Making an unarmed sap master underhanded unchained rogue


Advice


Harin Hiden had grown old and was tired of all the fighting and the wars in the world so he designed a fighting style that would end a fight in the shortest time possible, while everybody gets out alive... most of the time. Behold Harin Hiden's Hiden style!

So I have been planning to make this build for a while and I am finally getting to it, but I need your advice!

So here is the proposed build. Or well the base of the build I guess.

Race: Half elf or elf for the rogue FCB for extra spells from major magic although the usefulness is debatable since the UC rogue gets the cantrip at will. Human might be the best with the bonus feat and extra rogue talents though.

Ability scores: STR: 7 DEX: 16 CON: 14 INT: 12 WIS: 12 CHA: 14 Because only real men dump strength!

So the plan here is to dip one(or two) levels into snakebite brawler for unarmed strike and extra sneak attack. Then taking rogue levels after that. There is also the small matter of going for a class that would get to act in the surprise round(diviner wizard?).

Here i what I've got so far:
Traits: Heavy hitter, Veteran of battle

lvl1 Brawler 1: Heb:Skill focus: Stealth, Sap adept
lvl2 Rogue 1
lvl3 Rogue 2: Knockout artist, talent: minor magic: acid splash
lvl4 Rogue 3
lvl5 Rogue 4: Sap master, talent: major magic: Vanish

stuff i need to fit in here:TWF, Underhanded rogue talent, Hellcat stealth/pounce might be cool, MAYBE a way to act in the surprise round like diviner wizard.

There is also the question of archetypes like the bandit one to get a standard move and swift action in the surprise round. Or simply just taking the scout archetype for easy sneak attacks.

I honestly don't exactly not where to go after that. I am obviously going to have to pick up TWF and Underhanded to complete the build but that brings me to a question.
If I take the second level of brawler and get brawlers flurry the wording makes it sound like i actually have the twf feat. Meaning that i could in the appropriate levels pick up ITWF. Am I correct here?
If I am, the second brawler level looks really tempting to take.

So what do you think? Any suggestions? Something I am overlooking?


If you actually have to play that character from levels 1-3 it's going to be unpleasant. Your teammates will also find you useless until you hit level 4.


Actually I have been playing this at lvl 2 and it has been pretty effective. Dealing 3d6+1 damage ain't bad in addition to having lots of skills.


This build is really feeling impossible to pull off so I might go for the intimidate shtick instead of the stealth one.

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