The Adventure Path After Hell's Vengeance ...


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Yes, that was a funny internet theory, based on a picture in the 3.5 Player's Handbook of Jozan, the iconic cleric of Pelor with a caption saying "Jozan casts symbol of pain." The idea was, that this is an evil spell, and as a cleric of a good god, Jozan would not be able to cast the spell, and, well you can see where this is going...


Zaister wrote:
Yes, that was a funny internet theory, based on a picture in the 3.5 Player's Handbook of Jozan, the iconic cleric of Pelor with a caption saying "Jozan casts symbol of pain." The idea was, that this is an evil spell, and as a cleric of a good god, Jozan would not be able to cast the spell, and, well you can see where this is going...

;)


Kthulhu wrote:

Yeah, Lumley's stuff was never really even remotely true to the spirit of Lovecraft. Even before he started given the Great Old Ones good twins.

{vomits a bit in his mouth}

I mean, for f#!+'s sake, he could have just used Nodens. Derleth & Co. had already turned him into the Mythos' resident White Hat. Did he really need to give us "good Cthulhu" ?!?!?

I've always liked Lumley's short fiction, but it sounds like its been a good idea to limit my consumption to that short fiction, and not expand into the novels...


Bellona wrote:
Wasn't the "Pelor is/was really Evil" just a popular theory on the (WotC?) forums?

It was ... but now we're venturing into Great Old Ones/Outer Gods territory.

If nothing else, the theory (which was based in part on some interesting materials from Planescape if memory serves) is an amusing one.


Evil Midnight Lurker wrote:
Myrryr wrote:

Aboleths aren't mythos creatures however. Mythos being an Outer God, Great Old One, or directly made by them, like a shoggoth.

If you assume every single thing that is alive and has a soul gets judged, that also automatically means Pharasma is the most powerful thing there is in the Golarion setting and has to be the oldest and first thing in the setting to exist, which I see no supporting evidence of.

The devs have made that claim, or at least that she's among the oldest and most powerful gods. She took her position when mortal life first appeared; although there are other gods who judge the dead of their pantheons, Pharasma is the final authority on the matter.
Myrryr wrote:
If she wasn't, then what happens when some other deity kills her? It becomes a catch 22, she's alive, ergo she has to be judged, but now she's dead and can't judge because she's the judge.
There is no catch. Pharasma can and will judge herself.

If one thing has been static through Golarion lore, it's that none of the creation myths are the end-all be-all. And that any god is not unkillable or invulnerable.

While Pharasma is powerful, it's also noted that she's not as powerful singularly as Rovagug as she was one of the ones that opposed him and couldn't do it herself. Just as Asmodeus wasn't, despite claiming to be the only original god that created the universe after killing his brother (which logically implies he also created Rovagug).

Additionally, just like every other deity without any exception noted in lore, she cannot enter the positive energy plane. Not very omnipotent in that case.

And if you really want to undermine Pharasma's authority, just look at the entirety of Abaddon and Charon. Pharasma can't judge a soul if the astradaemons eat billions of them on the way to her Boneyard and she can't do squat about it. Not to mention the history as recorded in the Book of the Damned showed that the first mass death in the material plane sent souls 'washing up on shores of the outer planes' that never reached the Boneyard. Charon is said to most likely be the first daemon and he wasn't judged by Pharasma to go to Abaddon... Abaddon didn't exist, he just washed up on a nameless place in the Maelstrom, got hungry and decided to eat the other nearby souls and became the first daemon and took the name Horseman of Death.
Then basically she was blackmailed into sending NE souls to Abaddon.


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But Pathfinder is not about moral dilemmas, it's about hitting things really hard until they die. So Cthulhu and others must be evil because characters want to smite them hard.

Dark Archive Vendor - Fantasiapelit Tampere

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ohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmyg odohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygodohmygod!

That sound so cool! I love this idea! New continents? SWEET. I am so making Occult class for this. So excited!

Shadow Lodge

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Kalindlara wrote:
Quite valid... although it seems like the cultists' concept is the power source rather than the deity, which James Jacobs is quite against.

I've always like the idea (never officially espoused in Pathfinder, Call of Cthulhu, any edition of D&D, or any other RPG that I know of, but just my own personal theory) that the entity powering divine spells for most Mythos casters is Nyarlathotep. Azathoth may just be sitting in the center of the multiverse drooling and listening to music, but if you invoke it's name....Nyarlathotep is the force that answers. This is even somewhat supported by Lovecraft's assertion that Nyarlathotep is the heart and soul of the Outer Gods, as well as their messenger; and it is Nyarlathotep that enacts their will.

Shadow Lodge

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Myrryr wrote:

Not to mention the history as recorded in the Book of the Damned showed that the first mass death in the material plane sent souls 'washing up on shores of the outer planes' that never reached the Boneyard. Charon is said to most likely be the first daemon and he wasn't judged by Pharasma to go to Abaddon... Abaddon didn't exist, he just washed up on a nameless place in the Maelstrom, got hungry and decided to eat the other nearby souls and became the first daemon and took the name Horseman of Death.

Then basically she was blackmailed into sending NE souls to Abaddon.

Hmmm...I don't remember that bit...but wouldn't that role be more properly attributed to the Oinodaemon?

Another hole in Pharasma's supposed ultimate authority...she evidently isn't even powerful enough to prevent a soul that gets bored waiting in the queue from just wandering off and becoming a god in their own right. Thus, Urgathoa...and all undead.


Myrryr wrote:
Just as Asmodeus wasn't, despite claiming to be the only original god that created the universe after killing his brother (which logically implies he also created Rovagug).

The Asmodean creation myth does not claim that he and Ihys were the only original gods (just among the most powerful), nor does it claim that they created the universe, only that they did some amount of creative work on a universe they already found. And Rovagug is a Qlippoth god, and therefore originally from outside the regular system of creation -- the Proteans accidentally brought the Abyss into contact with the Maelstrom, to everyone's annoyance.


Kthulhu wrote:
Another hole in Pharasma's supposed ultimate authority...she evidently isn't even powerful enough to prevent a soul that gets bored waiting in the queue from just wandering off and becoming a god in their own right. Thus, Urgathoa...and all undead.

You're assuming that ultimate authority means ultimate power. Pharasma is way up there, but no god in this cosmology can honestly claim omnipotence in any field.

Shadow Lodge

I think there's a sizeable gulf in power between having the ability to stop some random dead chick from walking away from you and omnipotence.


Kthulhu wrote:

{. . .}

Another hole in Pharasma's supposed ultimate authority...she evidently isn't even powerful enough to prevent a soul that gets bored waiting in the queue from just wandering off and becoming a god in their own right. Thus, Urgathoa...and all undead.

Yeah, and likewise, people seem to keep forgetting about Urgathoa as a former mortal who achieved divinity without the StarStone . . . Of course, these days, as a result of that escape, security procedures have likely been improved, and escaping the queue is probably a lot harder.


Pharasma wasn't powerless to stop Urgathoa.

She allowed Urgathoa to happen.

While none of the Pathfinder deities are omnipotent (including the Outer Gods), stopped Urgathoa while she was just starting would've been easy for her.

But Pharasma's also a really weird goddess, because a key part of her job is letting horrible things happen because they're supposed to.

Pharasma almost certainly knew Urgathoa would be the Patient zero of Undeath long before Urgathoa ever appeared at the Boneyard.

And it was Pharasma's duty to let it happen.

Shadow Lodge

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Zhangar wrote:

But Pharasma's also a really weird goddess, because a key part of her job is letting horrible things happen because they're supposed to.

Pharasma almost certainly knew Urgathoa would be the Patient zero of Undeath long before Urgathoa ever appeared at the Boneyard.

And it was Pharasma's duty to let it happen.

Being the goddess of destiny is a REALLY great excuse for incompetence, isn't it?


Zhangar wrote:

Pharasma wasn't powerless to stop Urgathoa.

She allowed Urgathoa to happen.

While none of the Pathfinder deities are omnipotent (including the Outer Gods), stopped Urgathoa while she was just starting would've been easy for her.

It could be that she had power to stop Urgathoa, but not stop Urgathoa AND everybody else who was trying to do the same thing. Sooner or later, one was going to escape. Although like I said, security measures have likely been improved . . .

Zhangar wrote:

But Pharasma's also a really weird goddess, because a key part of her job is letting horrible things happen because they're supposed to.

Pharasma almost certainly knew Urgathoa would be the Patient zero of Undeath long before Urgathoa ever appeared at the Boneyard.

And it was Pharasma's duty to let it happen.

This sounds disturbingly similar to certain Earth legends . . . .


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Kthulhu wrote:
Zhangar wrote:

But Pharasma's also a really weird goddess, because a key part of her job is letting horrible things happen because they're supposed to.

Pharasma almost certainly knew Urgathoa would be the Patient zero of Undeath long before Urgathoa ever appeared at the Boneyard.

And it was Pharasma's duty to let it happen.

Being the goddess of destiny is a REALLY great excuse for incompetence, isn't it?

It's not imcompetance if the job sometimes requires doing stuff you find personally abhorrent.

Being the goddess of destiny is not a nice job =P


Zhangar wrote:
Kthulhu wrote:
Zhangar wrote:

But Pharasma's also a really weird goddess, because a key part of her job is letting horrible things happen because they're supposed to.

Pharasma almost certainly knew Urgathoa would be the Patient zero of Undeath long before Urgathoa ever appeared at the Boneyard.

And it was Pharasma's duty to let it happen.

Being the goddess of destiny is a REALLY great excuse for incompetence, isn't it?

It's not imcompetance if the job sometimes requires doing stuff you find personally abhorrent.

Being the goddess of destiny is not a nice job =P

Then why would you become the god of destiny if you hate half of it? It's obvious other gods can take your job and more than willing too.

Also, fate was broken a 100 years ago with Aroden's death and Pharasma is tightlipped on the matter, suggesting either more incompetence or fate itself broken. And also if Pharasma had to let Urgathoa exist, then why does she have anyone and everyone that worships her go out of their way to fight and kill everything even remotely related to undead? Seems like she's fighting that fate there.

Also, Urgathoa wasn't the only mortal to achieve divinity without the starstone. Additionally, she wasn't actually mortal when she did seeing as she was dead at the time.

Nethys achieved it simply by being The Wizard That Did It. And Irori did it by being Bruce Lee turned up to 11.

There's also the possibility that Daralathyxl is approaching the threshold, what with still being alive well past his natural lifespan and no one knows how, plus his enormous power that nothing can seem to challenge.

I imagine Baba Yaga would've achieved it as well, if she wanted. Old Mage Jatembe possibly as well... or he might be one on some other planet, what with his random disappearance at the height of his power.


Myrryr wrote:
Zhangar wrote:
Kthulhu wrote:
Zhangar wrote:

But Pharasma's also a really weird goddess, because a key part of her job is letting horrible things happen because they're supposed to.

Pharasma almost certainly knew Urgathoa would be the Patient zero of Undeath long before Urgathoa ever appeared at the Boneyard.

And it was Pharasma's duty to let it happen.

Being the goddess of destiny is a REALLY great excuse for incompetence, isn't it?

It's not imcompetance if the job sometimes requires doing stuff you find personally abhorrent.

Being the goddess of destiny is not a nice job =P

Then why would you become the god of destiny if you hate half of it? It's obvious other gods can take your job and more than willing too.

Because anyone that wants that job shouldn't be allowed to have it =P

Liberty's Edge

Myrryr wrote:
Then why would you become the god of destiny if you hate half of it?

...because it's your destiny?


Except that destiny is obviously escapable as quite a few prophecies have been rendered null and void with mortal's actions. Also, there'd be no point for a judge if there destiny was inviolate. If it was inviolate, then free will wouldn't exist, which means there's no such thing as a need for a judge. Unless you're saying Pharasma is just an actress with a bunch of puppets that occasionally she pretends aren't puppets.


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Man, this has been quite a bit of the derail.

One of Pharasma's actual aphorisms goes along the lines of "Destiny is written into the bones. But bones can be broken."

Pharasma knows how things should turn out, but she doesn't know how they will turn out.

And while she knows what a person's destiny is supposed to be, she has no duty to enforce it.

(Aside: it's also pretty clear from the current materials that Pharasma only rarely has to personally judge a soul. Most souls actually self-sort on their own, and something weird has to happen to merit her personal involvement.)

I'm actually pretty fond of the approach of the PCs being the anomalies that are preventing a pretty crummy future from coming to pass. I.e., if you look at the "what if the AP BBEG's win?" thread? All of that stuff is what's supposed to happen, and the PCs are preventing it from coming to pass.

PCs are the spanners in the works, the grit in the gears.

It's up to PCs to prevent things like the return of the Great Old Ones, the unsealing of Rovagug, Golarion getting yanked into the Abyss, etc.


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So you're saying Pharasma is apathetic then? (Also yeah, huge derail heh)
Kind of sucks where Mistress Death is all 'Eh... I fought off Rovagug once, but I'm just too lazy to change the future I see where some puny mortal cultist frees him... oh look, someone else did it for me.'

Also, I LOVE that thread. Battle Royale between Tar Baphon, Deskari, Ydersius, etc., is fun to think about. Might have to make a campaign about it one day.

More on topic, I hope they expand the current Madness rules, and possibly the Insanity spell as well in that campaign. And maybe allow ways to have a madness for a character flaw that doesn't apply a ridiculously huge will save penalty... for flavor.


Zhangar wrote:

{. . .}

I'm actually pretty fond of the approach of the PCs being the anomalies that are preventing a pretty crummy future from coming to pass. I.e., if you look at the "what if the AP BBEG's win?" thread? All of that stuff is what's supposed to happen, and the PCs are preventing it from coming to pass.

PCs are the spanners in the works, the grit in the gears.

It's up to PCs to prevent things like the return of the Great Old Ones, the unsealing of Rovagug, Golarion getting yanked into the Abyss, etc.

Linkified for your Necromantic convenience.

Paizo Employee Creative Director

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Whew... this thread got big fast! I'm back from Gen Con and I'll be watching from here on out and will answer questions (or tease answers perhaps) as needed from now on.

Liberty's Edge

Will PCs go Mythic in Strange Aeons?

Will the travel aspect "sort of" be like in Reign of Winter?


So will we get at least one new mythos creature per AP volume?

Will there be actual Aeons in this AP?


Myrryr wrote:

So you're saying Pharasma is apathetic then? (Also yeah, huge derail heh)

Kind of sucks where Mistress Death is all 'Eh... I fought off Rovagug once, but I'm just too lazy to change the future I see where some puny mortal cultist frees him... oh look, someone else did it for me.'

Also, I LOVE that thread. Battle Royale between Tar Baphon, Deskari, Ydersius, etc., is fun to think about. Might have to make a campaign about it one day.

More on topic, I hope they expand the current Madness rules, and possibly the Insanity spell as well in that campaign. And maybe allow ways to have a madness for a character flaw that doesn't apply a ridiculously huge will save penalty... for flavor.

Well Pharasma is true neutral right?...she actually shouldn't generally care about things like good or evil, or chaos and law. That requires a fair bit of apathy.

And yeah...she helped out with Rovagug, but Rovagug as described was trying to basically unmake all of existence. I am not sure there has been any threat as great as Rovagug to come about since then, and extraordinary circumstances required Pharasma to act, something she has not felt inclined to do since then.

Paizo Employee Creative Director

Dragon78 wrote:

So will we get at least one new mythos creature per AP volume?

Will there be actual Aeons in this AP?

There will be a lot of new mythos creatures in this AP. A LOT.

No aeons at all. The title is based on H. P. Lovecraft's famous quote from the Necronomicon, "That is dead that can eternal lie, and with strange aeons even death may die." It has nothing to do with the neutral outsiders at all, beyond sharing a name based on an archaic spelling of the word eon.

In fact, it has SO MUCH NOTHING to do with aeons that when someone asked me that same question at Gen Con... I had no idea what he was talking about and couldn't figure out why he thought an AP that was hip deep in cosmic horror and the mythos and madness and very much focused on the Material Plane would have anything to do with neutral outsiders.

Paizo Employee Creative Director

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Samy wrote:

Will PCs go Mythic in Strange Aeons?

Will the travel aspect "sort of" be like in Reign of Winter?

They will not be mythic, no. But some of their foes will absolutely be mythic.

There's lots of "travel aspects" in Reign of Winter, so I'm not sure what you're getting at... but!

Spoiler:
In Strange Aeons, there's a long trip from Thrushmoor to an uncharted desert in Casmaron, and you eventually go to Carcosa in deep outer space...

Paizo Employee Creative Director

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MMCJawa wrote:
Myrryr wrote:

So you're saying Pharasma is apathetic then? (Also yeah, huge derail heh)

Kind of sucks where Mistress Death is all 'Eh... I fought off Rovagug once, but I'm just too lazy to change the future I see where some puny mortal cultist frees him... oh look, someone else did it for me.'

Also, I LOVE that thread. Battle Royale between Tar Baphon, Deskari, Ydersius, etc., is fun to think about. Might have to make a campaign about it one day.

More on topic, I hope they expand the current Madness rules, and possibly the Insanity spell as well in that campaign. And maybe allow ways to have a madness for a character flaw that doesn't apply a ridiculously huge will save penalty... for flavor.

Well Pharasma is true neutral right?...she actually shouldn't generally care about things like good or evil, or chaos and law. That requires a fair bit of apathy.

And yeah...she helped out with Rovagug, but Rovagug as described was trying to basically unmake all of existence. I am not sure there has been any threat as great as Rovagug to come about since then, and extraordinary circumstances required Pharasma to act, something she has not felt inclined to do since then.

Pharasma is not apathetic, but she IS different enough from humanity's take on reality that we can't really understand her motives or personality and apathy might be one of the ways we mistakenly interpret the uninterpretable. She certainly has no special amount of investment in humanity as opposed to any other thing that is born or dies.


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James Jacobs wrote:
Samy wrote:

Will PCs go Mythic in Strange Aeons?

Will the travel aspect "sort of" be like in Reign of Winter?

They will not be mythic, no. But some of their foes will absolutely be mythic.

There's lots of "travel aspects" in Reign of Winter, so I'm not sure what you're getting at... but!

** spoiler omitted **

Dammit. Now I'm really going to have to get this one.

Silver Crusade Contributor

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James Jacobs wrote:
Samy wrote:

Will PCs go Mythic in Strange Aeons?

Will the travel aspect "sort of" be like in Reign of Winter?

They will not be mythic, no. But some of their foes will absolutely be mythic.

There's lots of "travel aspects" in Reign of Winter, so I'm not sure what you're getting at... but!

** spoiler omitted **

vibrates with excitement


Pathfinder Adventure, Adventure Path, Starfinder Adventure Path Subscriber
James Jacobs wrote:
Samy wrote:

Will PCs go Mythic in Strange Aeons?

Will the travel aspect "sort of" be like in Reign of Winter?

They will not be mythic, no. But some of their foes will absolutely be mythic.

There's lots of "travel aspects" in Reign of Winter, so I'm not sure what you're getting at... but!

** spoiler omitted **

Spoiler:
Does that mean the King in Yellow is a major antagonist, or is it a mix of Mythos nasties?

So can you reveal who/what the deity articles will be about?


James Jacobs wrote:
"That is dead that can eternal lie, and with strange aeons even death may die."
  • It looks like the PCs will be in these stranges aeons if we link this sentence to the AP title. And I guess it means much more than killing undeads so is this AP about avoiding an eternally lying being to awake or something else?
  • How are you going to deal with Insanity?.
  • How will the Necronomicon be linked to the campaign?

Paizo Employee Creative Director

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FallenDabus wrote:
James Jacobs wrote:
Samy wrote:

Will PCs go Mythic in Strange Aeons?

Will the travel aspect "sort of" be like in Reign of Winter?

They will not be mythic, no. But some of their foes will absolutely be mythic.

There's lots of "travel aspects" in Reign of Winter, so I'm not sure what you're getting at... but!

** spoiler omitted **

** spoiler omitted **

Wellllll... I did mention the six titles of the AP at the seminar. I'll repeat them here so folks can draw their own conclusions:

1: In Search of Sanity, by Wes Schneider

2: The Thrushmoor Terror, by Crystal Fraiser

3: Dreams of the Yellow King, by Mike Shel

4: The Whisper Out of Time, by Richard Pett

5: What Grows Within, by John Compton

6: Black Stars Beckon, by Jim Groves

Paizo Employee Creative Director

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Dragon78 wrote:

So can you reveal who/what the deity articles will be about?

I can.

At this point, there's going to be a larger article about many of the great old ones and outer gods in the 1st adventure (similar to the Egyptian deity article we did for Mummy's Mask in appearance but not in content, of course).

The 2nd adventure will have an article about

Spoiler:
Hastur.

The 5th adventure will have an article about

Spoiler:
Xhamen-Dor.

(If I can get my act/energy together, all three of those will be written by me.)

Paizo Employee Creative Director

Bredwyr wrote:
James Jacobs wrote:
"That is dead that can eternal lie, and with strange aeons even death may die."
  • It looks like the PCs will be in these stranges aeons if we link this sentence to the AP title. And I guess it means much more than killing undeads so is this AP about avoiding an eternally lying being to awake or something else?
  • How are you going to deal with Insanity?.
  • How will the Necronomicon be linked to the campaign?

Nope; the original quote isn't about undead so much as it is about the Great Old Ones rising to rule now where humanity ruled once. There will be some undead in the adventure, but they won't be the primary focus.

Wait and see!

Wait and see... although there'll be a support article about the Necronomicon, I hope!

Contributor

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Ia!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:
and you eventually go to
Spoiler:
Carcosa in deep outer space...

OMGOMGOMG!!!


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Can it be 2016 already?


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James Jacobs wrote:
Dragon78 wrote:

So can you reveal who/what the deity articles will be about?

I can.

At this point, there's going to be a larger article about many of the great old ones and outer gods in the 1st adventure (similar to the Egyptian deity article we did for Mummy's Mask in appearance but not in content, of course).

The 2nd adventure will have an article about ** spoiler omitted **

The 5th adventure will have an article about ** spoiler omitted **

(If I can get my act/energy together, all three of those will be written by me.)

Any chance the "Speaker in Storms" from the blindstone is mentioned?

And any other continents apart from Casmaron mentioned

Silver Crusade

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Pathfinder Adventure Path Subscriber

Oh blazes, Goddess Crystal and Sir Pett are teaming up once again, I think I'll faint.

Paizo Employee Creative Director

Albus wrote:
James Jacobs wrote:
Dragon78 wrote:

So can you reveal who/what the deity articles will be about?

I can.

At this point, there's going to be a larger article about many of the great old ones and outer gods in the 1st adventure (similar to the Egyptian deity article we did for Mummy's Mask in appearance but not in content, of course).

The 2nd adventure will have an article about ** spoiler omitted **

The 5th adventure will have an article about ** spoiler omitted **

(If I can get my act/energy together, all three of those will be written by me.)

Any chance the "Speaker in Storms" from the blindstone is mentioned?

And any other continents apart from Casmaron mentioned

Nothing to do with the Speaker in Storms.

It's mostly Inner Sea with a trip to the Parchlands in Casmaron and then beyond Golarion.


any involvement with Chaosium on this? IIRC, a lot of the mythos creatures in the Lovecraft focused AP volume were limited use, since Chaosium had the rights or the rights to the current interpretations of them.

I ask because I honestly thought we were nearly out of non-copyrighted Mythos creatures...

Paizo Employee Creative Director

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MMCJawa wrote:

any involvement with Chaosium on this? IIRC, a lot of the mythos creatures in the Lovecraft focused AP volume were limited use, since Chaosium had the rights or the rights to the current interpretations of them.

I ask because I honestly thought we were nearly out of non-copyrighted Mythos creatures...

There's still plenty more public domain Mythos creatures to dip into...

...but yes, there are plans involving Chaosium similar to what we did with Wake of the Watcher, although they're far from finalized at this point. The change in ownership that the company recently went through left things pretty crazy for them, but I spoke to their creative director during Gen Con and we'll be talking again soon.

Whether or not that means they'll be open content or not remains to be seen... but even non-open content is still totally usable by home games, of course.

Silver Crusade Contributor

Legendary Games gave us a mythic variant of the Dark Young... just under a different name. They did a pretty fine job of it, too.


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This is so awesome my head explodes! o_O

I would have freaked out (in a good way) just from subtle hints at the King in Yellow, but a focus and visit to Carcosa, too?!? SO MUCH WANT!

I'll have to play some Arkham Horror to take the edge off. 2016 is too long! I'll have to research some eldritch rituals to make the time go faster....

Paizo Employee Creative Director

Leedwashere wrote:

This is so awesome my head explodes! o_O

I would have freaked out (in a good way) just from subtle hints at the King in Yellow, but a focus and visit to Carcosa, too?!? SO MUCH WANT!

I'll have to play some Arkham Horror to take the edge off. 2016 is too long! I'll have to research some eldritch rituals to make the time go faster....

As long as you do the rituals that only speed up time for you! Because we'll need all the time we can get to make it as awesome as we can! :-P

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