Advanced Race Guide #2 - What do you want?


Product Discussion

1 to 50 of 71 << first < prev | 1 | 2 | next > last >>

Pathfinder Rulebook Subscriber

What would you like to see in an official second Advanced Race Guide book?

I'd like to see stats for:

Anubis (Egyptian Mythology)
Centaur (ARG)
Cthulu-like-race*
Dragonkin**
Drider (ARG)
Elementals***
Gargoyle (ARG)
Gathlain (B4)
Gnoll (ARG)
Goron (Zelda)
Kasatha (B4)
Lizardfolk (ARG)****
Minotaur
Nagaji (B4)
Nekojin (Cat-people)
Ogre (ARG)
Protoss (StarCraft)
Trox (B4)
Wyrwood (B4)
Wyvaran (B4)
Zora (Zelda)

(bold is what I want the most)

I'd also like to see favored class bonuses for all previous races for classes that have been introduced since the ARG.

I would also like to see illustrations comparing all the races similar to this one (http://3.bp.blogspot.com/-decgIL_-zQI/UfmbIF1hKsI/AAAAAAAAAas/sys-CTIsEr4/ s1600/pathfinder_races.png).

*Something Eldridge inspired would be awesome, tentacles and stuff you know?
**Here is an example of what I mean (http://pathfinderwiki.com/mediawiki/images/thumb/4/45/Blue_dragonkin.jpg/2 50px-Blue_dragonkin.jpg)
***It would be cool to be able to roll one of the elementals as a PC. You could use alternate racial traits to choose between the different types of elementals.
****Lizardfolk are weird because there is an example of them in the ARG as well as a beast of the same name in the Bestiary. In this case I am referring to the one shown in the ARG
*****For any races based on another IP, I'd like to see a version of them represented in the Pathfinder Universe.
******ARG indicates that the race was used as an example at the end of the book in the section dedicated to building your own races


Really, I am not too keen on adding too many more races since there is already a huge variety plus a race builder.

I think I would be more interested in seeing more expansions for existing races, like an entire book that gave the core races the treatment that the Blood of X line gives.

I also really want to see more racial feats, weapons, and spells to expand on things like weapon familiarity.

Expanding on the background rules for non core races from Ultimate Campaign would be good.

More bastard races like half-dwarves, half-gnomes, and quarterlings might be neat. Or a bastard race template.

I 100% would like to see Dragonborn, but I want to see it be compatible with all the Kobold draconic feats.

Absolutely want to see more stuff for Lizardfolk and Gnolls, crunch related stuff like the SGG releases, but not broken and ridiculous.

I actually did some of this myself.


1 person marked this as a favorite.

A better race creation system? 1 skill point/level is worth the same as +2 intelligence by the current system, which is not OK.

If you want Nekojin, consider taking a look at Catfolk.

I'd like to see some support for tieflings, sylphs, undines, oreads, and ifrits who don't want to be sorcerers. And actually, just support for elemental-ish characters in general.

I'd also like to see a more clockwork-robotic type of PC than Android.


Wouldn't quarterlings be more like three-quarterlings? Except that you wouldn't get three quarterlings, because that would be confusing and a lot of characters and a problem. But you get what I mean?


My Self wrote:
Wouldn't quarterlings be more like three-quarterlings? Except that you wouldn't get three quarterlings, because that would be confusing and a lot of characters and a problem. But you get what I mean?

Well, they'd be half-halfling, and half of a half is a quarter... but the half was already half of a human, so they're half-human and half-half-of-a-human... it gets really confusing and I'd rather not even consider how a human and a halfling would breed in the first place.


2 people marked this as a favorite.
Caleb Garofalo wrote:


Protoss (StarCraft)

What.


Pathfinder Rulebook Subscriber
My Self wrote:
If you want Nekojin, consider taking a look at Catfolk.

I made my own using the race builder: http://pdd.wikia.com/wiki/Nekojin

My Self wrote:
I'd also like to see a more clockwork-robotic type of PC than Android.

I made what your describing using the race builder: http://pdd.wikia.com/wiki/Clockmen


1 person marked this as a favorite.

Satyr.

Silver Crusade Contributor

1 person marked this as a favorite.
Joe Hex wrote:
Satyr.

Faun. ^_^


Pathfinder Rulebook Subscriber
Umbral Reaver wrote:
Caleb Garofalo wrote:


Protoss (StarCraft)
What.

Male:https://cdn.tutsplus.com/psd/uploads/legacy/0687_StarCraft/Zealot_Yi_Y oon_gi_tazzi.jpg

Female: http://vignette2.wikia.nocookie.net/starcraft/images/2/2e/Selendis_SC2_Cncp t1.jpg/revision/latest?cb=20081026013920

Of course ignore the futuristic weapons and armor.

Kalindlara wrote:
Joe Hex wrote:
Satyr.
Faun. ^_^

Yes!

Silver Crusade Contributor

2 people marked this as a favorite.

I wouldn't mind seeing some sort of very rare "stitched-together" race, much like Sally from The Nightmare Before Christmas.

There's already something similar in the setting - the Umasi (or Harvestmen) - but a more man-made/player-ready version would be cool.


2 people marked this as a favorite.

I know what Protoss are. I was just confused at why you think Paizo would include them (even ignoring the fact that they can't because of Blizzard's copyright).


Kalindlara wrote:
Joe Hex wrote:
Satyr.
Faun. ^_^

Fauns would probably be much closer in power-level for a viable PC race than Satyrs- but the debauchery and drunkenness of a Satyr would be so much fun. :)


I wouldn't want a full hardback's worth, actually. Unless you're talking about an NPC Codex 2, focused on the Uncommon and Featured races with cultural showcases like in the Monster Codex. That'd be sweet. :3

That would be a lot of overlap with the Player Companions though, so they're probably not going to put that hardback together any time soon.

Silver Crusade Contributor

Joe Hex wrote:
Kalindlara wrote:
Joe Hex wrote:
Satyr.
Faun. ^_^
Fauns would probably be much closer in power-level for a viable PC race than Satyrs- but the debauchery and drunkenness of a Satyr would be so much fun. :)

The big decision point for me? Fauns can be female.

And nothing's stopping usthem from being drunken and debauched. ^_^


Kalindlara wrote:
Joe Hex wrote:
Kalindlara wrote:
Joe Hex wrote:
Satyr.
Faun. ^_^
Fauns would probably be much closer in power-level for a viable PC race than Satyrs- but the debauchery and drunkenness of a Satyr would be so much fun. :)

The big decision point for me? Fauns can be female.

And nothing's stopping usthem from being drunken and debauched. ^_^

That's right- Totally forgot Fauns can be female (I have not been able to find my Bestiary 3 for months, and it's driving me bonkers). But yeah, I agree, being able to play either gender of a race is best. I always wished there were male Changelings.

Silver Crusade Contributor

1 person marked this as a favorite.
Joe Hex wrote:
Kalindlara wrote:
Joe Hex wrote:
Kalindlara wrote:
Joe Hex wrote:
Satyr.
Faun. ^_^
Fauns would probably be much closer in power-level for a viable PC race than Satyrs- but the debauchery and drunkenness of a Satyr would be so much fun. :)

The big decision point for me? Fauns can be female.

And nothing's stopping usthem from being drunken and debauched. ^_^

That's right- Totally forgot Fauns can be female (I have not been able to find my Bestiary 3 for months, and it's driving me bonkers). But yeah, I agree, being able to play either gender of a race is best. I always wished there were male Changelings.

I have bias, obviously, and a fair amount of hypocrisy, but I like female-only changelings. Double standard, I know. ^_^

That said, I haven't seen it (and it's not a player race)... but apparently the module Tears for Bitter Manor contains a male hagspawn. Behold, the caliban.


Kalindlara wrote:
Joe Hex wrote:
Kalindlara wrote:
Joe Hex wrote:
Kalindlara wrote:
Joe Hex wrote:
Satyr.
Faun. ^_^
Fauns would probably be much closer in power-level for a viable PC race than Satyrs- but the debauchery and drunkenness of a Satyr would be so much fun. :)

The big decision point for me? Fauns can be female.

And nothing's stopping usthem from being drunken and debauched. ^_^

That's right- Totally forgot Fauns can be female (I have not been able to find my Bestiary 3 for months, and it's driving me bonkers). But yeah, I agree, being able to play either gender of a race is best. I always wished there were male Changelings.

I have bias, obviously, and a fair amount of hypocrisy, but I like female-only changelings. Double standard, I know. ^_^

That said, I haven't seen it (and it's not a player race)... but apparently the module Tears for Bitter Manor contains a male hagspawn. Behold, the caliban.

Maybe they could do something like the old folklore of a Fey stealing a baby and leaving something "else" behind for the parents to raise. Could be a cool way to add a playable Fey character.

Silver Crusade Contributor

Joe Hex wrote:
Kalindlara wrote:
Joe Hex wrote:
Kalindlara wrote:

The big decision point for me? Fauns can be female.

And nothing's stopping usthem from being drunken and debauched. ^_^

That's right- Totally forgot Fauns can be female (I have not been able to find my Bestiary 3 for months, and it's driving me bonkers). But yeah, I agree, being able to play either gender of a race is best. I always wished there were male Changelings.

I have bias, obviously, and a fair amount of hypocrisy, but I like female-only changelings. Double standard, I know. ^_^

That said, I haven't seen it (and it's not a player race)... but apparently the module Tears for Bitter Manor contains a male hagspawn. Behold, the caliban.

Maybe they could do something like the old folklore of a Fey stealing a baby and leaving something "else" behind for the parents to raise. Could be a cool way to add a playable Fey character.

That's basically the changeling, though - that's even where the name comes from. The faun/satyr would be a fine fey race, though.

Have you seen Heroes of the Wild, by the way? Fey-based alternate racial traits for every core race.


Kalindlara wrote:


Have you seen Heroes of the Wild, by the way? Fey-based alternate racial traits for every core race.

I've actually had my eye on it for a while- almost bought the PDF, but think if I do bite, it looks worth getting a real copy. :)

Silver Crusade Contributor

Joe Hex wrote:
Kalindlara wrote:


Have you seen Heroes of the Wild, by the way? Fey-based alternate racial traits for every core race.
I've actually had my eye on it for a while- almost bought the PDF, but think if I do bite, it looks worth getting a real copy. :)

That is correct. ^_^


Pathfinder Rulebook Subscriber
Umbral Reaver wrote:
I know what Protoss are. I was just confused at why you think Paizo would include them (even ignoring the fact that they can't because of Blizzard's copyright).

Refer to OP:

Caleb Garofalo wrote:


For any races based on another IP, I'd like to see a version of them represented in the Pathfinder Universe.

There was several on that list that came from other IPs.


Pathfinder Rulebook Subscriber

Updated list:

Anubis (Egyptian Mythology)
Centaur (ARG)
Cthulu-like race
Dragonkin
Drider (ARG)
Elementals
Faun
Gargoyle (ARG)
Gathlain (B4)
Gnoll (ARG)
Goron (Zelda)
Kasatha (B4)
Lizardfolk (ARG)
Minotaur
Nagaji (B4)
Nekojin (Cat-people)
Ogre (ARG)
Protoss (StarCraft)
Saytr
Stitched-together race (Nightmare Before Christmas)
Trox (B4)
Wyrwood (B4)
Wyvaran (B4)


In that case, aren't Protoss just weird elves? They fit a lot of the stereotypes, being the ancient, long-lived race of magical people with a dark counterpart race.

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber

How about a full write-up for:

Gathlain (B4)
Kasatha (B4)
Trox (B4)
Wyrwood (B4)
Wyvaran (B4)

and then more archetypes and options for existing races, especially those that got only a couple pages in ARG. Too many races just gets the setting confused.

The Exchange

1 person marked this as a favorite.

As much as more and cooler races are great, I'd most like to see better support for the races that we already have. I play within Society rules almost exclusively, and there's only 4 non-Core races currently approved that don't require a boon (kitsune, nagaji, wayang, and tengu for those who don't know.) More Alternate Racial Traits and Favored Class Bonuses would go a long way toward making these races more usable within PFS.

As an example, Tengu have 4 Alternate Racial Traits and FCBs for only 7 of the 29 classes. Wayang and Nagaji have only 1 Alternate Racial Trait each, and have FCBs for only 4 classes. Meanwhile the core races have a dozen or more Alternate Racial Traits each, and many provide FCBs for all 29 classes.

It would be nice if Paizo could provide more support for PFS given that it's promoted as their own in-house campaign. There's a lot of great 3PP stuff out there for the non-core races. Perhaps Paizo could buy the rights to, or license some of, the best 3PP material (I'll admit I don't know how that would work, but I'm sure there's a way given enough lawyers and money.)

Silver Crusade Contributor

Vanlo Dariav wrote:

As much as more and cooler races are great, I'd most like to see better support for the races that we already have. I play within Society rules almost exclusively, and there's only 4 non-Core races currently approved that don't require a boon (kitsune, nagaji, wayang, and tengu for those who don't know.) More Alternate Racial Traits and Favored Class Bonuses would go a long way toward making these races more usable within PFS.

As an example, Tengu have 4 Alternate Racial Traits and FCBs for only 7 of the 29 classes. Wayang and Nagaji have only 1 Alternate Racial Trait each, and have FCBs for only 4 classes. Meanwhile the core races have a dozen or more Alternate Racial Traits each, and many provide FCBs for all 29 classes.

It would be nice if Paizo could provide more support for PFS given that it's promoted as their own in-house campaign. There's a lot of great 3PP stuff out there for the non-core races. Perhaps Paizo could buy the rights to, or license some of, the best 3PP material (I'll admit I don't know how that would work, but I'm sure there's a way given enough lawyers and money.)

I'm actually far more in agreement with this; I just tend to address a thread's topic directly. ^_^

Changelings are pretty much my pet race, and I'd really like to see a lot more first-party options for them... especially heritage options for the other hags out there.


A selection of races inspired by Monster Musume (though yes, I want males and females both):

Lamias
Centaurs
Harpies
Slime People
Merfolk
Driders

If there is no writeup for the race, there should be. If there is, it should be expanded upon.

Also, a further writeup of:

Catfolk
Fauns (not Satyrs)
Felitaurs
Dracotaurs
Minotaurs (well, a Medium variant, anyway)
Batfolk


If Protoss is an okay thing to ask for, then I'll be waiting for a Mudokon myself.


1 person marked this as a favorite.

Fae based version of a tiefling.


kobold paragons that are more in line power-wise to halflings and gnomes. Maybe with some draconic heritage alt racials.

dogfolk so the other players I game with can stop griping that there isn't one.

If there are centaurs, or any kind of taurs, I want some feats/archetypes that lets them act like a mounted combatant on their own.

Dragonkin race that's not just a human with a draconic head and scales. I want teeth, claws, wings (even if they don't allow full flight for a while), tail, breath weapon (preferably usable more than 1/day).

Half-dwarves. Because they really should be a thing.

Dryads or half-dryads, plant and/or fey race. I saw a thread in the homebrew section a while back about a race that was the result of a dryad selecting a treant as her home and the results of that relationship. I like that idea.


I'd like to see some more subtypes get represented by races. Right now we have a ton of humanoids and some native outsiders, but I'd like to see a Paizo-created race that actually has some of the subtypes like undead, dragon, fey, and monstrous humanoid. I know you can do them in race builder, but most DMs I've played with do not allow it.

Other than that, please flesh out favored class bonuses for the already existing races and give them some more alternate racial traits and archetypes. I really like racial archetypes, so it always seemed like a shame to me that races like Suli, Kitsune, and Merfolk only have one racial archetype whereas Dwarves have 4.


Darigaaz the Igniter wrote:

dogfolk so the other players I game with can stop griping that there isn't one.

Dragonkin race that's not just a human with a draconic head and scales. I want teeth, claws, wings (even if they don't allow full flight for a while), tail, breath weapon (preferably usable more than 1/day).

Half-dwarves. Because they really should be a thing.

Not official Paizo, but...

For dogfolk, Monte Cook's Arcana Evolved had the sibeccai, which someone did a Pathfinder conversion of.

Similarly, AE had the dracha for a kind of dragonfolk, also converted here.

For half-dwarves, Dark Sun had that, called them mul. The Dark Sun people made a 3.5 conversion for the setting that includes them.


Pathfinder Rulebook Subscriber

Updated list:
.

.

.

Anubis (Egyptian Mythology)
Batfolk
Centaur (ARG)
Cthulu-like race
Dogfolk
Dracotaur
Dragonkin
Drider (ARG)
Dryad
Elementals
Faun
Felitaur
Gargoyle (ARG)
Gathlain (ACG/B4)
Gnoll (ARG)
Goron (Zelda)
Half-Dwarves
Harpie
Kasatha (ACG/B4)
Lamia
Lizardfolk (ARG)
Minotaur
Mudokon (Abe's Odyssey)
Nagaji (B4)
Nekojin (Cat-people)
Ogre (ARG)
Protoss (StarCraft)
Saytr
Slime People
Stitched-together race (Nightmare Before Christmas)
Trox (ACG/B4)
Wyrwood (ACG/B4)
Wyvaran (ACG/B4)


A lot of these are already in existence.

Cthulu-folk- Wasn't that the point of Qlippoth spawn tieflings? (there is a fairly clear indication that Qlippoth are meant to at least be somewhat lovecraftian- most of the demon lords that have lovecraftian names, such as Dagon, were originally Qlippoth). And the example illustrations had enough tentacles and such that it seemed appropriate enough for this role.

Cat-people- Ignoring the...connotations of what you want based off the images in your links... I am pretty sure that Paizo touches on both varieties.

Lizardfolk, Gnolls, Nagaji, Wyvaran, Wyrwood, Centaur-....what? There are stats for those. Some even have race specific feats, traits, and archetypes. Even if you argue that you want a full write up...nagaji already had that. And if it is just background info, Lizard folk have a fairly comprehensive one coming from their bestiary entry- it creates an interesting postcolonial narrative in relation to other races, especially humans.


Monkey Goblin plox.


Pathfinder Rulebook Subscriber
lemeres wrote:
Cthulu-folk- Wasn't that the point of Qlippoth spawn tieflings? (there is a fairly clear indication that Qlippoth are meant to at least be somewhat lovecraftian- most of the demon lords that have lovecraftian names, such as Dagon, were originally Qlippoth). And the example illustrations had enough tentacles and such that it seemed appropriate enough for this role.

Never seen this. Where is it found?


Pathfinder Starfinder Roleplaying Game Subscriber
Caleb Garofalo wrote:
lemeres wrote:
Cthulu-folk- Wasn't that the point of Qlippoth spawn tieflings? (there is a fairly clear indication that Qlippoth are meant to at least be somewhat lovecraftian- most of the demon lords that have lovecraftian names, such as Dagon, were originally Qlippoth). And the example illustrations had enough tentacles and such that it seemed appropriate enough for this role.
Never seen this. Where is it found?

Blood of Fiends. The picture he's referring to is here, found at the artist's page here.


Pathfinder Rulebook Subscriber
Luthorne wrote:
Caleb Garofalo wrote:
lemeres wrote:
Cthulu-folk- Wasn't that the point of Qlippoth spawn tieflings? (there is a fairly clear indication that Qlippoth are meant to at least be somewhat lovecraftian- most of the demon lords that have lovecraftian names, such as Dagon, were originally Qlippoth). And the example illustrations had enough tentacles and such that it seemed appropriate enough for this role.
Never seen this. Where is it found?
Blood of Fiends. The picture he's referring to is here, found at the artist's page here.

Is that first-party?


Yes, here's the link. I have a copy and recommend it.

Dark Archive

Fluffy tail. Don't care too much about variety thereof, just needs to be a PC race with a fluffy tail.


Pathfinder Starfinder Roleplaying Game Subscriber
Caleb Garofalo wrote:
Luthorne wrote:
Caleb Garofalo wrote:
lemeres wrote:
Cthulu-folk- Wasn't that the point of Qlippoth spawn tieflings? (there is a fairly clear indication that Qlippoth are meant to at least be somewhat lovecraftian- most of the demon lords that have lovecraftian names, such as Dagon, were originally Qlippoth). And the example illustrations had enough tentacles and such that it seemed appropriate enough for this role.
Never seen this. Where is it found?
Blood of Fiends. The picture he's referring to is here, found at the artist's page here.
Is that first-party?

Cuuniyevo beat me to it, but yes, it is.

Akari Sayuri "Tiger Lily" wrote:
Fluffy tail. Don't care too much about variety thereof, just needs to be a PC race with a fluffy tail.

Catfolk, kitsune, and Blood of Angels showed us here that aasimar can have fluffy tails too? Vanara? Maaaaybe monkey goblins, but I bet they're too unkept to have properly fluffy tails.


Well, there's the Advanced Race COMPENDIUM coming out in October, which seems (from the previews, anyways) to essentially be an Advanced Race Guide 2.

As for what I actually want, I've always been a fan of plant races.

Contributor

I don't want any new races in an Advanced Race Guide. Introducing new races should be the strict realm of Bestiaries and Campaign Setting products.

Rather, I'd want to see all of the Advanced Race Guide races bumped up a notch. Featured Races expanded to Core level, Core races expanded to Featured level, and any new, unhighlighted races given the Uncommon treatment.

Although if we're REALLY being honest here, I'd want to see the kitsune, tengu, samsaran, and wayang expanded into the realm of the Core Races, since they technically ARE a Core Race in the Dragon Empires. Same with Catfolk in (Arcadia?).


Pathfinder Starfinder Roleplaying Game Subscriber

Personally, what I want would be: androids, dhampir, fetchlings, gathlains, ghorans, gripplis, ifrits, kitsune, lashunta, nagaji, oreads, samsarans, skinwalkers, strix, suli, sylphs, syrinx, tengus, trox, undines, vanaras, vishkanyas, wayangs, wyrwood, wyvaran, and probably the new races coming up in Bestiary 5 and Occult Bestiary.

Edit: Yeah, Alexander Augunas beat me to it. There were no new races in Advanced Race Guide except the example races created that later made their appearance in Bestiary 4. I don't really want new races for Advanced Race Guide 2, I want more useful information, alternate racial traits, favored class bonuses, and similar crunch for existing races that have very little information about them.


Luthorne wrote:
Akari Sayuri "Tiger Lily" wrote:
Fluffy tail. Don't care too much about variety thereof, just needs to be a PC race with a fluffy tail.
Catfolk, kitsune, and Blood of Angels showed us here that aasimar can have fluffy tails too? Vanara? Maaaaybe monkey goblins, but I bet they're too unkept to have properly fluffy tails.

At some level, while there are flavor and mechanics concerns, I partially feel "can we just use a tiefling/aasimar?" for the majority of these requests. Those two races have such radical variance in its biology, and enough identifiable lineages, that you could justify a ton of different body types

With Agathions, you can write off a lot of the 'human, but with a couple animal parts attached' options. It would certainly cover the request for a different style of catfolk, and the Luthorne's linked image shows.


Alexander Augunas wrote:

I don't want any new races in an Advanced Race Guide. Introducing new races should be the strict realm of Bestiaries and Campaign Setting products.

Rather, I'd want to see all of the Advanced Race Guide races bumped up a notch. Featured Races expanded to Core level, Core races expanded to Featured level, and any new, unhighlighted races given the Uncommon treatment.

Although if we're REALLY being honest here, I'd want to see the kitsune, tengu, samsaran, and wayang expanded into the realm of the Core Races, since they technically ARE a Core Race in the Dragon Empires. Same with Catfolk in (Arcadia?).

Yeah...I honestly don't think we need a book that dumps a ton of new races. Personally I think a sequel to the Advanced Race Guide would be kind of niche. Something like a hardcover "Dragon Empire Races" would be pretty sweet however (although I imagine that is kind of down the list quite a ways for Paizo publications).


Most traits in the ARG are from already existing races. We need more offensive, defensive, etc traits that aren't from an existing race.

An option to sell attributes.

And, yes, more support for the non-core races in the ARG…


Poison Dusk Lizardfolk, loved those guys
New! Improved standard Lizardfolk. Now with tall attacks!


Raggamoffyn symbiote race.

Ethereals-(see World of Warcraft Burning Crusade)
http://wowwiki.wikia.com/Ethereal?file=Ethereal.jpg

Wargar -Spiderkin http://robnesler.com/art/Concepts/Hunted/Characters/WargarBerzerker.jpg

1 to 50 of 71 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Paizo Products / Product Discussion / Advanced Race Guide #2 - What do you want? All Messageboards

Want to post a reply? Sign in.