87 Reasons to Ask New People to Join Your Game


Gamer Life General Discussion

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66. New puns.


67. Old puns told by new people.


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New Puns told by old people


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68. Networking
69. Figuring out what new TV shows are worth watching
70. To have someone to blame for bad tactics in combat
71. They help you confirm you're not the crazy one
72. So maybe you're not the ONLY one at the table that's sick of Viking Metal as the background score
73. More hands to make miniature terrain with
74. Validation
75. Another voice to add to the malign beauty that is your game


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76. Conservation - reuse and recycle those old encounter and campaign notes with no one the wiser! :)


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77. No way in hell I'm paying for drinks again.

78. I've already made a contract with the current players' souls.

79. Killed my previous players when hard-core LARPing.

80. Banned from other game for letting too many rocks fall too frequently.


Mark Hoover wrote:
71. They help you confirm you're not the crazy one

81. They help you confirm you are the crazy one.


SilvercatMoonpaw wrote:
Mark Hoover wrote:
71. They help you confirm you're not the crazy one
81. They help you confirm you are the crazy one.

82: They help confirm that you are the only sane one in a insane world.


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83. Because if you find five more people, then maybe one of them will have an 87th reason!


84. I think it's time I get some outside consultation with this whole "Roadrunner Problem" I've been having.


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85. Homeless people - so you won't have the worst hygiene at the table!


86. You are moving a bit away, and to make the hour and a half drive to games you need someone to carpool (and share gas costs!) with.


We're stuck on 86! Bump!


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87. You've reached an age where your fellow players have started to pass to the Boneyard, and you need to refill ranks.


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88: To replace the people who got booted for the 100+ reasons given in the other thread.


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89. Your wizard left, the ranger is afraid of sharks, the cleric is impossible to get drunk, and the female rogue failed to get laid on an island full of pirates.

RPG Superstar Season 9 Top 16

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90: Maybe these ones will laugh my jokes.


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91: They smell nice.

92: You really need someone who can remember the names of NPCs, and the general plot of the game.


93: It's been so long since I gamed that I'm considering trying Play by Post again. Any longer and I may even try Hasbro's thing with parts chopped out of it. I don't want to go there.


94: There is a group where one player sometimes has to bow out, another had a character turned to stone, so they left the statue behind and had them roll up a new one. They are going to let me join as the pick up player. It's 5th edition, but I bought a player's handbook and they fixed the great wheel. 52.99 is steep, but maybe I can interest them in some Pathfinder someday.


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95. Because new players can surprise you with tactics & suggestions that come right out of left field, yet still work to make encounters that much more enjoyable.


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96. You need to find someone to inherit your hoard of lovingly collected books, minis and dice.


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97. The claw is our master. The claw chooses who will go and who will stay.

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