Looking for Gamemaster for Test of the Starstone


Recruitment


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I am hoping some creative GM out there will create and run an adventure to take an unusual character of mine through the Test of the Starstone.

I am looking for something challanging where success is not assured. I am also one for making creative solutions to problems so I want a GM that won't shoot down any possible idea they didn't plan for (doesn't mean I'm unreasonable, but for example in one game I was a cleric and tried to kill a lich by channeling every scrap of power I had into a raw positive energy attack with no thought for surviving it. Not something expressly allowed by RAW, but it did make sense and was an epic moment.)

There are three possible characters that I have to use for this depending on how comfortable the prospective gm is with them.

The first is a masterless familiar looking to finish her dead master's quest.

The second is an awakened tiger seeking to prove his ability, not realizing the scope of the task nor what the starstone does.

The last is a weretiger hoping that the power she gains will be enough to finally go home.

I'm expecting a level 20 adventure, but I'll leave the details open to discussion. I'm not very familiar with anything beyond core, and have no experience with mythic or unchained or splatbooks. I have used archtypes and other base classes found on d20pfsrd, but that is about it beyond the core stuff. I am familiar with much of the 3.5 Unearthed Arcana if you'd like to try something from that (spellpoints perhaps?)

Whether solo or with a group doesn't matter too much as long as losing players doesn't stop the game. As long as both the GM and I are active I'd like the game to keep going (though having patience is fine with me.)

I can post about once a day. Usually more often on the weekends.


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Hmm, a single level 20 adventure, I think I might be interested seeing as how I've given this some thought before. Let me study up on what IS known seeing as how it's been awhile, and I might take a crack at it. In the meantime check out the game I am currently GMing and see if you think I'd be a good match.

Fair warning, I have never ran a level 20 adventure and the game linked is the only one I've PBPed.

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I am also very intrigued by this. I would be interested in playing in it if Korak is willing to run it, and if you'd be willing to have it be a party instead of just a single character. Either way, color me interested in reading the thread once you make it happen.


I'm actually interested in this as well. Would we be using mythic rules?


I am still studying and thinking. I am seriously considering mythic rules, but have not decided.


I forgot about mythic. I'll have to look it up as I haven't used them before. Actually, there seems to be a lot of rules variants recently that I know nothing about.


One interesting thing you could do for a campaign like that is provide mythic ranks deeper and deeper into the citadel, as a way to "level up" without actually gaining anything.


That's one way to handle it thunderbeard, but the sticking point is, I don't think I can figure out enough mythic challenges for a party, especially since I think the mythic is based on individual actions.


Well, the time will be here soon to run the Test of the Starstone. There are some caveats, but if you are interested, here is the recruitment,

http://paizo.com/threads/rzs2uz2l?Looking-to-form-a-group-for-preplaytest-a nd#1

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