The Fallen Sons of Heaven: A Tristalt Hell Campaign (Interest Check)


Recruitment

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Now, just to be clear, a buddy of mine will be making this campaign on the messageboards and GM it, I'm just making a PC for it.

Seeing as how he asked me to form an interest check while he builds the crazy creation rules, let me introduce the idea of the campaign so that people can express interest.

The basics of the campaign is that the PCs are all fallen angels who arrived in the Nine Hells as punishment for their sins. Once there, they realize that they are no longer sustained by the power of the Heavens and, so, must do as the fiends do and cannibalize energy from souls, called Iliaster, to sustain their immortal power and give them the edge they need in this new, brutal existence. Banding together is the best course of action to take, as they will undoubtedly realize, and so will form one of the most powerful alliances that the Hells have seen as they make a name for themselves and work their way towards becoming major movers and shakers in the Lower Planes.

From what I gather, there will be an equal balance of roleplay and roll-play, along with a healthy dash of kingdom building and such.

Now, as for the character creation and such, let me try to adequately explain it. First, you build the basic body of your Fallen, with an Eidolon-type system. You then do most of the character creation, with the classes working like gestalt, but with 3 classes instead of the normal 2. You can then purchase awesome fiendish powers with your 'Fiendish Power' pool, which increases the more souls that you all claim. The powers range from boring things like increased vision capabilities to awesome things like fiendish powers ripped straight from bestiaries, such as Body Flames, Infernal Contract, and Hellstorm, to corrupted versions of celestial abilities, like Dark Rebirth, which causes the Fallen to explode in a wave of cold darkness when slain, reincarnating as a shadowy, incorporeal version of itself with four negative levels, a deadly touch attack, and the ability to reform it's body after a set period of time (1d6 days).

From what I understand, you are free to customize your character's appearance in any way possible, save that you must include some detail that shows the character's nature as a former celestial, whether from charred angelic wings to a halo of light to gleaming metallic skin. Other than that, you can customize them as you want, assuming that you are of the requisite size (Can't have a medium creature being described as taller than a building after all!).

So tell me, who all are interested in this? Myself and Monkeygod are already game for tearing stuff up as super awesome Fallen. Are you?


Hmm... had the perfect character for this setting, and just joined a different game with the concept. Still, it's a unique concept.


Sounds heaps crazy awesome. I am interested.


Oh, I am so amused by this game. You shall see me.


Oh, wow. This sounds fantastic!

If this will be using only Paizo, I'll be super interested.
I even have a character idea ready, no spoilers, though!

Sczarni

interested in the interesting


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YES!


Iiiiiiinteresting. o wo~ I could definitely come up with an idea or two.


Yeah, this sounds shiny.

Would we be evil only, or would neutral be allowed? And can we choose to only eat certain kinds of souls?


Dot for interest.


definitely interested


sounds interesting.

Lots of bad-guy campaigns on the boards lately.


Sounds pretty rad. I'd be willing to try making an interesting character.


Sounds like plenty of interest!

Is this a "revel in your new fallen status" game OR a "redeem yourself" game?


Hopefully a "revel in your new fallen status", because it has you carving out your own kingdom in Hell.

The "angel" I have in mind won't be able to redeem himself, although if it is a redeem game, then I can switch it up.

Dark Archive

Definitely dotting this one.


I am rather interested in seeing what people come up with for this campaign! Monkeygod and I are currently trying to figure out what we will play.

JonGarret: I can't speak for the GM on this, as I haven't asked him yet, but building an empire in Hell and cannibalizing souls for power probably aren't anything but evil acts. I imagine that he might allow LN in VERY extreme circumstances, although you would likely be a hairs-edge away from going full LE. I don't imagine him having a problem with which souls of the damned that your character chooses to devour essence from though.

Fnord72: From what I gather, it's at first an 'adjust to your dark new existence', then a 'revel in your newfound freedom and power' type campaign.


*Holds up copy of Princes of Darkness*

I feel like this is going to come in handy...


Rednal: Quite possibly, yes.


Seeing the full character creation rules will be interesting.


I've got a few very loose concepts in mind: Angel of war, of the hunt, or nature/wild.

Each will be fun to play, so its a legit toss up currently, though once full character creation rules are released, that will help narrow it down.


Looks like more than enough interest to get this bandwagon rolling.


Very interested. Looking to make a Warder/Cleric/ possibly Fighter or Paladin. Definite Blackguard type.


This sounds quite interesting, with a few things of note, in no particular order;
Eidolon based forms, triple gestalt classes, and a fiend pool will mean that we are naturally be VERY powerful.
I don't think I have ever heard about "young" angels, so we were probably quite old and strong in our "non-fallen" lives.
If we are starting at lvl 1/1/1 then do we have a reason why powerful beings would be regressed or diminished when we fell? or why we would retain the power of our base forms but be reduced to 1 BAB and lvl 1 spells. It sounds like the part about us no longer being sustained by holy powers would be sufficient for this, but I need to ask it :)

Taking all the above into consideration, with the sheer number of options available to us I am sure we could come up with some utterly bonkers combinations if we tried (and we will :), especially being able to create melee combat powerhouses. I propose we all try hard to make some less mechanicaly perfected creations :)

With that in mind, I figure a good way to go about this is to think about a theme that our angel represents, kind of like a domain (I am personally thinking of creating the embodiment of movement and travel, if I can use a psion (nomad) as one of my classes. He will be movement incarnated, being able to run fast, fly and teleport. After he falls he would take perverse pleasure in restricting the movements of others, or in crippling them. OR. Creating an aspect of the Creator, the ultimate artisan who, when fallen, desires to Prevert everything and destroy all that he touches. The Fallen Angel of Ruin. OR. Create Nico Bolas, the Angel of Dragons, with the form of a dragon, his was the domain of the Scalykind, especially the Metallic kind, but after his fall he takes an expressed interest in the Cromatic red dragons.

Other/random
At what point are we expected to start? Just before the fall? After the fall but before we enter hell? After we entered but are still reeling from the shock of falling and our newfound home? After we have been here long enough to acclimatize? Did we fall as a group? All part of the same "general event"?
I would imagine it to be something like: You have fell, you know exactly when and why. You have been ripped from heaven in a howling fury of pain and fear and find yourself somewhere... Else. Confused and disorentated you recognize that this is hell, separated and cut off from your holy god. And you are not alone...

What is the general mindset of this game? Most people in pathfinder are murderhobos and that's fine, same with general malace and debauchery. But if people start explaining explicitly how they were raped and what happened and how they plan on mutilating their next target with a rusty soup lid (this one actually happened in one) then this one is probably not for me. I like playing generally bad guys in a generally comedic evil way, but I am not an evil person myself,and don't need to live out that fantasy :p

Since we are all fallen angels, I figure we are all quite knowledgeable about ourselves and other angelic/demonic beings. I propose that we all start with either a free skill rank every lvl in K: Religion, or that we have skill focus: K: Religion. We are angels after all!

And I know I forgot at least 3 other things I was going to ask :p
When I remember them...
I know you are not the gm, but maybe you can answer a few :)


@Gobo: Powerful Devils and Empyreal Lords can grant domains, so it would probably make sense to go with more than one (and a favored weapon, and a symbol, and all of that).


Actually being able to grant domains and spells to our followers, eventually, would be kind of awesome.

Also, was thinking each angel could choose a subtype of outsiders, representing their new form.

Angel, azata, demon, devil, etc, with the benefits and drawbacks of each subtype.

If this does happen, I call Kyton!
Got a real nice Heaven's torturer vibe going, and that's what Kytons are all about!


Good ideas. Im thinking a sort of "lawbringer" kind of theme.


Not sure if "lawbringer" is appropriate, unless you mean the Hell brand of law.
Was under the impression that we're evil?

Also, what classes will be allowed? Hopefully (for me) just Paizo, but we'll see.


Gobo Horde: From what I know, the campaign will begin around 12th-15th level, although I have no more specifics than that.

The campaign will begin during the PC's fall, that much I am sure of. The opening scene is said to be the Fall itself, the long descent from Heaven through the outer planes, to the first layer of Hell itself. From what I have found out, it is going to be pretty epic!

I KNOW that Background Skills are going to be part of the character creation rules.

If you have any more questions, I can probably find out the answers for you.


Oh. Wow.
Triple gestalt at above 10th?

Now I pray that only Paizo classes are allowed xD


I was thinking of obvious ways a character could fall, and decided I don't really want to do that, because I've played LE characters based on all the obvious vices I could think of.

So now my best idea is a fallen Azata whose devotion to art has overcome all morality, with the theme of "Our Lady of [Very] Dark Comedy."

(that said, *someone* may want to go necromancer in this game)


bigrig107 wrote:

Not sure if "lawbringer" is appropriate, unless you mean the Hell brand of law.

Was under the impression that we're evil?

Also, what classes will be allowed? Hopefully (for me) just Paizo, but we'll see.

Yes, was definitely thinking the Hell brand of justice. LE

As for myself, im hoping at least Dreamscarred Press is allowed.

As for other 3pp, I'd wager they wont be much of an issue in this sort of setting since they have less infrastructure (feat support, specific magic items that improve class abilitie, etc) so are less juicy when you have to tie it all together and support 3 classes with feats.

That is, excluding the godling stuff. That might want to be avoided, or maybe the GM wants to push for that. I cant decide if it is absolutely fitting or absolutely doesnt fit. Haha


Tristalt gives a ton of options regardless. I'm generally of the opinion that Path of War classes are effectively two core classes gestalted together, but 12 levels and eidolon purchasing certainly means balance isn't the core game focus. (And honestly, I find most of PoW more powerful than most godlings, though those do provide a frightening amount of flexibility).

...also, I've been trying for years to get into a game where I can legitimately run around constantly strumming a lyre of building.


And with eidolon purchasing.... seems like ARG custom races might be more robust, made for that sort of purpose?

Though a non-human form might be easier without ARG


I think the Race Builder would be more suited to this type of thing, except maybe certain options should be limited.

Not sure how many RP's or evolution points we're looking at, though.


The Benighted Regent wrote:

I am rather interested in seeing what people come up with for this campaign! Monkeygod and I are currently trying to figure out what we will play.

JonGarret: I can't speak for the GM on this, as I haven't asked him yet, but building an empire in Hell and cannibalizing souls for power probably aren't anything but evil acts. I imagine that he might allow LN in VERY extreme circumstances, although you would likely be a hairs-edge away from going full LE. I don't imagine him having a problem with which souls of the damned that your character chooses to devour essence from though.

That's cool. I was planning on being evil anyway, but it's nice to have options if the Character Creation Engine that is my brain decides otherwise.

So far, my main idea is using some kinda telekentic class combined with a Juggler Bard to have a flock of weapons I use to dice and/or blast things. It would function exactly the same as the Juggler, but look cool. Because flavouring makes characters delicious.


I'm not sure if I'm for starting above maybe 5th level.

Having us tri-stalted, with super powerful race/eidolon powers, makes me worry about losing the story in the statblock.


I'm thinking something based on rage. Previously holy rage? (Can there be such a thing). But it controlled him. I think fighting between being controlled and controlling the rage is the concept. Barbarian/Inquisitor/Cleric at first idea.


The first post mentioned this being a high-concept campaign, with focus on kingdom-building and (I assume) corrupting mortal rulers and recruiting followers and not. I've got a feeling the power level won't matter too much assuming the concepts play out well.

That said, I think I'll wait and see if a recruitment thread shows up.


Yeah, I guess I'll hold my thoughts about the power level until we actually have a character creation process.


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More information!

30 point buy!

Major NPCs and foes will be getting the Dual Initiative ability, giving them the equivalent of TWO rounds of actions in a single round!

He has made stats for various infernal dukes and even a few Lords of the Nine! I hope that our characters can shoot for ownership of a layer of the Nine Hells! The lowest Lord of the Nine, however, has been said to be the equivalent of a CR35/Mythic10, so I don't think that it will be easy, assuming that it is even possible!

The Fallen will gain one Cleric Domain of their choice (And obvious limitations of Chaos/Good as options), with the possibility of Subdomains, giving the Fallen the Domain Powers as normal AND giving them the spells as SLA's! He said that these will represent something that your Fallen had stewardship over in the time before their fall, which they retain after they fall.

We can BUILD CULTS!!! From what I hear, this gives us easy access to souls so that we can level our Fallen's fiendish power and it also can begin growing our Domain lists, up to a maximum of 3 Domains.

There are some really awesome building and structure types for when our characters gain a kingdom of their own, with stuff like Hellforge Factory, Spire of Agony, Wall of Wailing Souls, Garden of Suicides, Well of the Styx, and Infernal Bastion being new stuff! Evil kingdom stuff sounds pretty awesome for this game!

There will not be as many minor magic items, but there are a LOT of of Major Magic Items and there will be the possibility of gaining a few Artifacts later on!

There will be limitations on the number of pets being allowed, given how the campaign could glut with those options and make it a 21/3 matchup. HOWEVER, the pets that can be chosen are not the normal ones. Rangers, for instance, can pick Animal Companion versions of Hellhounds or Hellcats, while Cavaliers can pick Nightmares as their Mount. And the last sample option is that Wizards have Bleak Crows, Imps, or Fallen Cassissians, Lantern Archons, ect. All of these will obviously not be AS powerful as their base counterparts, but should be much more thematically-suiting.

He should have the recruitment thread up by tomorrow or the day after, but I will endeavor to keep people updated on what I discover about this campaign.


Hmmm.
Gives me a place to start, at least.

Any idea how the customizing our character with eidolon power/outsider powers works?

Thinking there's quite a bit of powers I wanna yank from Kytons.

Also, Benighted, would you think about asking the future GM about us choosing an outsider subtype and gaining its powers?


Sounds pretty great! I would like to groom my character idea to be essentially some sort of "High Judge" of whatever settlement we put together.

Since we are tacking on domains to non-clerics, up to a max of 3, does that mean clerics would have a max of 5 domains?


I choose Royal Torture-Master and Information Gatherer! ;)


I'm pondering trying to replace class levels with template levels, simply for more flavor. Other than that... at the moment, going for a sort of dualistic, charismatic type. Sort of a cross of the Erebus/Phlegethon areas. After all, what's more fit for a Fallen then making people walk down and be happy about doing so? ^^


I am thinking something relating to pride. Perhaps originally focused on hard work and quality craftsmanship, that slowly shifting into believing himself superior to other beings.


HighonHolyWater wrote:
I'm thinking something based on rage. Previously holy rage? (Can there be such a thing). But it controlled him. I think fighting between being controlled and controlling the rage is the concept. Barbarian/Inquisitor/Cleric at first idea.

There is! It's called "Celestial Bloodrager" and it would be AWESOME in this campaign (when you rage, all your weapons are considered good-aligned and deal bonus damage to evil outsiders, regardless of your actual alignment). If Psionics shows up, the Raging Wilder is another very cool way to get a controlled rage.

Tenro wrote:
Since we are tacking on domains to non-clerics, up to a max of 3, does that mean clerics would have a max of 5 domains?

I hope so! Considering that the most powerful Princes of Hell have 5 domains, and the weaker ones have 4, this is pretty in-line with how the existing Pathfinder cosmology works.

Rednal wrote:
I'm pondering trying to replace class levels with template levels, simply for more flavor

I was under the impression that this is what the eidolon stuff was for? Maybe not though...

* * *

Hmm. Going to take quite a bit of thought to choose three classes, since with at least 12 levels, that's a lot of room to work with (and I assume a lot of classes to combine in interesting ways).


Forgot to mention: everyone has flight and may choose between having wings or flying supernaturally!

Bigrig107: We are ripping powers from just about every non-unique fiend from 3.X and Pathfinder that we remember, compiling a massive list of powers which will have Fiendish Power point costs to purchase. There will be corrupted versions of celestial abilities available as well. You, of course, gain more Fiendish Power once you reach a certain Iliaster threshold, which is obtained by devouring the essence of souls. You can consume souls completely, turning them into mere husks that barely exist and are essentially useless or you can drain a little from them and leave them still capable of transformation and utility. From what I gather though, this will not be important until the souls start flowing in by the thousands, so I imagine once our Fallen arrive, they will probably fall upon souls like hungry wolves.

As for the Eidolon thing, he and I have created a mechanic that is almost identical to creating Eidolons to create your Fallen's physical body. Any leftover points are added, in reduced form, to your Fiendish Power.

In regards to acquiring an Outsider Subtype, I know that is going to be a no, due to him creating a separate Subtype: The Fallen. The perks are fairly awesome, even if they come with the backdraw of being able to be turned like an undead by good-aligned channelers who can Turn Undead, are harmed extra by holy water, and are forbidden from entering temples consecrated to their former deity.

Tenro: The Domains aren't TRUE Domains, although they function pretty much almost identically. So, to answer your question, pretty much!
EDIT: Or do you mean are they added to your list as a focus of worship?

Rednal: Let me check to see if templates are allowed. I imagine they will, but he almost always cuts ability score modificiations from templates that are used by PCs.

Glad too see as many people are as interested as Monkeygod and I!


I can handle losing ability score mods. ^^ That's not really an issue.


So, new list!
1: We gain a domain, will have to think about this more, and it will affect the general theme of my character, whoever i end up building :p
2: 12-15th lvl. Yikes! Significantly higher then I thought! That changes things around SIGNIFICANTLY. Will keep pondering :)
3: Starting just as we begin to fall. Check. the idea of my dragon-angel getting burnt on his way down (and changing from metalic to red chromatic) might have to happen just after the game starts, at least for my idea for that particular idea.
4: add in background skills. Check.
5: @ JonGarrett, I had not seen the juggler bard archtype. I like! thanks for pointing it out :)

baseline character generation:
30pb
Base Eidolon form
triple Gestalt
lvl 12-15ish
future "fiendish pool"
Start out with a domain
*Gain Flight for free (wings or supernatural)*
background traits
Start just before the fall

Well that is plenty to get my ideas flowing :)
next will be a short blurb about the different ideas i do have, and generally what it will look like.
Edit: as for building cults, I already had that idea XD Should we kill this pathetic deamon? No, we shall spare it, but for every day it wishes to survive longer, it must bring us 1 lesser soul in its place. Come. Here, I will brand you as my own, lest you ever forget, lest you ever come up short...

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