thistledown Venture-Captain, California—San Francisco Bay Area North & East |
Acedio |
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why is it fair that a first level spell (aspect of the falcon) can give you the equivalent of a feat (improved crit) and a good bonus to perception that would otherwise cost you thousands and thousands of gold in magic items to obtain? there are many other examples, but that's probably the most extreme.
because its magic!
Because it lasts a minute per level, and costs your first action in combat to cast (unless you quicken it). It's expensive in a different way.
Jayne Munny |
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I wouldn't go so far as to say it was a balanced 1st level spell, but James has hit the nail on the head as to why I rarely, if ever, used it. Once and a while I could convince a friendly cleric or sorcerer to cast it on my ammo pouch, but by the time I consistently had the spell available (oil or wand), I just didn't bother to waste the action. Sure, I could blow through 3-4 rounds of adamantine paper cartridges every six seconds.... but if it kept us alive, it was worth it.
By Abadar, why would we be supporting a spell that prevented proper mercantile exchange from happening? Would you deny the bullet-makers, miners, smelters, and the like their trade?
Just ain't civilized, I say!
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
John Compton Developer |
Renegade Paladin |
Pity about sneaking precision. I do not think you can get it in PFS, at least easily.
That's a real kick in the teeth to slayers, which is likely why they upped the prerequisite to begin with. I was just reading Ultimate Combat last week and musing on how that feat suddenly got a lot better with the introduction of a full-BAB class with sneak attack. :P
thistledown Venture-Captain, California—San Francisco Bay Area North & East |