Half Fiend graft


Rules Questions


My friend wants to make a character using the half fiend graft from the unchained rules (Unchained book).

Half fiend wrote:

HALF-FIEND (CR 1+)

This creature is heavily tainted with evil power, most likely demonic or infernal.

Required Creature Type: Outsider.
Automatic Traits: Gain a f ly speed equal to twice the base speed (good maneuverability); options—DR 5/magic (increases to DR 10/magic at CR 12), energy resistance 10 (acid, cold, electricity, and fire), immunity (poison), secondary magic (evil), smite (good); skill—gain one additional master skill.

i personally have no problem with it and she said she is willing to just have this graft and nothing else she just wants to play a half fiend for the campaign.

feels like i am cheating her seeing how the core rule template gives more.

is it legit to just give her this and nothing else?


It sounds like she wants the template for the flavor, not the power.

Good for her. I wouldn't worry about the power level. Remember, as the GM you control the power of all encounters she faces. If I am running a game full of new people who enjoy primarily roleplaying, the combats will be less common and less deadly/complicated. If I'm running a game full of munchkinned power gamers, I'll pull out my big bad evil bag of nasty encounters to really challenge them.

Don't let the crunch of the game get in the way of the spirit of it.

And my opinion on the template is that it is well balanced for a CR+1 template.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Half Fiend graft All Messageboards

Want to post a reply? Sign in.