First time making a gesalt character, looking to make a nature melee spell caster.


Homebrew and House Rules


So I have few musts,
*wild shape
*9th lvl casting
*fights with natural weapons in and out of wild shape.

So far I'm thinking

Hateful rager/druid

Feral hunter/sacred witch doctor

Ranger/druid.


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Druid / Monk


You might try Empyreal sorcerer/druid. They both cast by wisdom, and you'd even get some channel energy thrown in. You'd also get two instances of 9th level casting.


Bloodrager/Druid - Several bloodlines that grant you natural attacks.

If you are allowed Dreamscarred Press stuff:

Feral Warior Path Psychic Warrior/ Druid

Raging Beast Barbarian archetype/ Druid

Feralheart Soulknife Archetype/ Druid


Agreed with Firstbourne. Druid / Monk is one of those few really viable multiclasses, I would suspect it would be a strong gestalt as well.


Shaman/Brawler


Lastoutkast wrote:


*fights with natural weapons in and out of wild shape.

Abyssal or Draconic bloodline Bloodrager for claw attacks, Tiefling or Orc for additional racial bite attack.

Otherwise, I'm curious if you've found an effective way to do this that isn't a feat sink where the feats could be better spent to make you a more vicious animal in wild shape.

I was trying to do the same thing on paper and ended up stymied.

That said, if you did go a non-Bloodrager route the Savage Warrior archetype might shore up feats lost to things like Aspect of the Beast and/or Improved Natural Weapon.

Not sure if as viable as Druid/Monk.


To try and be clearer, I meant that INA seems necessary to make Aspect of the Beast functional without making your claws particularly deadly compared to Bloodrager's claws which already start out one damage die larger.

My reasoning could be seriously flawed somewhere in here, especially since INA also applies to Wild Shape so if you choose to focus on multiple natural attacks instead of a Vital Strike build buffing claws could be worth it?

But, generally, since if you go Wild Shape you'll be spending most of your day in Wild Shape I'm also not sure fighting with natural weapons outside of Wild Shape is worth the investment.


So after a lot of research I think I'm setting on barbarian(mad dog/true savage) and Hunter(feral Hunter)

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