Request for Nothing Can Stop Me and Expose Weakness


Ultimate Intrigue Playtest General Discussion

Shadow Lodge

Is there any way we could have these abilities offered as standard or reduced options for normal characters who are not Vigilantes? For example Nothing Can Stop Me is a really cool power but feels like something I should be able to attempt with any character from barbarian to desperate wizard, not something that is relegated to just one type of Vigilante. I mean I can totally see a barbarian attempting to charge someone through a closed door and smashing it down as they move as something that they would learn. This same thought process goes for Expose Weakness which is an amazing ability and really offers a lot of utility to the combat maneuver, especially to martial characters.

Maybe we can get something like this.

Nothing Can Stop Me: While the avenger vigilante is moving, he can make one free attack against each unattended object that is in the way of his path, such as a door, table, or other obstacle. If his attack deals
enough damage to destroy the object, he can continue to move without interrupting his action. If he doesn’t deal enough damage, his move ends. This attack doesn’t count against his attacks this round, and is made as part of his move. If his attack inadvertently targets a creature (such as
a mimic), it automatically misses and his move ends.

Normal: a character may only make one attack against a single unattended object that is in the way of his path.

This way it opens the option up for other classes that would also feasibly use it while keeping it interesting for avengers who can smash out the window, kick down the door, slice the statue in half, and blow through the barricade all in one move if they can pull off all the rolls.

As for Expose Weakness is there any chance we will get a weaker version of this added to the normal Dirty Trick rules? Something like...

Normal:You may perform a Dirty Trick maneuver to reduce an opponents hardness or DR by 2. The PC must announce whether they are trying to reduce hardness or DR and what kind of DR before the attempt is made. Attempts against DR or Hardness that the target does not have automatically fail.

Beyond that though very cool!

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