PFS Rules Question -- Precision Damage


Rules Questions


Pathfinder Starfinder Roleplaying Game Subscriber

It's taken me a couple of weeks to cogitate on this, because convention-rush and con-crud and the hustle of getting back to a normal work schedule, among other things.

During a scenario at GenCon, a GM running a table said that rogues/Slayers/anyone with precision damage only got that for *one* attack for a given round.

This is where my confusion comes in:

CRB, p. 68 wrote:

The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.

Emphasis mine

PF:UC, p. 20 wrote:

The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.

Emphasis mine

In the given scenario the target was flanked and the rogue in question had attack iterations. Wouldn't the sneak attack damage apply to all of the attacks (but no criticals) or none of them?

Silver Crusade RPG Superstar 2013 Top 8

Wei Ji the Learner wrote:
During a scenario at GenCon, a GM running a table said that rogues/Slayers/anyone with precision damage only got that for *one* attack for a given round.

It applies to each qualifying attack, there is no general per round limit.


A different case (but one that might have contributed to confusion on the issue) is that a rogue attacking from invisibility will usually only get sneak on the first attack (if invisibility was the only thing granting them sneak in the first place).

Dark Archive

Pathfinder Adventure, Adventure Path, Maps Subscriber
Michael Eshleman wrote:
Wei Ji the Learner wrote:
During a scenario at GenCon, a GM running a table said that rogues/Slayers/anyone with precision damage only got that for *one* attack for a given round.
It applies to each qualifying attack, there is no general per round limit.

For the scenario you describe, every attack in the attack string should have gotten it.

For stealth-breaking attacks which provided the opportunity to get precision damage from sneak attack, the target becomes not flat footed after the first attack, which may be what the GM was thinking of in the moment. I think that's an unfortunate but not inconceivable error.


I got my first (and so far only , knock on wood) kill from a pair of two weapon fighting rogues full flank attacking a magus.

They're ALL sneak attacks.

The Exchange

This problem has been around for a long time....

Here's a thread from four years ago...

maybe the same guy?


Pathfinder Starfinder Roleplaying Game Subscriber
nosig wrote:

This problem has been around for a long time....

Here's a thread from four years ago...

maybe the same guy?

This is a possibility. I'm relatively new to PFS play, but the GM in question has been around a few years.

This is also not an attack, as my forum - name indicates, I'm just trying to find out what the rule is.

Thanks to everyone for the responses so far.

Grand Lodge

Yeah, 4th edition D&D sneak attack is/was only once each turn, so maybe the GM had his games mixed up.

But this is not a Pathfinder Society rulequestion, it's just a Pathfinder rule question.

Sovereign Court

The stealth rules have been changed between the fifth and sixth printing of the CRB, so it's quite possible that some people aren't quite clear on the current rules.

Scarab Sages

This is a general rules question, not PFS specific.

That said, the GM was in error, for flanking, all attacks qualify for sneak attack. If you were not flanking, and instead were invisible, or under a stealth effect, you would break that effect after the first hit, and then subsequent attacks would not benefit from sneak attack.


2 people marked this as a favorite.

This FAQ explains that scorching ray and spells that have simultaneous attack rolls only get one instance of sneak attack.

By virtue of needing that FAQ, that means that it is normal to get sneak attack on every qualifying hit, and therefore every qualifying hit you had should have gotten sneak attack.

Silver Crusade

Andrew Roberts wrote:

By virtue of needing that FAQ, that means that it is normal to get sneak attack on every qualifying hit, and therefore every qualifying hit you had should have gotten sneak attack.

No. You can NOT assume that a FAQ was actually necessary to clear up an ambiguity or error. There are several examples where the rules really are clear but some insanely pedantic people try to rules lawyer themselves into an advantage.

Not disagreeing with you about sneak attack, mind.

Sczarni RPG Superstar 2014 Top 16

5E also has only one instance of sneak attack per round, so I'm certain we'll get plenty of confusion there.

Already answered, but flanking rogues get SA with every attack, unless that creature is immune to flanking or whatever...

The Exchange

2 people marked this as a favorite.

heck, while we are talking about Rogues...

here's a story from a PFS game not to long ago...

Two rogues are flanking a chair (animated object) when the following was said:

Younger gamer Rogue: "Can you get sneak dice on a chair?"

Older gamer (old school) Rogue: "Only if you stab it in the BACK!"

Liberty's Edge

All qualifying attacks get sneak attack.

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