(Interest Check) Dark Souls: Dying Embers


Recruitment


Ok, so I had an idea for my second, and for now my last, campaign to be opened here on Paizo.

The campaign would be set in the world of Dark Souls. Yes, there would be several nations that would be featured, like Lindfelt, Jugo, and Mirrah.

The basic premise of the campaign would be that, due to the actions of the Chosen Undead and the Bearer of the Curse, the prophesized Age of Darkness is nigh. The First Flame gutters and as it does, the darkness grows in strength and an ancient evil slowly reforms itself.

In this age, even the undead may die permanent deaths, for some unknown force pulls on their very souls.

The PCs would all be members of one of the various Covenants, all drawn together as Gwynevere, the Queen of Sunlight and Gwyndolin the Queen of the Darkmoon gather the disparate factions. Only the Pilgrims of the Dark are not called, for they are suspects in the dark events that have been ongoing for some time.

The campaign will be suitably epic, spanning several nations, featuring bosses that inspire awe and fear in the PCs, and, of course, featuring some really phat lewt!

While a bit less combat-heavy and a little bit more roleplay-intensive than usual on the Dark Souls games, it will still be a very nice balance and will lend itself to PBP better than even most APs would.

There will be a mechanic for PCs to revive themselves by visiting a strange gargoyle-like creature in any graveyard, who can be called by a small ceremony. The PCs can feed him the souls of their enemies to revive fallen comrades, purchase relics long thought lost, or even add enchantments to their existing equipment. It is unknown who or what the gargoyle is, but some suspect that he is some reincarnation of Gravelord Nito, the God of Death. It would make sense, given that those who have devoted themselves to his Covenant and visited the Milfanito have been receiving power as of late.

As an aside, each Covenant would have a special blessing to bestow upon a PC belonging to it. For example, if a PC belonged to the Rat Kings, they would become a natural Wererat that had access to one of five different mutations. Or if a PC belonged to the Heirs of the Sun, they could shroud themselves in a light that mimics the effects of Daylight AND offers pretty good buffs to their comrades. Or if a PC belonged to the Brotherhood of Blood, they gain the ability to draw blood from wounded foes to sharpen their weapons, dealing increasing bleed damage on the target and increasing their weapon's damage each round of the bleed effect. The possibilities are quite rich and should give the PCs a bit more power in the face of the daunted battles stacked up against them.

So tell me, who is ready to plunge headforth and rekindle the dying embers of the First Flame?

Sovereign Court

Interested, depends how you plan to handle the mechanics, hopefully it won't be too out there. I remember someone suggestion of simply using treasure encounter to determine the souls (soul = gp) so essentially souls serving as wealth.

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