Am I having trouble understanding the Medium?


Pathfinder First Edition General Discussion


It's on the tin. What even is this class. The influence penalties are, like, appalling. Are you seriously forced to take these massive penalties to "not" be good at something? Seriously, am I missing something? If there some hidden text that makes this class awesome? Or is it literally the worst class ever? I felt this way (and still feel this way) about the Vigilante that... thing. Seriously, why is Paizo releasing the trashiest classes of late? Like, I don't understand, do they hate their own game? I assume they do what with the recent "errata" but still, I'm finding no redeeming qualities in this or the vigilante, very little in the kineticist too. I've yet to look at the Spiritualist but I'm -whelmed- as all get out. They did so good with the ACG classes. They're cool and decently useful in all situations. But here they, like, dropped the ball through a glass window. Or so it feels. What do you guys think? Are the new classes trash? Are they super good and I'm just dumb? Are they just average to their core and provide nothing to the game but flavor? I don't know, I'm reading my heart out and I'm just not feeling -anything- in this book. Nothing makes we want to play it. The psychic looks boring, kineticist is bad if the forums are to be believed. The spiritualist looks boring/bad, don't get me started on the medium and I've yet to see the mesmerist. The only thing that looks cool is the occultist but I'm afraid to get interested because it might have some hidden text that makes it super bad most of the time. Is this book even worth the paper it's printed on? I wanna hear what yalls think


I get the impression you like straight-forward damage dealer classes. While I am pretty sure some Occult classes CAN deal decent damage, they are not straight-forward.

If you don't want to spend hours on digging into rules yourself, give it some time and the community will come up with more and more ideas how to use these new classes.


SheepishEidolon wrote:

I get the impression you like straight-forward damage dealer classes. While I am pretty sure some Occult classes CAN deal decent damage, they are not straight-forward.

If you don't want to spend hours on digging into rules yourself, give it some time and the community will come up with more and more ideas how to use these new classes.

I mean, while we're on the subject, my favorite classes are Cleric, Warpriest, Oracle and Bard (Probably missing something but meh) and I preffer more buffy, support style play, but I have to say, I'm not opposed to any style of play, I like'em all. But alot of the newer classes (Medium and Vigalante especially) are, like, enigma's that dont' look like they mesh at all. IDK, maybe I'm dumb. I assume, like with all things, it is because I am dumb I do not understand.


MrConradTheDuck wrote:


I mean, while we're on the subject, my favorite classes are Cleric, Warpriest, Oracle and Bard (Probably missing something but meh) and I preffer more buffy, support style play, but I have to say, I'm not opposed to any style of play, I like'em all. But alot of the newer classes (Medium and Vigalante especially) are, like, enigma's that dont' look like they mesh at all. IDK, maybe I'm dumb. I assume, like with all things, it is because I am dumb I do not understand.

They're certainly very different than what's been published so far, and many of the Occult classes are a little counter-intuitive. I second Sheepish's advice that you should take a look at what the community has come up with. (And don't listen to all the arguments over the Kineticist. It's not an easy class to play, but it's certainly capable of all manner of interesting tricks no existing class can pull off)


Brew Bird wrote:
MrConradTheDuck wrote:


I mean, while we're on the subject, my favorite classes are Cleric, Warpriest, Oracle and Bard (Probably missing something but meh) and I preffer more buffy, support style play, but I have to say, I'm not opposed to any style of play, I like'em all. But alot of the newer classes (Medium and Vigalante especially) are, like, enigma's that dont' look like they mesh at all. IDK, maybe I'm dumb. I assume, like with all things, it is because I am dumb I do not understand.
They're certainly very different than what's been published so far, and many of the Occult classes are a little counter-intuitive. I second Sheepish's advice that you should take a look at what the community has come up with. (And don't listen to all the arguments over the Kineticist. It's not an easy class to play, but it's certainly capable of all manner of interesting tricks no existing class can pull off)

I guess. Hopefully the community gets some guides and stuff out soon so I can understand what's happening. I wanna try the new stuff just on merit of it being new.


MrConradTheDuck wrote:
But alot of the newer classes (Medium and Vigalante especially) are, like, enigma's that dont' look like they mesh at all. IDK, maybe I'm dumb. I assume, like with all things, it is because I am dumb I do not understand.

You are not the only one, more people have trouble understanding the newest classes - including me.


Fluff wise the class looks interesting, mechanically speaking, it's kind of a mess.

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