claudekennilol |
Here's a high level overview of stats/skills.
Musetouched Aasimar bard lvl 6. FCB -> Inspire Courage 1/2 1/6 +3 +1
Str 10
Dex 16
Con 12
Int 14
Wis 8
Cha 21
Bluff 21
Diplomacy 19
Disguise 12
Handle Animal 21
Intimidate 21
Knowledges -> 8
Sense Motive 17
UMD 17
Perform Sing 21
Perform Dance 17
Perform Percussion 21
Feats
Lingering Performance
Improved Initiative
Prodigy (Sing, Percussion)
Gear of Note
Circlet of Persuasion*
Headband of Alluring Charisma*
Sleeve of Many Garments
*already included in above
Spells Known
0 - Dancing Lights
0 - Daze
0 - Haunted Fey Aspect
0 - Detect Magic
0 - Resistance
0 - Unwitting Ally
1 - Grease
1 - Liberating Command
1 - Remove Fear
1 - Summon Monster I
2 - Hold Person
2 - Silence
2 - Heroism
2 - Blindess/Deafness
I'm toying with the idea of going arcane archer, but I'd have to retrain at least two of my feats for that to be worthwhile. Obviously I'm a great party face, but once I start inspiring in combat, I don't really know what to do. I'm not opposed to staying bard and that'd probably be best, but I need something to do in combat to be more effective.
Imbicatus |
Bards make great archers, but I would stay bard instead of going arcane archer if you go that route. I'd also retrain all three of your feats to point blank/precise shot/rapid shot.
Another option would be to dip a level of Inspired Blade Swashbuckler at 7. You gain finesse and weapon focus bonus feats and could retrain one feat to combat reflexes and use the level 7 feat for fencing grace. You would have decent melee ability then, and with a crapload of panache could parry up to four attacks in a round.
Edit: Ninja'd
Rory |
Ring of Spell Knowledge II (6k)
Goblin Fire Drums (2k)
Scroll of Burning Hands (25gp)
Spontaneously cast 5d4+5 Burning Hands spells at level 6.
Upgrade to Ring of Spell Knowledge III (+7.5k)
Scroll of Scorching Ray (150gp)
Lesser Rod of Empower Spell (~9k)
Shoot multiple foes with ~12d6+18 rays as level 7.
Expensive, but this is a cash to damage potential.
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Pick the feat Flagbearer. Buy a Banner of the Ancient Kings (18k) and stick it on a longspear. At level 7, you'll give the party +5/+5 prior to your first standard action.
And summoning a Lantern Archon, who will be shooting 1d6+5 rays (2 normal, 3 if you haste the party), isn't terrible.
You will also be +11 to hit (MW longspear only) for 1d8+5 damage. You can then piddle with Arcane Strike and upgrading to a Spell Storing weapon for debuffing effects applied to whom you attack.
Cuttler |
With the stats you've got, I'd rather go ranged then melee. Depending on your party composition, ranged might be interesting.
Personnaly, with such a high charisma (+5 bonus at this point), I would go the debuffing/buffing spellcasting way...
Next level, you'll get 2 3rd level spell...so potentially with good hope and haste, your party will get a major boost!
You could continue with debuffing spells such as cacophonous call, glitterdust, soundburst, confusion, slow, etc.
at 8th, you'll have dirge of doom wich is a good debuff...
If you can, strongly recommend you get Saving Finale...My party kissed my butt many times because I saved theirs with this spell....Purging finale (3rd) is also a good spell to get out of bad situation.
anyway, i recommend you retrain at least prodigy which is really not critical for you since your perform skills will still be high enough...
Chess Pwn |
Here's something really cool you could do, but you'll only ever get 1 attack a round. Take 1 level of Elemental Annihilator Overwhelming Soul Kineticist. It'll let you make a blade that does damage equal to 1d8+cha. get weapon finesse to have a better to hit with it. And also a ranged attack that will be the same hit and damage.
But an Overwhelming Soul Kineticist might be a good idea too. Here the attacks could be touch attacks so hitting is easier, and still using your charisma for damage.
Imbicatus |
Fourshadow wrote:If they wanted to hit with ranged touch and still be a bard, they could look at the FAQ'd Sound Striker Bard archetype...it's sonic!But that one stops them from keeping a normal performance up, which I'm guessing he's wanting to do.
Unless he also went Duettist. Does Duettist and Sound Striker stack?
Fourshadow |
Chess Pwn wrote:Unless he also went Duettist. Does Duettist and Sound Striker stack?Fourshadow wrote:If they wanted to hit with ranged touch and still be a bard, they could look at the FAQ'd Sound Striker Bard archetype...it's sonic!But that one stops them from keeping a normal performance up, which I'm guessing he's wanting to do.
Actually, they do. You might want to invest in Extra Performance a couple times (or really boost your CHA) as the familiar burns through bardic performance very quickly.