What do you think is the hardest monster / BBEG to kill in pathfinder


Pathfinder First Edition General Discussion

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An airborne dragon is about the toughest thing in any CR class. On the ground, different matter. Most parties are just not range heavy, and it takes a lot of resources (even at higher levels) to get up in the sky to fight them face to face.

Add SR, and DR, and some spell casting. Dragons, properly run, are tough.

The battle against Yrax in Reign of Winter took almost two full sessions, and almost every resource the group had (11th level I believe). Having a summoner with a TON of dinosaurs for Yrax to kill took quite some time.

RPG Superstar 2012 Top 16

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realistically, you'd just park a golem or animated object atop the body of the tarrasque and tell it to keep hitting it from now until the end of time. No need to do any more.

==Aelryinth


An Adamantine Golem is pretty tough if you dont have the exactly right gear....

Liberty's Edge

...Azathoth.

/thread


EldonG wrote:

...Azathoth.

/thread

Hmm... Azathoth vs Rovagug lol


That would be pretty cool


Actually the most powerful thing is a 20 levels/10tier wizard riding a tarrasque with a army of lucifiers at his disposal.

He He He!


The tarrasque's ranged attacks are pretty negligible - they'll only hit the dragon on 20's.

As to them coming back - most Great Wyrms cast as 19th level sorcerers. There's a good chance that they have Wish, or have access to the same. Or at the very least they could cast something to get rid of the tarrasque while it's unconscious.

It does not matter if the only hit on a twenty.

A dragons breath weapon does nothing to a tarrsque so the dragon has to land in order to even fight the tarrasque

The tarrasque is freakin immune to most energy types!


Sorry I do not know why it did not quote the previous stuff

Sovereign Court

Wizards!!!! wrote:


A dragons breath weapon does nothing to a tarrsque so the dragon has to land in order to even fight the tarrasque

Only if the dragon forgets that it casts as a 19th level sorcerer. It can just fly around and cast all of its spells while the tarrasque uses its negligible ranged attacks.

Or the KISS version just be to cast Greater Invis and Flyby Attack it to death. The total concealment keeps them from provoking AOOs, and any round in which the tarrasque readies an action (I'm dubious that they're smart enough to do so vs an invis attacker) - the dragon just casts other spells.


Player characters.

No, seriously, no matter how many of them die, no matter how horrifically, there's always a new one ready to hop in to the last guy's place. Even if the world somehow ends they'll spontaneously spawn again on a new world. Any individual player character may die but the species as a whole will exist forever.


Bob Bob Bob wrote:

Player characters.

No, seriously, no matter how many of them die, no matter how horrifically, there's always a new one ready to hop in to the last guy's place. Even if the world somehow ends they'll spontaneously spawn again on a new world. Any individual player character may die but the species as a whole will exist forever.

DID YOU NOT READ THE TITLE OF THE SLIDE


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Cthulu is the scariest thing I've seen. He's got a whole lot of of immunities, even more ways to hurt you, and can summon multiple CR 20 horrors with automatic success.

Also, failing a DC 40 Will save against Cthulhu's unspeakable presence (range 300 ft.) causes the victim to immediately die of fright.

Finally, you need to kill him twice to stop him, and even then, it only banishes him for a time; and that's only if he wasn't using astral projection to make you waste all your resources first! Insofar as I can tell, he's truly unkillable.


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Aelryinth wrote:

realistically, you'd just park a golem or animated object atop the body of the tarrasque and tell it to keep hitting it from now until the end of time. No need to do any more.

==Aelryinth

That is a hilarious image.

Also a great idea for an adventure.

Imagine a nation that did this exact tactic to protect itself from the tarrasque a few centuries ago. Today, there is an enemy of the nation plotting to destroy the golem and allow the tarrasque to awaken and resume it's rampage. Unfortunately, today, those heroes who defeated the tarrasque have long since passed away....


Ravingdork wrote:

Cthulu is the scariest thing I've seen. He's got a whole lot of of immunities, even more ways to hurt you, and can summon multiple CR 20 horrors with automatic success.

Also, failing a DC 40 Will save against Cthulhu's unspeakable presence (range 300 ft.) causes the victim to immediately die of fright.

Finally, you need to kill him twice to stop him, and even then, it only banishes him for a time; and that's only if he wasn't using astral projection to make you waste all your resources first! Insofar as I can tell, he's truly unkillable.

That guy is truly scary


I've always been partial to Karzuog myself. A high intelligence, 20th level wizard who is on his home turf and knows you're coming, and quite likely has prepared against you? Yeah, you're about to experience the epitome of "Not Fun." The fact that there's Runelords that were bigger and badder than him just makes it worse. Add in Tar-Baphon, and... Yeah. Things are gonna go downhill.


Wizards!!!! wrote:
Bob Bob Bob wrote:

Player characters.

No, seriously, no matter how many of them die, no matter how horrifically, there's always a new one ready to hop in to the last guy's place. Even if the world somehow ends they'll spontaneously spawn again on a new world. Any individual player character may die but the species as a whole will exist forever.

DID YOU NOT READ THE TITLE OF THE SLIDE

Are you implying player characters aren't monsters? Because they are. In every way.


mourge40k wrote:
I've always been partial to Karzuog myself. A high intelligence, 20th level wizard who is on his home turf and knows you're coming, and quite likely has prepared against you? Yeah, you're about to experience the epitome of "Not Fun." The fact that there's Runelords that were bigger and badder than him just makes it worse. Add in Tar-Baphon, and... Yeah. Things are gonna go downhill.

I agree that Karzoug is up there for the top slot

I also like your picture


Oh one.other thing about Cthulhu is that the area will most likely not be very friendly or helpful to yyou. Remember, Cthulhu is not on Golarian... he is on Earth


Bob Bob Bob wrote:
Wizards!!!! wrote:
Bob Bob Bob wrote:

Player characters.

No, seriously, no matter how many of them die, no matter how horrifically, there's always a new one ready to hop in to the last guy's place. Even if the world somehow ends they'll spontaneously spawn again on a new world. Any individual player character may die but the species as a whole will exist forever.

DID YOU NOT READ THE TITLE OF THE SLIDE
Are you implying player characters aren't monsters? Because they are. In every way.

PC's are not monsters!!!!!


Actually, it says "Monster/BBEG" implying either a monster or a BBEG. Since BBEG stands for "Big Bad Evil Guy", and "guy" is pretty always a reference to a person, seems like most PCs could fit this description (at least in a non-gender-specific way).


Chill out, emphatic-Wizard-with-too-many-exclamations, your title invites both types of responses, monsters and (N)PCs, before I have to CHOMP you.


DM_Blake wrote:
before I have to CHOMP you.

I'm not fooling anyone. OK, I admit it, I'll CHOMP you anyway!


DM_Blake wrote:
Actually, it says "Monster/BBEG" implying either a monster or a BBEG. Since BBEG stands for "Big Bad Evil Guy", and "guy" is pretty always a reference to a person, seems like most PCs could fit this description (at least in a non-gender-specific way).

If you read the rest of the thread you would have saw the post where I said plz do not include npcs/pcs. Only monsters


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Wizards!!!! wrote:
DM_Blake wrote:
Actually, it says "Monster/BBEG" implying either a monster or a BBEG. Since BBEG stands for "Big Bad Evil Guy", and "guy" is pretty always a reference to a person, seems like most PCs could fit this description (at least in a non-gender-specific way).
If you read the rest of the thread you would have saw the post where I said plz do not include npcs/pcs. Only monsters

To be fair, that's a post in the thread - you shouted at the guy that he was supposed to read the title. I only responded to the shout. Can't blame the guy for reading a title.

(this post brought to you by the captain of the tarrasque debate team)


DM_Blake wrote:
Wizards!!!! wrote:
DM_Blake wrote:
Actually, it says "Monster/BBEG" implying either a monster or a BBEG. Since BBEG stands for "Big Bad Evil Guy", and "guy" is pretty always a reference to a person, seems like most PCs could fit this description (at least in a non-gender-specific way).
If you read the rest of the thread you would have saw the post where I said plz do not include npcs/pcs. Only monsters

To be fair, that's a post in the thread - you shouted at the guy that he was supposed to read the title. I only responded to the shout. Can't blame the guy for reading a title.

(this post brought to you by the captain of the tarrasque debate team)

I understand your complaint and I apoligize

Plz try to keep it only monsters from now on though

Thanks!


Quote:


(this post brought to you by the captain of the tarrasque debate team)

I still am on your side

Tarrasques are the hardest thing to kill in the game

I wish my dm would allow me to pick tarrasque as my race

He said no :(


You know what kills just about anything in the game (including the Tarrasque) without taking a scratch itself? A quartet of ghosts from the Bestiary. While the Tarrasque's weapons function as the height of power for the purpose of overcoming DR, they are not magic with regards to incorporeal. The Tarrasque (and really most creatures with a few exceptions) have no way to deal with an incorporeal creature. So the ghosts keep hitting him over and over, bypassing its DR and eventually surpassing the regeneration. The Tarrasque can... run away, maybe? And these are just aristocrats, not PC class leveled ghosts. The only thing saving Cthulu from the same thing is his immortality.
IMO, ghosts are the worst and can kill anything of an equal if not greater CR without batting an eye. (See the number of obituaries in the first module of Carrion Crown.)

Shadow Lodge

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Wizards!!!! wrote:
The problem is that spell casters can easily take out lucifier due to his lack of defense
Eltacolibre wrote:
That's the thing... a party of Mythic tier 10/Level 20 characters can kill lucifer without even breaking a sweat...probably would even be one round, as sadly he isn't a mythic creature and a lot of spells mythic spells have horrible effects on non mythic creatures.

That's kind of like saying that it's easy to beat Queen Abrogail II in a fistfight. That might be true if you get to her and have a one-on-one fistfight with her, but the odds of that happening are pretty g$!#~!n slim.

He is the former ruler (and the creator) of Hell, and still rules his own plane (Infernus, which he also created). He has a near-infinity of devils serving him.

He's not just some bloke in a tavern you can challenge to a barfight.

Sovereign Court

Kthulhu wrote:
Wizards!!!! wrote:
The problem is that spell casters can easily take out lucifier due to his lack of defense
Eltacolibre wrote:
That's the thing... a party of Mythic tier 10/Level 20 characters can kill lucifer without even breaking a sweat...probably would even be one round, as sadly he isn't a mythic creature and a lot of spells mythic spells have horrible effects on non mythic creatures.

That's kind of like saying that it's easy to beat Queen Abrogail II in a fistfight. That might be true if you get to her and have a one-on-one fistfight with her, but the odds of that happening are pretty g+%#@@n slim.

He is the former ruler (and the creator) of Hell, and still rules his own plane (Infernus, which he also created). He has a near-infinity of devils serving him.

He's not just some bloke in a tavern you can challenge to a barfight.

Even if he has an army and rule his own plane, still wouldn't be enough but guess it's more like an issue with mythic player characters being extremely strong than Lucifer being weak. The last part of wrath of the righteous has pc mauling balors as regular enemies, fighting an hekatonkheires + a shadow balor + super powered mythic half-fiend in the same encounter and still not break a sweat. Then at the end of all this, while still in the demon lord domain, fight the demonlord and take him down. I have never seen any mythic parties have difficulties in the last book.

Shadow Lodge

Eltacolibre wrote:
Kthulhu wrote:
Wizards!!!! wrote:
The problem is that spell casters can easily take out lucifier due to his lack of defense
Eltacolibre wrote:
That's the thing... a party of Mythic tier 10/Level 20 characters can kill lucifer without even breaking a sweat...probably would even be one round, as sadly he isn't a mythic creature and a lot of spells mythic spells have horrible effects on non mythic creatures.

That's kind of like saying that it's easy to beat Queen Abrogail II in a fistfight. That might be true if you get to her and have a one-on-one fistfight with her, but the odds of that happening are pretty g+%#@@n slim.

He is the former ruler (and the creator) of Hell, and still rules his own plane (Infernus, which he also created). He has a near-infinity of devils serving him.

He's not just some bloke in a tavern you can challenge to a barfight.

Even if he has an army and rule his own plane, still wouldn't be enough but guess it's more like an issue with mythic player characters being extremely strong than Lucifer being weak. The last part of wrath of the righteous has pc mauling balors as regular enemies, fighting an hekatonkheires + a shadow balor + super powered mythic half-fiend in the same encounter and still not break a sweat. Then at the end of all this, while still in the demon lord domain, fight the demonlord and take him down. I have never seen any mythic parties have difficulties in the last book.

They why haven't mythic parties already overthrown [insert the name of any evil demigod or god here] ?

To go back to my earlier example, if it's so easy to knock off Lucifer, they why is a low-level threat like Abrogail still around?

Why is there any evil left in the multiverse?


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I'm trying to figure out how any non-white great wyrm would actually lose to a tarrasque. I mean... the tarrasque has no real way to actually harm the dragon, especially if it's a something ridiculous like any non-copper chromatic (who all have access to Heal), or a Red/Blue/Green. God forbid it's a time, sovereign or gold.

Properly played great wyrms are terrifying, but the thing is very few players every experience it because DM's don't play them properly. Most forget that these dragons have 1200+ years of experience and are all, by default, geniuses. Even the white, the 'stupid' dragon has an 18 Int at this point and is technically genius level human.

And these massive flying engines of physical destruction that are all geniuses... have 9th level spells. Some of which have access to both the wizard AND cleric list.

Oh. And they're richer than players. With all of the potential diamonds-for-wishes, scrolls, rods, magic items to equip, and plenty of time to research every last scintilla of information about the tarrasque that exists anywhere.

Any proper great wyrm with the exception of the white, will wreck a tarrasque and wish it dead or just plane shift it to the positive energy plane where it'll explode repeatedly for the rest of existence... and the Jyoti will kick Rovagug out if he tries to go and get it, because apparently they can say f$ck you to gods.

The problem with the tarrasque is the same with every other monster like it... it's stupid. And intelligence is power. It's literally at the barest minimum to called a magical beast instead of an animal with it's Int of 3.

I'd love to see Daralathyxl statted out with 10 mythic ranks, especially if he's given like a Tyrant path from the Path of Dragons mythic addition. Cuz THAT would be terrifying... Like, make Deskari look like a speed bump scary.

Sovereign Court

Kthulhu wrote:
Eltacolibre wrote:
Kthulhu wrote:
Wizards!!!! wrote:
The problem is that spell casters can easily take out lucifier due to his lack of defense
Eltacolibre wrote:
That's the thing... a party of Mythic tier 10/Level 20 characters can kill lucifer without even breaking a sweat...probably would even be one round, as sadly he isn't a mythic creature and a lot of spells mythic spells have horrible effects on non mythic creatures.

That's kind of like saying that it's easy to beat Queen Abrogail II in a fistfight. That might be true if you get to her and have a one-on-one fistfight with her, but the odds of that happening are pretty g+%#@@n slim.

He is the former ruler (and the creator) of Hell, and still rules his own plane (Infernus, which he also created). He has a near-infinity of devils serving him.

He's not just some bloke in a tavern you can challenge to a barfight.

Even if he has an army and rule his own plane, still wouldn't be enough but guess it's more like an issue with mythic player characters being extremely strong than Lucifer being weak. The last part of wrath of the righteous has pc mauling balors as regular enemies, fighting an hekatonkheires + a shadow balor + super powered mythic half-fiend in the same encounter and still not break a sweat. Then at the end of all this, while still in the demon lord domain, fight the demonlord and take him down. I have never seen any mythic parties have difficulties in the last book.

They why haven't mythic parties already overthrown [insert the name of any evil demigod or god here] ?

To go back to my earlier example, if it's so easy to knock off Lucifer, they why is a low-level threat like Abrogail still around?

Why is there any evil left in the multiverse?

In Golarion at least, mythic heroes are extremely rare and funny enough seem that there are more mythic villains or evil characters out there:

-Baba Yaga, ruling Irrisen and mostly infamous for having duped the demonlord Kotchschie and also removed her trade of fate. Baba Yaga is mostly solo tho. Baba Yaga also made her own spells...which means she is quite possibly the strongest spellcaster alive at the moment.

-The heroine whom decapitated the serpent god, Yresus? Believe serpent skull adventures is about stopping them from ressurecting the god at the end.

-Of course the whispering Tyrant Lich is a mythic character and still nobody found his phylactery.

-Old Mage Jatembe , supposedly dead, body not found, so unconfirmed.

-The heroes from wrath of the righteous are quite possibly the most recent mythic heroic characters, with feats including taking down demonlords(including Deskari!), conquering demon realms, Sealing the Worldwound. They are the most likely at least in Golarion to go and kill every demon lords and archdevils one by one.

Killing every single evils out there, would be hard and almost impossible but well that's what mythic characters do, facing the odds and impossible, so if I would bet on any mythic characters right now, would be the ones from wrath of the righteous, on top they are good aligned due to the wrath of the righteous requirements.

Now...if we talk about other settings, like mentioned in mythic adventures, some mythic realms, have common mythic heroes , if people from Golarion could manage to go into these mythic planes/material planes and convince the mythic heroes to help them, it would quicken the process a lot.


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You don't HAVE to be good aligned for WotR... I had an demon worshipper of Nocticula actually who just really didn't like Deskari screwing with things and drawing attention to the Abyss and possibly disrupting her goddess' goals for true divinity. Also she tried to capture every succubus/incubus so Nocticula could 'correct' them. But yeah, demon worshipper saving the world.


Myrryr wrote:
You don't HAVE to be good aligned for WotR... I had an demon worshipper of Nocticula actually who just really didn't like Deskari screwing with things and drawing attention to the Abyss and possibly disrupting her goddess' goals for true divinity. Also she tried to capture every succubus/incubus so Nocticula could 'correct' them. But yeah, demon worshipper saving the world.

And next character concept for WotR stolen created. Many thanks to you, good sir!


Hehe. She was a fun character. A bard/warlock (conversion from 3.5) gestalt in a 3 player game, took riftwarden orphan and when she grew older she ended up working at the brothel in Kenabres and worshipped Nocticula because the Madame their 'convinced' her. She was, as you'd expect of a worshipper of Nocticula, a slut, but really hated Deskari. Because bugs creeped her out. And Baphomet has fur, so eww.

Sadly, the campaign died before reaching the Midnight Isles, but man was I looking forward to meeting my own goddess and possibly laying with her. Heh... my adventure rewards. She wasn't really evil either, I mean, she wasn't cruel or malicious, just really soaked in the sin of lust and a bit of pride, but hey, Socothbenoth is the demon pride and he's Nocticula's brother. They share a lot of things, toys, land, bodily fluids, why not worshippers? If the campaign had continued, the little suggested tidbit of trying to redeem Nocticula could've been a nice end goal after Deskari.


These are all great responses

Thanks!

P.S. Do you ever have to fight Baba yaga?

Sovereign Court

Wizards!!!! wrote:

These are all great responses

Thanks!

P.S. Do you ever have to fight Baba yaga?

No but you can interact with her in the reign of winter AP.


Wizards!!!! wrote:
Quote:


(this post brought to you by the captain of the tarrasque debate team)

I still am on your side

Tarrasques are the hardest thing to kill in the game

I wish my dm would allow me to pick tarrasque as my race

He said no :(

Sucks to be you; mine was, obviously, just fine with it.

You know what though? You can get a small, er, taste of what it's like to be a tarrasque. Just go CHOMP!!! your GM...


Wizards!!!! wrote:

I was wondering what you guys think is the hardest monster/BBEG to defeat in pathfinder

The one you aren't prepared for.


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If I had to pick Golarion canon non-deities, I'd probably go with Tar-Baphon, Baba Yaga, Runelord Sorshen and Runelord Xanderghul for horribly dangerous evil enemies that are still around. Old Mage Jatembe for possibly still around super dangerous good guy. But you'll note they all have 1 thing in common... 10th tier archmages and 20th lvl witch/wizards. One's even a mythic lich and Sorshen is notably 'part' vampire. No information on how Xanderghul is still alive just that he is like every other Runelord. Runelord Zutha probably has a few mythic tiers as well, considering his works are what led Tar-Baphon to mythic.

Then there's Daralathyxl and Aashaq for non-humanoid mortals on Golarion, both of whom are terrifying. Daralathyxl being a 2000+ year old Red that even other dragons can't figure out how he's still alive nor what to do about him, and Aashaq being a great wyrm cleric of Dahak. Cuz adding divine caster levels to a great wyrm red is totally necessary. There's also a copper dragon ghost, Maghara, that retained his memories and intelligence in life, but at least 4 great wyrm golds, Mengkare, Aostralya, Astarathian and Garaudhilyx. Deyrubrujan, a great wyrm blue who's a triumphant example of her kind for being nearly unknown, Zedoran, a green performing experiments in Lastwall, Arantaros, the blue ravener obsessed with alchemy and the sun orchid elixir, and then there's Argrinyxia, the great wyrm umbral that rules Shadow Absalom. There's more too, but any of these could really suffice as being utterly terrifying foes, though sadly I think Daralathyxl is the only currently designated canon mythic dragon in Golarion, but Kelizandri probably has mythic ranks for being a brine dragon and elemental lord. I mean, he eats krakens routinely...

Over in Tian Xia, we've got the Celestial Dragon though there's little information on it, and then Pham Duc Quan, a great wyrm sovereign dragon, ruler of the dragon empires.

I'm sure some will mention Kazavon, but honestly he annoys me. He really should've been a red because he sure as hell didn't do anything like any other blue dragon.


DM_Blake wrote:
Wizards!!!! wrote:
Quote:


(this post brought to you by the captain of the tarrasque debate team)

I still am on your side

Tarrasques are the hardest thing to kill in the game

I wish my dm would allow me to pick tarrasque as my race

He said no :(

Sucks to be you; mine was, obviously, just fine with it.

You know what though? You can get a small, er, taste of what it's like to be a tarrasque. Just go CHOMP!!! your GM...

He He He

I like it ;)


Eltacolibre wrote:
Wizards!!!! wrote:

These are all great responses

Thanks!

P.S. Do you ever have to fight Baba yaga?

No but you can interact with her in the reign of winter AP.

Thanks!


Myrryr wrote:
I'm sure some will mention Kazavon, but honestly he annoys me. He really should've been a red because he sure as hell didn't do anything like any other blue dragon.

To be fair to Kazavon, I imagine that most other Blue Dragons aren't considered unholy paragons of Zon-Kuthon worship as well. That might be why he acts differently.

RPG Superstar 2012 Top 16

Keep in mind that dragons are not usually into magic item creation, they are into accumulating Hoards. It's a key part of their nature. So they don't set up trading empires, bargain back and forth to magnify their gold.

Their hoards are a symbol of their power and might, not something acquired from wheeling and dealing.

Having a dragon treat its hoard like a resource pool is about the same as bargaining out your National Flag to company x for a month or two. "If you would all rise and salute the General Motors Flag of Canada!"

That's what you're asking a dragon to do when you want to spend its hoard on gear. They've got massive, massive egos, and would never deign to sully their hoards with such paltry stuff.

Unlike, say, most of the College Football Bowl games. :P Let's hear it for the Tostitos Sugar Bowl!

==Aelryinth


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Aelryinth wrote:

Keep in mind that dragons are not usually into magic item creation, they are into accumulating Hoards. It's a key part of their nature. So they don't set up trading empires, bargain back and forth to magnify their gold.

Their hoards are a symbol of their power and might, not something acquired from wheeling and dealing.

Having a dragon treat its hoard like a resource pool is about the same as bargaining out your National Flag to company x for a month or two. "If you would all rise and salute the General Motors Flag of Canada!"

That's what you're asking a dragon to do when you want to spend its hoard on gear. They've got massive, massive egos, and would never deign to sully their hoards with such paltry stuff.

Unlike, say, most of the College Football Bowl games. :P Let's hear it for the Tostitos Sugar Bowl!

==Aelryinth

Not true actually. Bronze for example share out their hoard frequently as their hoard are libraries, so long as you trade equal value knowledge. Gold's often give out rewards from their hoard to good champions, as do silvers. Copper's are noted to use their hoard resources in freeing slaves and helping them get set up to defend themselves. Brass dragons often becomes merchants in their quests for never ending stories and social activity.

On the chromatic side, yes Blacks and Whites generally just sit on their hoards. Blues use their hoard the same they use everything else... another resource to grow their social shadow empire and they also consider children as part of it. Hence why there are so many blue half-dragons. Greens often use their hoard resources in their studies, as shown by the noted astronomers and Zedoran. And then there's Reds... Reds are noted to use their hoard for their own survival and are very canny about doing so. If they need wondrous items and scrolls to defeat an enemy they WILL do it. Success and survival at any cost. Reds are only noted to fight to the death when cornered in their hoard itself for example and even then they still have contingency plans set up for teleports and item recalls.

That said, yes any dragon would be loathe to diminish their hoard without a gain. Survival, power, greater wealth in trade for chromatics are all great reasons to dip into the hoard. Championing a good cause, gaining information, protecting something, these are causes metallics will happily spend from their hoard from.

Destroying an incredibly dangerous, powerful and hard to kill enemy? Yes, yes every dragon would delve into their hoard for that. They are far more prideful for themselves than they are for their hoard. Will they hate it? Yes. Will they hate death more? Oh yeah.

I will admit that Reds would never use their slave part of their hoard though, that's far too precious for them, though the other chromatics will.


Most dragon would not willing give their hoard away.

Silver Crusade

My home brew group just got our arses handed to us by a level 3 half orc cleric, level 1 half orc cleric, and a level 1 half orc cleric. We were 2nd level.

Round 1 murderous command on the fighter, I get attacked and drop on round 1. Round 2, fighter is dropped, I get healed, critted and killed. Our cleric died next,then alchemist dies.

Ferocity is pretty nasty.


Wizard 20 Mythic 10


Tar-Baphon, the Whispering Tyrant. Level 20 Necromancer Mythic Lich with 10 Archmage tiers. Comes equipped with piles of metamagic rods, scrolls, and wands, and has several personal artifacts. His effective CR is something like 32 and at full power he comes with an army of undead in his thrall.

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