paizo.com Recent Posts in Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistpaizo.com Recent Posts in Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticist2018-02-10T01:58:23Z2018-02-10T01:58:23ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistMelkiadorhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27782022-11-30T02:25:17Z2022-11-30T02:22:54Z<p>I assume the rule posted in that thread from underwater adventures. <div class="messageboard-quotee">Quote:</div><blockquote>Attacks that deal bludgeoning damage by pushing water, such as a kineticist’s water blast, also take no penalty and deal full damage underwater.</blockquote><p>It might technically work for a bludgeoning telekinetic blast that grabs water. But I expect the intention was just for water-type blasts. The gravity blast doesn’t seem to require or account for an object, such as water, so that’s even more unlikely than TK blast.I assume the rule posted in that thread from underwater adventures. Quote:Attacks that deal bludgeoning damage by pushing water, such as a kineticist’s water blast, also take no penalty and deal full damage underwater.
It might technically work for a bludgeoning telekinetic blast that grabs water. But I expect the intention was just for water-type blasts. The gravity blast doesn’t seem to require or account for an object, such as water, so that’s even more unlikely than TK blast.Melkiador2022-11-30T02:22:54ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistTemperanshttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27772022-11-30T02:07:59Z2022-11-30T02:07:59Z<p>Why wouldn't gravity blast just work underwater? You are manipulating gravity which is pushing/pulling material.</p>
<p>Also, are you thinking of this thread: <a href="https://paizo.com/threads/rzs2uov5?Kineticist-blasts-under-water" target="_blank" rel="nofollow">Kinetic blasts underwater</a>?</p>Why wouldn't gravity blast just work underwater? You are manipulating gravity which is pushing/pulling material.
Also, are you thinking of this thread: Kinetic blasts underwater?Temperans2022-11-30T02:07:59ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistLeo Fire-Manehttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27762022-11-30T01:27:52Z2022-11-30T01:27:52Z<p>Hello I can't seem to find it but i need to know does gravity blast push water allowing it to work like water blast does underwater? I've been digging through mark seifters posts trying to find out but have had zero luck.</p>Hello I can't seem to find it but i need to know does gravity blast push water allowing it to work like water blast does underwater? I've been digging through mark seifters posts trying to find out but have had zero luck.Leo Fire-Mane2022-11-30T01:27:52ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistBaboo85https://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27752022-10-09T08:01:28Z2022-10-09T08:01:28Z<div class="messageboard-quotee">N. Jolly wrote:</div><blockquote> Oh man, it's been a long wait, but I've finally broken ground on this class. Unlike my last guide, I want the community to be a bigger part of the creation of this guide, so I'm opening up discussion as early as the first words are written.</blockquote><p>Hi N. Jolly, your guide is not available.
</p>
Could you share the previous full version even if not completed?</p>
<p>Thank you.</p>N. Jolly wrote:Oh man, it's been a long wait, but I've finally broken ground on this class. Unlike my last guide, I want the community to be a bigger part of the creation of this guide, so I'm opening up discussion as early as the first words are written.
Hi N. Jolly, your guide is not available.
Could you share the previous full version even if not completed?Thank you.Baboo852022-10-09T08:01:28ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistdeuxherohttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27742019-12-24T01:19:21Z2019-12-24T01:19:21Z<p>Yeah, implication is it's supposed to be instant retraining.</p>Yeah, implication is it's supposed to be instant retraining.deuxhero2019-12-24T01:19:21ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistkadancehttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27732019-12-15T15:15:45Z2019-12-15T15:15:45Z<p>Hmmm... doesn't say when the swap ends or that you can't have more than 1 talent swapped.</p>Hmmm... doesn't say when the swap ends or that you can't have more than 1 talent swapped.kadance2019-12-15T15:15:45ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistdeuxherohttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27722019-12-14T14:53:34Z2019-12-14T14:53:34Z<p>Want some stinky cheese for your Kineticist? Grab a <a href="https://aonprd.com/MagicArmorDisplay.aspx?ItemName=Shifting%20Jerkin" target="_blank" rel="nofollow">Shifting Jerkin</a> and swap out wild talents. Can let you turn low level talents into higher level ones.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>This +1 lamellar cuirass grants its wearer shapeshifting. On command, the wearer of a shifting jerkin can change her appearance at will as per disguise self. If the wearer has a talents class feature (investigator talents, ninja tricks, rogue talents, or slayer talents), once per day she can spend 1 hour to swap out one talent for another for which she qualifies. She can’t swap a talent that is a prerequisites for other talents or feats she has.</blockquote><p>Wild Talent is still a talents class feature. The parentheses are just reminder text (ninja tricks are a modified rogue talent class feature since alternate classes are just big archetypes).Want some stinky cheese for your Kineticist? Grab a Shifting Jerkin and swap out wild talents. Can let you turn low level talents into higher level ones.
Quote:This +1 lamellar cuirass grants its wearer shapeshifting. On command, the wearer of a shifting jerkin can change her appearance at will as per disguise self. If the wearer has a talents class feature (investigator talents, ninja tricks, rogue talents, or slayer talents), once per day she can spend 1 hour to swap out one talent for...deuxhero2019-12-14T14:53:34ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistanmeijhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27712019-12-01T20:54:30Z2019-12-01T20:54:30Z<div class="messageboard-quotee">Dragon78 wrote:</div><blockquote><p> I do wish Void and Wood got more love but still a great class. Fun as both a ranged and melee attacker.</p>
<p>Anmeij, your DM lets you play as a Svirfneblin? </blockquote><p>We actually switch DMs every campaign between three guys. Im not sure who is next, the one would the other wouldn't so my back up is just a regular gnomeDragon78 wrote:I do wish Void and Wood got more love but still a great class. Fun as both a ranged and melee attacker.
Anmeij, your DM lets you play as a Svirfneblin?
We actually switch DMs every campaign between three guys. Im not sure who is next, the one would the other wouldn't so my back up is just a regular gnomeanmeij2019-12-01T20:54:30ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistDragon78https://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27702019-12-01T18:52:17Z2019-12-01T18:52:17Z<p>I do wish Void and Wood got more love but still a great class. Fun as both a ranged and melee attacker.</p>
<p>Anmeij, your DM lets you play as a Svirfneblin?</p>I do wish Void and Wood got more love but still a great class. Fun as both a ranged and melee attacker.
Anmeij, your DM lets you play as a Svirfneblin?Dragon782019-12-01T18:52:17ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistSecret Wizardhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27692019-12-01T17:54:30Z2019-12-01T17:54:30Z<div class="messageboard-quotee">Slyme wrote:</div><blockquote> Void is right there with it...not necessarily bad, but has almost no options...you basically have 1, or sometimes 2 choices available any time you get to add a new infusion/talent. Both get dramatically better if you allow 3pp content. </blockquote><p>The Elemental Purist archetype is good for that.Slyme wrote:Void is right there with it...not necessarily bad, but has almost no options...you basically have 1, or sometimes 2 choices available any time you get to add a new infusion/talent. Both get dramatically better if you allow 3pp content.
The Elemental Purist archetype is good for that.Secret Wizard2019-12-01T17:54:30ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistanmeijhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27682019-12-01T15:51:28Z2019-12-01T15:51:28Z<p>Thanks for the awesome guide! I always play spellcasters but love the idea of the Kineticist as an alternate. Im Thinking of going Svirfneblin starting with Aether and then adding Air and Earth. Any thoughts on that combination? The people i play with are all pretty great at making effective high damage characters so i tend to lean to utility/rp based characters.</p>Thanks for the awesome guide! I always play spellcasters but love the idea of the Kineticist as an alternate. Im Thinking of going Svirfneblin starting with Aether and then adding Air and Earth. Any thoughts on that combination? The people i play with are all pretty great at making effective high damage characters so i tend to lean to utility/rp based characters.anmeij2019-12-01T15:51:28ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistkadancehttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27672019-09-30T02:03:18Z2019-09-30T02:03:18Z<p>Yeah, my wife refuses to give it a chance, but I love the class.</p>Yeah, my wife refuses to give it a chance, but I love the class.kadance2019-09-30T02:03:18ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistMellowhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27662019-09-30T01:50:26Z2019-09-30T01:50:26Z<p>Danke, die Klasse ist doch etwas schwammig in ihrer Regel Beschreibung geschrieben XXD</p>Danke, die Klasse ist doch etwas schwammig in ihrer Regel Beschreibung geschrieben XXDMellow2019-09-30T01:50:26ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistkadancehttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27652019-09-29T16:20:49Z2019-09-29T16:20:49Z<p>The kinetic blast offers no save normally. An energy blast is subject to Spell Resistance and targets touch Armor Class. A physical blast targets normal Armor Class, but it is not subject to spell resistance.</p>
<p>If an infusion (form or substance) allows a saving throw, it says so in the description of that infusion.</p>The kinetic blast offers no save normally. An energy blast is subject to Spell Resistance and targets touch Armor Class. A physical blast targets normal Armor Class, but it is not subject to spell resistance.
If an infusion (form or substance) allows a saving throw, it says so in the description of that infusion.kadance2019-09-29T16:20:49ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistMellowhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27642019-09-29T14:44:07Z2019-09-29T14:44:07Z<p>Hallo,
<br />
ich muss gestehen das ich nicht den ganzen Verlauf durchgelesen habe, weswegen ich die Frage so stelle.</p>
<p>Wie verhält es sich bei Kinetischen Geschossen bezüglich einem Rettungswurf? Hat man einen dagegen (egal ob das Geschoss stoffliche ist oder Energie basiert)? Und wenn ja, wird der Schaden komplett negiert oder nur halbiert? </p>
<p>Hatte diesbezüglich eine Diskussion mit unserem GM und wir kamen zu keiner Einigung.</p>
<p>Thx schonmal im voraus:)</p>Hallo,
ich muss gestehen das ich nicht den ganzen Verlauf durchgelesen habe, weswegen ich die Frage so stelle.
Wie verhält es sich bei Kinetischen Geschossen bezüglich einem Rettungswurf? Hat man einen dagegen (egal ob das Geschoss stoffliche ist oder Energie basiert)? Und wenn ja, wird der Schaden komplett negiert oder nur halbiert?
Hatte diesbezüglich eine Diskussion mit unserem GM und wir kamen zu keiner Einigung.
Thx schonmal im voraus:)Mellow2019-09-29T14:44:07ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistdeuxherohttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27632019-08-21T06:02:16Z2019-08-21T06:02:16Z<p>Some magic item suggestion (know these likely won't be added, but for anyone reading thread)</p>
<p>Mundane:
<br />
Spiked Gauntlet (5 gp): Allows you to threaten an area while keeping your hand free. Making an AoO is likely not going to happen a lot for you, but at just 5GP and a pound of carry weight the cost is so minimal.</p>
<p>Magic:
<br />
Apron of the Careful Chemist (5200 GP): The "Dex belt or Con Belt?" question just got easier, at least for a while. Gives a +2 bonus to dexterity in a rarely used body slot.</p>
<p>For Aether:
<br />
Burglar's Buckler (4655 GP): Gives a +2 bonus on two skills you're likely using regularlly.
<br />
Gauntlets of Twisting Vines (5000): For TK Manuver users, this adds +2 to some manuvers and adds a very nasty rider to one other. On the other hand, how (ranged) grappling works is kind of a secret to everyone.
<br />
Gauntlets of the Skilled Maneuver (4000): Like the above, but only applies to one type of manuver. On the other hand it's slightly cheaper and, more importantly, can apply to ones not covered by them.</p>Some magic item suggestion (know these likely won't be added, but for anyone reading thread)
Mundane:
Spiked Gauntlet (5 gp): Allows you to threaten an area while keeping your hand free. Making an AoO is likely not going to happen a lot for you, but at just 5GP and a pound of carry weight the cost is so minimal.
Magic:
Apron of the Careful Chemist (5200 GP): The "Dex belt or Con Belt?" question just got easier, at least for a while. Gives a +2 bonus to dexterity in a rarely used body slot.
...deuxhero2019-08-21T06:02:16ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistSlymehttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27622019-08-18T06:04:37Z2019-08-18T06:04:37Z<p>Void is right there with it...not necessarily bad, but has almost no options...you basically have 1, or sometimes 2 choices available any time you get to add a new infusion/talent. Both get dramatically better if you allow 3pp content.</p>Void is right there with it...not necessarily bad, but has almost no options...you basically have 1, or sometimes 2 choices available any time you get to add a new infusion/talent. Both get dramatically better if you allow 3pp content.Slyme2019-08-18T06:04:37ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistdeuxherohttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27612019-08-18T00:38:58Z2019-08-18T00:38:58Z<p>Sorry for forgetting to mention the name of Esoteric Knight.</p>
<p>Wood is probably the worst element for Kineticist that Paizo published. Positive Blast is bad enough to take it down to tier 5. This is pretty much the opposite of its elemental school counterpart, where Wood is probably one of the best schools for wizards, getting a bunch of nice new spells, one really good spell two levels early, and having a bunch of good options for spell picks while most of its opposition spells are replaceable (or only come online after opposition research does).</p>Sorry for forgetting to mention the name of Esoteric Knight.
Wood is probably the worst element for Kineticist that Paizo published. Positive Blast is bad enough to take it down to tier 5. This is pretty much the opposite of its elemental school counterpart, where Wood is probably one of the best schools for wizards, getting a bunch of nice new spells, one really good spell two levels early, and having a bunch of good options for spell picks while most of its opposition spells are...deuxhero2019-08-18T00:38:58ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistchadiushttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27602019-08-17T21:43:15Z2019-08-17T21:43:15Z<p>Wood is just a bad Earth. The powers are too similar but Wood has more restrictions.
<br />
Just choose Earth instead and flavor it it as vines/brambles/thorns.</p>Wood is just a bad Earth. The powers are too similar but Wood has more restrictions.
Just choose Earth instead and flavor it it as vines/brambles/thorns.chadius2019-08-17T21:43:15ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistCatharsishttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27592019-08-17T21:41:19Z2019-08-17T14:11:19Z<p>Aw, pity. :\</p>Aw, pity. :\Catharsis2019-08-17T14:11:19ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistavrhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27582019-08-17T11:45:38Z2019-08-17T11:38:53Z<p>The prestige class deuxhero is talking about is the esoteric knight.</p>
<p>@Catharsis: The wood element/phytokineticist's definitely weak unless most of your enemies are undead. Nothing by Paizo changes that.</p>The prestige class deuxhero is talking about is the esoteric knight.
@Catharsis: The wood element/phytokineticist's definitely weak unless most of your enemies are undead. Nothing by Paizo changes that.avr2019-08-17T11:38:53ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistCatharsishttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27572019-08-17T11:06:39Z2019-08-17T11:06:39Z<p>I like the idea of a Gathlain phyto/pyro (sans FCB cheese), but found phyto extremely underwhelming. What good stuff does Ultimate Wilderness add?</p>I like the idea of a Gathlain phyto/pyro (sans FCB cheese), but found phyto extremely underwhelming. What good stuff does Ultimate Wilderness add?Catharsis2019-08-17T11:06:39ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistdeuxherohttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27562019-08-17T05:53:57Z2019-08-17T05:53:57Z<p>Checked again. It IS listed, but has the wrong name (Penetrate Spell Resistance), which is still an error.</p>
<p>Chronicle of Legends has a prestige class Kineticist qualifies for. I'd say it's still not great and at best it's good for a two level dip (with Prestigeous Spellcaster) for Step through Reality, which is effectively at will Dimension Door that takes two rounds. Also adds a new capstone, which isn't great but it's unclear what capstone it replaces and is likely better than each.</p>Checked again. It IS listed, but has the wrong name (Penetrate Spell Resistance), which is still an error.
Chronicle of Legends has a prestige class Kineticist qualifies for. I'd say it's still not great and at best it's good for a two level dip (with Prestigeous Spellcaster) for Step through Reality, which is effectively at will Dimension Door that takes two rounds. Also adds a new capstone, which isn't great but it's unclear what capstone it replaces and is likely better than each.deuxhero2019-08-17T05:53:57ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticistdeuxherohttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27552019-08-17T02:51:57Z2019-08-17T02:51:57Z<p>(Greater) Spell Penetration doesn't appear to be in the feat section. Yoon has both of them, so it definitely works on energy blasts.</p>(Greater) Spell Penetration doesn't appear to be in the feat section. Yoon has both of them, so it definitely works on energy blasts.deuxhero2019-08-17T02:51:57ZRe: Forums: Advice: Mastering the Elements: N. Jolly's guide to the Pathfinder KineticistGrrrrrognarhttps://paizo.com/threads/rzs2su6f&page=56?Mastering-the-Elements-N-Jollys-guide-to-the#27542019-05-07T14:46:02Z2019-05-07T14:46:02Z<p>So I'm planning on running a viscera kineticist for a skulls & shackles campaign, but i'm not planning on going the natural attack route, most likely will end up the kinetic whip route. </p>
<p>Am I making a bad choice going viscera if i'm not going the natural attack route?
<br />
Am I better off sticking with viscera or expanding into a different element at 7th? If the latter, what would you suggest?
<br />
I'm looking at the brutal mutation, but not sure if that downside is worth it, alternatively I'll take the intelligence mutation.
<br />
I'm going to be a gathlain with the alternate racial trait that removes the con penalty.</p>So I'm planning on running a viscera kineticist for a skulls & shackles campaign, but i'm not planning on going the natural attack route, most likely will end up the kinetic whip route.
Am I making a bad choice going viscera if i'm not going the natural attack route?
Am I better off sticking with viscera or expanding into a different element at 7th? If the latter, what would you suggest?
I'm looking at the brutal mutation, but not sure if that downside is worth it, alternatively I'll take...Grrrrrognar2019-05-07T14:46:02Z