Avenger Talents Armor Silence + Skin: Not up to snuff.


Ultimate Intrigue Playtest General Discussion


Armor Silence: Ignore ACP for Stealth checks.
Armor Skin: Ignore ACP for Acrobatics and Escape Artist.

So, the main thing about Viligante Talents is that they are relatively powerful class abilities, hence the developers leaning toward not making a feat to select more, like most classes can with their selectables. With that in mind, these talents are Weak.
Yes, heavy armor Should have drawbacks, even for characters who specialize into the equipment, but spending Two talents on getting normalized skill checks for 3 skills? No thank you.

Suggestions for improvement: Lump them together, either from the start, or have Armor Silence at entry that scales into Armor Skin at level 4/6. I would even go so far as to suggest ignoring ACP entirely (rather than just for jumping and sneaking) since this bonus isn't available in mundane and social identities.


But are they really much more powerful than:

Buffed up Mutagen

pretty much every witch's hex

The ability to add CHA to AC (Lore/Lunar Oracle)

Wildshape (The Many Forms ability from the Dark Tapestry Oracle)

Pounce (Greater Beast Totem)

pretty much untouchable WIll save (Witch hunter rage power)

I mean, they are not really all that more powerful than what the Oracle and Witch gets...


I agree with you there, I haven't seen anything that's more or less powerful than other selectables in other classes, besides some of the warlock abilities (which is understable considering they give up half of their talents just to keep up with normal spellcasting progression)

Point still stands, two talents to ignore ACP on 3 skills? Weak weak.


That is very true.


Swift Justice!
The 2nd round playtest solved my complaint! Huzzah!

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