Animate dead and attack qualities


Rules Questions


Hi, I'm playing a cleric of Hanspur in the Second Darkness campaign and roll a lot of animal based necromancy on him as he makes contracts with the thing he kills and considers the contract void if the creature could have contemplated the terms in the first place. Also my DM runs it so that while necromancy is frowned upon I get a lot less hate from the church of Pharasma is I keep it to animals.

Anyway so far I have two bloody skeletons under my control at the moment, the first is a constrictor snake and the other is a pet dog called peaches that the paladin paid me to reanimate (as all his dogs keep dying). Now when reading the animate dead spell it said a creature brought back as a skeleton looses all special attacks which would include the snakes constrict attack. However I didn't see anything, or at least am unsure if animating a creature loses attack based special qualities like grab on the snake or trip on the riding dog.

Here's the snake before it became a skeleton: http://www.d20pfsrd.com/bestiary/monster-listings/animals/snake/snake-const rictor-anaconda

Does anyone know if they keep these attacks or not? It would help quite a bit if they did since my snake takes on single targets most of the time. Also while I'm here I might as well ask is there any set rules for uncontrolled undead if you go over your HD limit on the spell?


Looking over the skeleton template I believe you would keep grab and trip.

"Special Qualities: A skeleton loses most special qualities of the base creature. It retains any extraordinary special qualities that improve its melee or ranged attacks."

As far as uncontrolled undead you create, they are just that: Uncontrolled. Back to mindlessly hating and trying to destroy all life they encounter (at the DM's discretion).


Wonderful, thank you.


Uncontrolled undead are mindless and evil so they would/should attack the first living thing on sight until they are truly dead. But there are no hard and fast rules so speak with your gm what you can expect.

Because of the fact that pathfinder as standart only supports psychopath Necromancers that raise mostly humans for there amusement there are no special rules for animal special attacks.

So normaly they would lose all them all, but if your gm is fine with houseruling speak about him about this abilitys, i would allow it. Most of the animals lose a lot of hp because of the undead templates anyway. Even if your bloody ones come back an hour later i see not much reason why not, as long as it makes some sense.

Edit: Ok sorry, i dident remember the "It retains any extraordinary special qualities that improve its melee or ranged attacks." part.

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