summon spell


Rules Questions


Hi,

with the summon monster spells or allies, if multiple monsters are summoned at the same time, it's last all appear in the same box or the caster can choose independently their appearance slots anywhere spells in the coverage area?

Thank you in advance for your help.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

They appear where the caster designates them to, so long as they appear in range of the spell.

You may want to rule that they cannot appear in an occupied square or a bunch of shenanigans happen (I summon a dinosaur to drop on the opponent's head kind of shenanigans).


BadMJ wrote:

Hi,

with the summon monster spells or allies, if multiple monsters are summoned at the same time, it's last all appear in the same box or the caster can choose independently their appearance slots anywhere spells in the coverage area?

Thank you in advance for your help.

Unless the creatures' size permits them to occupy the same square, they can't appear in the same square. Since the summon spells don't specifically address where multiple creatures appear, the creatures can appear anywhere within the range of the spell.


KestrelZ wrote:

They appear where the caster designates them to, so long as they appear in range of the spell.

You may want to rule that they cannot appear in an occupied square or a bunch of shenanigans happen (I summon a dinosaur to drop on the opponent's head kind of shenanigans).

This actually doesn't work, since the spell says they have to be summoned onto a surface that supports them.

But yeah, you can otherwise place them anywhere in range. Really makes them strategically useful even at low levels. Spending a full round to cast a spell that gets 1 attack seems like a poor choice, but spending a full round to cast a spell that gets 1 attack, and provides an ally flanking, is a bit better bargain. Especially if that ally is a rogue.


So multiple summon can encircle (or flank) a target when they appear.


BadMJ wrote:
So multiple summon can encircle (or flank) a target when they appear.

Yes, on flank. Encircling is harder, depending on positioning. Near a wall it is easier; in an open space, you'd have to get eight of them going at once!

Sczarni

BadMJ wrote:
So multiple summon can encircle (or flank) a target when they appear.

Yes.

Summons are good for boxing in enemies.

EDIT: haha, 48 seconds too slow!


Manwolf wrote:
BadMJ wrote:

Hi,

with the summon monster spells or allies, if multiple monsters are summoned at the same time, it's last all appear in the same box or the caster can choose independently their appearance slots anywhere spells in the coverage area?

Thank you in advance for your help.

Unless the creatures' size permits them to occupy the same square, they can't appear in the same square. Since the summon spells don't specifically address where multiple creatures appear, the creatures can appear anywhere within the range of the spell.

Actually, they could, since the rules only prohibit ending their movement in the same square. So it could be an interesting visual - summon 4 dire lions that appear, one after the other, in the same square, each one leaping into battle a fraction of a second before the next one appears. In game terms, same square, even though only one really exists there at any moment (moment = fraction of the round).


DM_Blake wrote:
Manwolf wrote:
BadMJ wrote:

Hi,

with the summon monster spells or allies, if multiple monsters are summoned at the same time, it's last all appear in the same box or the caster can choose independently their appearance slots anywhere spells in the coverage area?

Thank you in advance for your help.

Unless the creatures' size permits them to occupy the same square, they can't appear in the same square. Since the summon spells don't specifically address where multiple creatures appear, the creatures can appear anywhere within the range of the spell.
Actually, they could, since the rules only prohibit ending their movement in the same square. So it could be an interesting visual - summon 4 dire lions that appear, one after the other, in the same square, each one leaping into battle a fraction of a second before the next one appears. In game terms, same square, even though only one really exists there at any moment (moment = fraction of the round).

This may be true. But how would this be beneficial? At best they'll be taking 5 foot steps, and thus wind up in a different location anyhow before other actions. At worst, they'll have to take move actions, possibly provoking AoO and losing half their turn, before winding up in different spots. Is there a condition where you wouldn't want to just summon multiple creatures to different spots?

EDIT: Actually, wait... since it isn't in the middle of a move, could they attack, then move? In which case it might be beneficial after all under certain conditions...

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