defending weapon + weapon enchantment bonus


Rules Questions


A defending weapon allows the wielder to transfer some or all of the weapon's enhancement bonus to his AC as a bonus that stacks with all others. As a free action, the wielder chooses how to allocate the weapon's enhancement bonus at the start of his turn before using the weapon, and the bonus to AC lasts until his next turn. This ability can only be placed on melee weapons.

a +1 weapon with the defending enchantment would have a total enchantment bonus of +2 (price as well)

your max ac bonus you could add while wielding weapon is the +1 from the weapon or the total weapon bonus of +2 ?

i'm sorry if this is a stupid question.....


The maximum AC bonus is +1, because that is the enhancement bonus. The defending property counts as a +1 for price purposes, but it isn't an enhancement bonus.


Enhancement bonus is the +'s, the other things are special abilities that are often priced the same as enhancements.

In your example, only a +1. And you have to actively use the weapon to benefit from it.


ty i got it but,...

if this was put on an amulet of mighty fists? the enchantment would be considered +1, but you would not be getting a +1 to attacks/damage with your non-magical unarmed strikes?


An amulet of mighty fists does not need to have a +1 enhancement bonus to grant a melee weapon special ability.


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Bran Towerfall wrote:
An amulet of mighty fists does not need to have a +1 enhancement bonus to grant a melee weapon special ability.

True, but without an enhancement bonus the defending property would only be able to increase your AC by +0.


Gisher wrote:
Bran Towerfall wrote:
An amulet of mighty fists does not need to have a +1 enhancement bonus to grant a melee weapon special ability.
True, but without an enhancement bonus the defending property would only be able to increase your AC by +0.

good call there!!!

ty for your help


now im confused....lol


What part is confusing? It might help if you tell us what you are trying to accomplish.


Gisher wrote:
What part is confusing? It might help if you tell us what you are trying to accomplish.

no, lol i'm good

didn't see both our comments linked together

ty all


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You are welcome. Since you are looking at weapon enhancements and special abilities, I will point out that I have posted a list of ways to temporarily add them to manufactured weapons.


Gisher wrote:
You are welcome. Since you are looking at weapon enhancements and special abilities, I will point out that I have posted a list of ways to temporarily add them to manufactured weapons.

ty

good read....

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