Please Help Me Select A Scenario For Halloween


GM Discussion

1/5

What would be a good scenario to run on Halloween? I would rather avoid season seven stuff for this event. Thank you in advance.

Shadow Lodge 4/5

You can never go wrong with either Voice in the Void or In Wrath's Shadow.

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

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Hall of the flesh eaters is nice and creepy if you prepare some handouts of stuff people see or get creative with describing the architecture.

Blackwaters can also be creepy.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

If you have enough time to really revel in it, (like 7 or 8 hours) phantom phenomenon would make an awesome halloween series. Especially if you wanted to leave room for people to drop in or out as needed.

The Exchange 5/5

Woran wrote:

Hall of the flesh eaters is nice and creepy if you prepare some handouts of stuff people see or get creative with describing the architecture.

Blackwaters can also be creepy.

Black waters FTW

4/5 5/5 *** Venture-Agent, Idaho—Moscow

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4–03: The Golemworks Incident is also super creepy.

Dark Archive 4/5 5/5 ****

+1 for voice in the void.

Another good one, thematically would be you only die twice... Where you sort of are undead.

Silver Crusade 5/5

Here are my picks, by tier.

1-5: Black Water
1-7: Voice in the Void
3-7: In Wrath's Shadow (I've also heard Day of the Demon could fit the bill in this slot, but I've never gotten the chance to play it, The Traitor's Lodge also deserves an honorable mention at this spot.)
5-9: Cairn of Shadows (Honorable mention goes to Haunting at Hinojai)
7-11: Lost at Bitter End
Module: Feast at Ravenmoor (I would go with Tears at Bitter Manor here, but it's so long that it doesn't really make for a good Halloween module, though part one could be finished in a night, and Halloween could be a good starting point for the module.)

3/5 * Venture-Captain, Iowa–Spirit Lake

I personally think 5-14, Day of the Demon, has a lot to offer, as UndeadMitch started to say. It was actually the first scenario I GM'd, and the thought of exploring a dark, creepy, Blakros-owned Chelaxian manor house where there was known to be demon summoning on a night when the weather is beyond horrible just seems like a time that could be just fabulous with the right mood setting.

spoiler!:
Plus, there's a creepy little girl that follows the party around and eventually tries to murder them, so there's that.

Other than that, Emerald Spire Superdungeon level 1 with its darkness can be really fun.

Lantern Lodge 5/5

Traitor's Lodge, right?

Silver Crusade 4/5

If you have time for a module, Feast of Ravenmoor could be good. Or the second book of the Rise of the Runelords adventure path (only time I've ever liked haunts).

3/5

Pathfinder Adventure Path, Maps Subscriber

03-16 The Midnight Mauler is a pretty good one for creepiness. PC's have to track down a werewolf before he kills again. Takes place in always creepy Ustalav.

Grand Lodge 5/5

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I plan on running 2-12: Below the Silver Tarn (7-11). Stormy isolated town besieged by horrible eel-creatures, and a truly harrowing final battle.

For modules, Midnight Mirror is a decent alternate choice. I seem to recall Carrion Hill being pretty good as well.

4/5

Last year's Halloween series at my usual PFS location included Black Waters, Traitors Lodge, Haunting of Hinojai, Day of the Demon, Hall of the Flesh Eaters, Among the Living, and Among the Dead. (We usually have two tables running.) The Darkest Vengance and Voice in the Void are good too.

Lantern Lodge 5/5

For what it's worth, Omaha has two tables of No Response from Deepmar scheduled.


Jayson MF Kip wrote:
For what it's worth, Omaha has two tables of No Response from Deepmar scheduled.

Omaha,Nebraska?

Shadow Lodge 4/5 5/5 RPG Superstar Season 9 Top 8

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For me, the halloween module would have to be Carrion Hill.

Lantern Lodge 5/5

darth_borehd wrote:
Jayson MF Kip wrote:
For what it's worth, Omaha has two tables of No Response from Deepmar scheduled.
Omaha,Nebraska?

Yes.

At Ground Zero Omaha, 5PM.


This Paizo blog covers some spooky scenarios, and This Paizo blog covers some Adventure Paths, Modules, and additional resources that can be quite scary!

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