New Race!!!! Shadowling


Homebrew and House Rules


The Origins of the shadowling is known only to the God's if even they know. It is rumored by scholars however, they can be created by the death of a pregnant woman by a shadow or greater shadow using their incorporeal touch attack. If the child is delivered by some means after its mother's death it is hypothesized that child will be a shadowling. However, like the aasimars and tieflings, shadowlings can be born from normal parents whom did not know that somewhere in their lineage was a shadowling. Couplings between two shadowlings always breed true.

The differences among the shadowlings are usually noticed between their size. As they have been born from both small sized and medium sized races. It is unknown if any have been born from any of the giant races, but it is only conjecture that they are killed immediately. In the case of shadowlings who are born of a normal parent, their nature is usually not discovered until early or mid-adolescence. Shadowlings are weak but also agile and charismatic.

They do tend to find jobs that keep them indoors due to their light sensitivity. Shadowlings often become adventurers because they are often feared for their strange eyes black eyes. In fact, they are often accused of being tieflings with ties to Hell or the Abyss. Instead, they have ties to the plane of shadow.

Shadowling Adventures most often take levels in rangers, rogues, and sorcerers, but they can excel in any class.

Shadowling Advanced Race (15 RP)

Race Humanoid 0 RP

Size Medium or Small 0 RP

Base Speed Quality Normal 0 RP

Ability Score Standard 0 RP -2 Strength; +2 Dexterity; +2 Charisma

Language Quality Standard 0 RP As this race can be born from any standard Race, the player can choose any standard race language to be used in addition to Common. For shadowlings with high Intelligence scores, they can also start with Celestial, Abyssal, and Infernal.

Defense Racial Traits
Resist Level Drain 1 RP

Shadow Blending 1 RP

Shadow Resistance 2 RP

Undead Resistance 1 RP

Standard Traits
Stalker 1 RP

Static Bonus Feat 2 RP Blind-Fighting

Magical Racial Traits
Shadow Magic 2 RP

Advanced Traits (Magical)
Shadow Travel 5 RP

Spell Like Ability, Greater 4 RP Shadow Projection

Senses Racial Traits
Darkvision 2 RP

Weakness Racial Traits
Light Blindness -2 RP

Negative Energy Affinity -1 RP


Your Thoughts?

RPG Superstar Season 9 Top 16

It seems overly strong with all the spell-like abilities it gets. I don't understand why it gets Blind-Fight when it has darkvision. The most important aspect of any race is lore, which doesn't really have much to it in this case. It's basically like a combination of a fetchling and a dhampir. I also feel like it should be a native outsider based on that lore.


The ability score adjustments look suspiciously like a Halfling's.

Agreed that they should probably be some sort of outsider.

Are there any fluff skill bonuses?


Perception and stealth, that is the stalker trait.
I can remove shadow walk. Also make him a native outsider. I figured the -2 to strength because it feels right. Would you think -2 strength +2 charisma would be better? Leaving off the bonus to dexterity.


I can remove the blind fighting no problem.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / New Race!!!! Shadowling All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules