill unlocks and Signature Skill isn't really available?
• Unchained Rogues only can use skill unlocks and have access to Signature Skill as a normally gained feat?
• Unchained Rogues and anyone with the Signature Skill feat have access to skill unlocks?

1/5

zook1shoe wrote:

Pathfinder Unchained "Classes: all classes on pages 8–39 are legal for play; Skill Unlocks: the skill unlocks and Signature Skill feat are only available through the rogue’s edge class ability."

Rogue's Edge doesn't grant the Signature Skill feat.

Do you mean...
• Unchained Rogues only can use skill unlocks and Signature Skill isn't really available?
• Unchained Rogues only can use skill unlocks and have access to Signature Skill as a normally gained feat?
• Unchained Rogues and anyone with the Signature Skill feat have access to skill unlocks?

2nd one, I think (there was some discussion here)

Silver Crusade 1/5

Can you please clarify in Unchained section rules for archetypes?

Scarab Sages

rknop wrote:
I just downloaded the 2015-12-23 Additional Resources update, and Ultimate Magic seems to be entirely missing from the PDF. (It is present on the web page.)

I'm also noticing this. Are those archetypes banned?

Champions of Corruption is also not mentioned (very likely intentional)

1/5

The Petromin familiar is both legal and illegal for use...

Familiar Folio wrote:

*snip*

Misc.: the patron familiars on page 17; the animal familiars on pages 24–27 and inside front cover, except the ioun wyrd and the petromin, are legal for play;
*snip*
the unusual familars on pages 30–31 are legal for play, except ioun wyrd.
*snip*

Community & Digital Content Director

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The missing sections from the latter half of the PDF have been restored, the Animal Archive entry on the page has been fixed, and the newly sanctioned Adventure Paths have been added.

Next update my aim is to include the change bars and some other useful bits.

Liberty's Edge 5/5

Starfinder Superscriber

Is a change bar a place where you can get a drink for a few loose coins?

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