What do you think is the hardest monster / BBEG to kill in pathfinder


Pathfinder First Edition General Discussion

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Hm Imagine a Adamantine Golem of a Tarrasque


kamenhero25 wrote:
Tar-Baphon, the Whispering Tyrant. Level 20 Necromancer Mythic Lich with 10 Archmage tiers. Comes equipped with piles of metamagic rods, scrolls, and wands, and has several personal artifacts. His effective CR is something like 32 and at full power he comes with an army of undead in his thrall.

Controller undead and now you have a very powerful undead lich under you controller.


Mhar sticks his hand up at the back and waves the bit of paper on which he wrote:
What about me? I'm a real BBEG in a real classic AP, not one of those paper tigers out of a Bestiary that you'll never meet!


In a way the most dangerous creature is the great time wyrm. Okay first off it is among the most powerful dragons in the game iirc. But then okay you attack it, do some damage, it realizes you have a good chance to kill it, it goes back in time tracks you all down as babies and kills you and your entire families for forcing it to use one of the uses of an ability that it can use only 3 times in it's life.


I wonder if you could put Vampire template on a Tarrasque... Can't see why not... nothing technically stopping it... Imagine a Vampire Tarrasque... or even scarier, a Ghost Tarrasque...


Yoshu Uhsoy wrote:
Controller undead and now you have a very powerful undead lich under you controller.

He has a +34 Will save against channeling. The saving throw for a cleric that min-maxed charisma and has Improved Channel is DC 35. So he only fails on a nat 1. And since he's intelligent he gets another saving throw every 24 hours if he actually manages to fail one. And then he's mad at you and you have to be within hearing range to command him...

Using the Control Undead spell, he's only got a +22 Will save, but your saving throw is DC 32 if min-maxed and you have to get through his 42 Spell Resistance. And that of course assumes you've already burned out his lavender and green ellipsoid ioun stone so it can't absorb the spell.

He's a competently built 20th level wizard. He's ready for anything you throw at him.


kamenhero25 wrote:
Yoshu Uhsoy wrote:
Controller undead and now you have a very powerful undead lich under you controller.

He has a +34 Will save against channeling. The saving throw for a cleric that min-maxed charisma and has Improved Channel is DC 35. So he only fails on a nat 1. And since he's intelligent he gets another saving throw every 24 hours if he actually manages to fail one. And then he's mad at you and you have to be within hearing range to command him...

Using the Control Undead spell, he's only got a +22 Will save, but your saving throw is DC 32 if min-maxed and you have to get through his 42 Spell Resistance. And that of course assumes you've already burned out his lavender and green ellipsoid ioun stone so it can't absorb the spell.

He's a competently built 20th level wizard. He's ready for anything you throw at him.

But if you do get through?

Scarab Sages

PIXIE DUST wrote:
I wonder if you could put Vampire template on a Tarrasque... Can't see why not... nothing technically stopping it... Imagine a Vampire Tarrasque... or even scarier, a Ghost Tarrasque...

Here's a scarier thought an awakened tarasque that's intelligent not just a rampaging monster or if you want to get silly the ghost of a vampiric, awakened Tarasque with wizard class levels.


Yoshu Uhsoy wrote:
kamenhero25 wrote:
Yoshu Uhsoy wrote:
Controller undead and now you have a very powerful undead lich under you controller.

He has a +34 Will save against channeling. The saving throw for a cleric that min-maxed charisma and has Improved Channel is DC 35. So he only fails on a nat 1. And since he's intelligent he gets another saving throw every 24 hours if he actually manages to fail one. And then he's mad at you and you have to be within hearing range to command him...

Using the Control Undead spell, he's only got a +22 Will save, but your saving throw is DC 32 if min-maxed and you have to get through his 42 Spell Resistance. And that of course assumes you've already burned out his lavender and green ellipsoid ioun stone so it can't absorb the spell.

He's a competently built 20th level wizard. He's ready for anything you throw at him.

But if you do get through?

Mind Blank. Also contingency greater dispel triggered whenever he cannot act of his own free will on himself. Also he can dominate himself with thanatopic spell and now you have to win an opposed charisma check against him... and Cha is his second stat because he's undead. Also, I thought tenth tier mythic liches were outright immune to channel energy unless it was someone using it who had a higher mythic tier? (AKA, impossible)

He could also contingency a custom made spell that automatically destroys himself if he falls under another's control and then, being a lich, he comes back later, free willed. Would need to have set up magic on all of his gear that causes it to TP to his vault if he's destroyed, but he almost certainly has that done too.


Myrryr wrote:
Yoshu Uhsoy wrote:
kamenhero25 wrote:
Yoshu Uhsoy wrote:
Controller undead and now you have a very powerful undead lich under you controller.

He has a +34 Will save against channeling. The saving throw for a cleric that min-maxed charisma and has Improved Channel is DC 35. So he only fails on a nat 1. And since he's intelligent he gets another saving throw every 24 hours if he actually manages to fail one. And then he's mad at you and you have to be within hearing range to command him...

Using the Control Undead spell, he's only got a +22 Will save, but your saving throw is DC 32 if min-maxed and you have to get through his 42 Spell Resistance. And that of course assumes you've already burned out his lavender and green ellipsoid ioun stone so it can't absorb the spell.

He's a competently built 20th level wizard. He's ready for anything you throw at him.

But if you do get through?

Mind Blank. Also contingency greater dispel triggered whenever he cannot act of his own free will on himself. Also he can dominate himself with thanatopic spell and now you have to win an opposed charisma check against him... and Cha is his second stat because he's undead. Also, I thought tenth tier mythic liches were outright immune to channel energy unless it was someone using it who had a higher mythic tier? (AKA, impossible)

Wouldn't he dispel his mind Blank. Control Undead isn't mind affecting tagged (because then you couldn't use it on undead).


Myrryr wrote:
Yoshu Uhsoy wrote:
kamenhero25 wrote:
Yoshu Uhsoy wrote:
Controller undead and now you have a very powerful undead lich under you controller.

He has a +34 Will save against channeling. The saving throw for a cleric that min-maxed charisma and has Improved Channel is DC 35. So he only fails on a nat 1. And since he's intelligent he gets another saving throw every 24 hours if he actually manages to fail one. And then he's mad at you and you have to be within hearing range to command him...

Using the Control Undead spell, he's only got a +22 Will save, but your saving throw is DC 32 if min-maxed and you have to get through his 42 Spell Resistance. And that of course assumes you've already burned out his lavender and green ellipsoid ioun stone so it can't absorb the spell.

He's a competently built 20th level wizard. He's ready for anything you throw at him.

But if you do get through?

Mind Blank. Also contingency greater dispel triggered whenever he cannot act of his own free will on himself. Also he can dominate himself with thanatopic spell and now you have to win an opposed charisma check against him... and Cha is his second stat because he's undead. Also, I thought tenth tier mythic liches were outright immune to channel energy unless it was someone using it who had a higher mythic tier? (AKA, impossible)

He could also contingency a custom made spell that automatically destroys himself if he falls under another's control and then, being a lich, he comes back later, free willed. Would need to have set up magic on all of his gear that causes it to TP to his vault if he's destroyed, but he almost certainly has that done too.

Actually, it doesn't even need to be that complicated. He has the Immediate Counterspell ability since he's a tier 10 mythic lich. So he can use an immediate action to counterspell anything and has several castings of Greater Dispel Magic prepared every day.

Plus he has Protection from Spells prepared at all times, so that's another +8 to his saving throw. Oh, and yes, he is always buffed when you meet him because he has Foresight and Greater Scrying on his spell list too, so he knows you're coming.


Goblinz,

No matter how dangerous you are, or how big a sword you have, they will always pee in your boots...


Blake is no match for a few buckets of dirt, tossed over his nose while asleep.


Soilent wrote:
Blake is no match for a few buckets of dirt, tossed over his nose while asleep.

Your name suits it very well

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Wizards!!!! wrote:

Hi!

I was wondering what you guys think is the hardest monster/BBEG to defeat in pathfinder

You do not have to have actually fought this boss before.

I think it is probably the tarrasque ( &%$# how is their immunity list so long) They have a freakin 500 hit points and immunnity to most magic and all death effects, negative energy, and more.

Just wondering what you guys think it is

The one you're not prepared for.


Soilent wrote:
Blake is no match for a few buckets of dirt, tossed over his nose while asleep.

What's with you and this nose thing? Posting about noses in multiple threads? My god man! You're fixated. Obsessed. Practically a nose fetish...

I'll have you know, I don't have a nose. I have a snout. A fine, armored snout. With armored nostrils and armored sinuses.

All your dirt will do is give me sleep apnea. Assuming I actually die from that, which I won't (you wake up when you can't breathe, and so do I - Google it*), then I'll be dead for about as long as it takes Mrs. Tarrasque (or me, on one unforgettable Halloween), to put on a party dress. Then I'll resurrect. If I somehow resurrect still asleep (I have to admit, I'm a deep sleeper and it's been known to happen), then I might suffocate from the dirt that's still piled on my SNOUT (but I would really just wake up, like everyone does when they cannot breathe). But if I died again, I would resurrect again. Sooner or later this nap of bad sleep and no REM cycles and brief nightmares about that time Mrs. Tarrasque rolled over on me in her sleep would end - even I don't sleep for ever.

Then I just shake my head to clear the dirt, breathe deep, and start looking for someone to CHOMP!!!

I would start with you, but your nose fetish kinda creeps me out a little bit...

*Yeah, I'm a Tarrasque, but I'm a hip Tarrasque; I know all about Google. I spent a few years working in their HR department. Mrs. Tarrasque still works in Legal...


moosai de meese kills tarrasque! AROOO!


Eltacolibre wrote:
That's the thing... a party of Mythic tier 10/Level 20 characters can kill lucifer without even breaking a sweat...probably would even be one round, as sadly he isn't a mythic creature and a lot of spells mythic spells have horrible effects on non mythic creatures.

Lucifer came out prior to Mythic Adventures. Tome of Horrors was 2011, Mythic Adventures 2013.

Just tack on MR 10 to Lucifer and he's good to go, maybe give him a couple unique Mythic abilities too.

Sovereign Court

Since we already have some thread necromancy going on...

For the argument about a couple of ghosts killing Tarrasque? Well, DR/Magic allows monsters to attack as if their natural weapons were magical, and DR/Epic is the same except +6 or higher. Incorporeal allows weapons that strike as magic to do half damage. So the Tarrasque just does the chomp thing and that's it.

Assuming big T is power attacking, he should just about be getting rid of 1.5 ghosts per round (comfortably, with 4 attacks to kill each). The ghosts deal 12.25 damage each to big T each round, and he regenerates 40. So doing some napkin math (assume everyone hits, no crits, auto-save, average dice) you would need 14 ghosts to get ahead of big T's regen and keep him down. It is kind of surprising that big T isn't immune to magical aging, since he can sleep for millennia. It is also surprising that because of Unstoppable Force he can ignore all DR and Hardness... but not incorporeal/ethereal/etc.


The Tarrasque can be Grappled and Tied Up.

The Tarn Linnorm can't be unless you are a Tetori.


Still and always will say the Danava Titan. Just look at the thing, lol.

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