Goldmyr's Rise of the Runelords Recruitment


Recruitment


My real life group is unable to meet any longer and just one pbp isn't enough to scratch my pathfinder itch. So, let's start a classic together. I'll begin this game rather by the book, but things may go off script if the players are creative. Instead of tracking experience, I'll just let you know when you've earned a level up. Of course, the level up may not be when you expect it to be. Now with that said, on to the creation rules

-All Paizo material is allowed. No 3rd party this time around. Sorry guys.
-20 point buy. Max 20, Min 7 after racials.
-2 traits. One must be a campaign trait. In addition to the RotR campaign traits from the APG, you may allow use one of the bonus feats from the original player's guide as a campaign trait.
-Average starting gold
-Max hp at 1st level. Average hp rounded up at every level afterwards.
-Start at 1st level.
-I'm looking for 6 players.

No date yet on when recruitment will close. Probably won't keep it open longer than a week or so. I look forward to seeing the submissions.


Dotting for interest. May apply depending on the free time I have.


Sweet! Out of curiosity, Original or Anniversary edition?


This character was for a RotRL that has stalled


I am interested. I will post a character later today.


Here is my submission, Ixidor Davar, traveling mountebank, showman and illusionist extraordinaire
Will make an alias if selected.

Crunch:
Ixidor Davar-Human (Varisian) Tattooed Sorcerer (Shadow) -1
Stats Str-7 Dex-12 Con-12 Int-14 Wis-12 Cha-19
Init+3 Saves Fort+1 Ref+1 Will+3
BAB +0; CMB -2; CMD 9; AC 11 Touch11 Flat-Footed 10
HP 7 (1d6+1)
Languages: Varisian, Common, Shoanti, Elven
Skilles
Acrobatics: 1 (+1 Dex )
Appraise: 2 (+2 Int)
Bluff: 8 (1 point +4 Cha +3 Class)
Climb: -2 (-2 Str)
Craft: 2 (+2 Int)
Diplomacy: 9 (1 Points +4 Cha +1 Trait +3 Class)
Disable Device: 1 (+1 Dex )
Disguise: +4 (+4 Cha)
Escape Artist: 1 (+1 Dex)
Fly: 1 (+1 Dex )
Handle Animal: 4 (+4 Cha)
Heal: 1 (+1 Wis)
Intimidate: 8 (1 point +4 Cha +3 Class)
Knowledge Arcana: 6 (1 point +2 Int +3 Class)
Knowledge Dungeoneering: 2 (+2 Int)
Knowledge Engineering: 2 (+2 Int)
Knowledge Geography: 2 (+2 Int)
Knowledge History: 2 (+2 Int)
Knowledge Local: 2 (+2 Int)
Knowledge Nature: 2 (+2 Int)
Knowledge Nobility: 2 (+2 Int)
Knowledge Planes: 2 (+2 Int)
Knowledge Religion: 2 (+2 Int)
Linguistics: 2 (+2 Int)
Perception: 1 (+ 1 Wis)
Perform(Magic): 6 (1 point +4 Cha +1 Trait)
Profession: 1 (+1 Wis)
Ride: 1 (+1 Dex)
Sense Motive: 1 (+1 Wis)
Sleight of Hand: 6 (1 Points +2 Dex +3 Familiar)
Spellcraft: 2 (+2 Int +3 Class)
Stealth: 1 (+1 Dex)
Survival: 1 (+1 Wis)
Swim: -2 (-2 Str)
Use Magic Device: 4 (+4 Cha +3 Class)
Feats
Varisian Tattoo (Illusion)
Eschew Materials
Spell Focus (Illusion)
Traits: Trustworthy; Eager Performer
Special Abilities
Racial: Skilled, Bonus Feat
Bloodline Arcana: Whenever I cast a spell with the darkness descriptor or the shadow subschool, I gain a circumstance bonus on Stealth checks equal to the spell's level for 1d4 rounds.
Bloodline Powers
Bloodline Tattoos: I have a Tattoo for Each Bloodline Spell and the Varisian Tattoo applies to all of them, even if they would not normally be affected.
Familiar Tattoo(Squirrel): I gain a Familiar as Arcane Bond. The Familiar can transform into a Tattoo on my Flesh and back as a move action. In tattoo form it continues to grant its special ability, but does not count as a separate creature and gives no other bonuses.
Gear 64gp; 3 Daggers; Entertainer’s outfit

Spells:

0 level, DC 14: Detect Magic; Read Magic; Ghost Sound; Prestidigitation.
1st Level, DC 15, 3/Day: Disguise Self; Silent Image

Tosk:

N Diminutive Magical Beast
Stats Str 2, Dex 19, Con 9, Int 6, Wis 12, Cha 8
Init +4 Saves Fort +1, Ref +6, Will +3
BAB +0; CMB +0; CMD 6 (10 vs. trip) AC 19, touch 18, flat-footed 15 (+4 Dex, +4 size +1 Natural Armor)
HP 3
Senses low-light vision; Perception +1
OFFENSE
Speed 20 ft., climb 20 ft.
Melee bite +4 (1d2–4)
Feats Acrobatics , Familiar Focus
Skills Acrobatics +6, Climb +16
Special Abilities
Alertness (Ex): While Tosk is within arm's reach, I gain the Alertness feat.
Improved Evasion (Ex): When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.
Share Spells: I may cast a spell with a target of “You” on my familiar (as a touch spell) instead of on myself. I may cast spells on my familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).
Empathic Link: I have an empathic link with Tosk to a 1 mile distance. I can communicate empathically with Tosk, but cannot see through his eyes. Because of the link's limited nature, only general emotions can be shared. I have the same connection to an item or place that Tosk does.

Appearance and Personality:
Ixidor is a tall, thin Varisian with a charming smile and a head of short, scruffy brown hair. He usually has a knowing look in his violet eyes, and is quick to offer a humorous quip. His successes around varisia have made him very proud of his powers, and he is quick to brag, and quicker to insult if they are questioned; when dealing with people more powerful than he is, he will usually let the insult pass in the moment, but he will not forget.

Backstory:
Ixidor grew up on the road, traveling with his parents in their caravan through southern Varisia. As he grew older he began to learn the family business of “Magic” and also separating rich foreigners from their wealth; the caravan would arrive in a new town and put on a show for the locals, showing them fantastic feats, telling fortunes, and generally showing the locals a good time; within a day or two, they would have identified the richest people there, and robbed them while they were distracted by the show. When Ixidor’s magical talent manifested it became another tool in this endeavor. One day, their luck ran out; a powerful Chelish noble, set a trap for them, inviting them for a private performance at his estate, and then attacking them with trained soldiers and bound devils; those who fought back were killed, the rest were enslaved. Ixidor escaped using his Illusions; as soon as he escaped the trap he ran, leaving his family to their fate, something he has regretted ever since. Ixidor continued his families tradition, but now there was a bitterness behind it where before there had been simple amusement, he focused his efforts on the rich and powerful, especially those who held power over others. As he traveled back and forth across Varisia, he made a name for himself as a skilled entertainer, as well as a not insignificant number of powerful enemies. Despite, or perhaps because of, some very narrow escapes, his Ixidor’s confidence in himself and his powers grew; he believes that he will always be one step ahead of his foes because he is better then them, an assumption that has so far proven to be correct. Hearing of Sandpoint’s theater, Ixidor decided that he had to preform there so he traveled there to secure a meeting with its owner during the swallowtail festival.

let me know if you have any questions; I imagine that he can be the party face and then use his illusions to distract the enemies during combat.

Sovereign Court

There are already players looking for this AP
here

Look through the list and let them know so that they can adjust accordingly as needed.


I'd be interested in playing through this adventure and I'd like to submit Drus as my character. All of his info is in the profile. Thanks for your consideration.


I am new to Pbp, but would really like to get involved if you are willing to take a chance on a new player.

My attempt at my first character is in the linked profile.


Here's Kent, whom I submit for your consideration. It won't affect my choice either way, but I do have two questions for you when it comes to character creation.

1. I know a number of DMs have custom rules for Style feats, and as an unarmed fighter I will likely be grabbing at least one Style feat tree. I wanted to know if you had any house rules about such things, specifically whether Fuse Styles is a prerequisite for using multiple styles at once, and if so, is it possible to acquire without being a Master of Many Styles?

2. Are you using any of the new variant rules from Pathfinder Unchained?

I have no idea what recruitment thread you're still using, so I posted in on both, just to be safe.


Goldmyr, what kind of posting rate are you looking for?


Posting this character, Crunch is done, fluff will be done soon.

Shadow Lodge

Dotting for interest, also I see two posts, is this a double post or are you opening two games?


Oh crap! Two posts. I tried to set this up once, but got the goblins tearing apart the computer, the site is down screen. So I assumed that it didn't go through the first time. Everyone flag this one as a double post and post in the other thread please.

Community Manager

Double thread, go here instead.

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