PART 1: Arcanist - an idea for a further nerf


Pathfinder First Edition General Discussion


I think the changes in the errata were definitely justified but didn't I think go quite far enough.

Quite simply... I see the Arcanist as an uber-geek, obsessed with the inner workings of spells and having little time for physical pursuits (much like the real life geek!). The equivalent of the IT hacker nerd (sorry if I offend anyone!)

Thus... I think to truly be a hybrid class of Wizard and Sorceror, its spell save DC's should be CHA based. This ties in with its exploits being CHA based.

I know this would mean fewer points available for physical stats but I see it as a good power balancer and thematically appropriate considering the class concept. As well having 2 casting stats is not unusual.

Thoughts...??

Next PART 2: Shaman


I'm curious - in what way is the (post-nerf) Arcanist breaking the game in a way that a wizard isn't already doing?


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The biggest concerns I have had about the Arcanist are the counter exploits and the quick study exploit. I haven't DMed for the player since the change to only consume a limited number of spells per day into arcane points, but those didn't seem to see other changes.


Pathfinder Lost Omens Subscriber

nah, exploiter wizard should be delt with first.


Bandw2 wrote:
nah, exploiter wizard should be delt with first.

Yes you are correct (and TBF I did start another thread with this in mind)...


nah

the arcanist is fine, doesn't need another nerf.


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Bandw2 wrote:
nah, exploiter wizard shouldn't have been written.

Fixed.


Serisan wrote:
Bandw2 wrote:
nah, exploiter wizard shouldn't have been written.
Fixed.

Agreed x Googolplex

They didnt want poor Mr Wizard feeling unloved so in their wisdom thought theyd give him a bump up!


Well as Paizo demonstrated, a good Nerf is merely one that lowers the power. So clearly the answer is to make the arcanist a 3/4s caster.


Pathfinder Lost Omens Subscriber
Serisan wrote:
Bandw2 wrote:
nah, exploiter wizard shouldn't have been written.
Fixed.

yeah by fixed i mean killed


I hate how my Eldritch Font Arcanist got murdered by this errata... Now, unless you have REDICULOUSLY high CHA, his ability to have more spell slots to devour is pointless... since in order to get the extra CHa ou need to lower your int...which effectly negates the whole advantage of extra spell slots...


Arcanist Nerf wrote:
We have discovered an editing error that allowed the Arcanist to cast spells. Remove the "Spellcasting" ability from the arcanist class and remove the table of daily spell slots from the Arcanist table.

That's how we do nerfs around here =p.


Felyndiira wrote:
Arcanist Nerf wrote:
We have discovered an editing error that allowed the Arcanist to cast spells. Remove the "Spellcasting" ability from the arcanist class and remove the table of daily spell slots from the Arcanist table.
That's how we do nerfs around here =p.

Harsh... at least give it +4 skill points per level....

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