PFS Reach Alchemist - Multi Armed for Fun Build Advice


Advice


I am rolling an melee focused, reach Alchemist for PFS play. I have a fairly good idea of my build structure but I am looking for any critique on whether or not I am leaving something important out.

Human
Alchemist

Class Bonus Feat: Throw Anything
Human Feat: Toughness
Level 1 Feat: Combat Reflexes
Level 2 Disc: Vestigial Arm
Level 3 Feat: Power Attack
Level 4 Disc: Vestigial Arm
Level 5 Feat: - UNKNOWN -
Level 6 Disc: Wings
Level 7 Feat: X Disc- Feral Mutagen

Concept: Reach Alchemist using a Longspear, Enlarge Person, & Long Arm to extend my reach for Attacks of Opportunity. The extra arms will be used to Throw Bombs or use wands while still holding onto the Longspear with my other arms.

I will transition to the Master Chymist Prestige class when I meet the pre-reqs.

Thanks for any suggestions!

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