Innate Item Bonuses [Unchained]


Rules Questions


Hey,

So my group is attempting to figure out a specific piece on this.

For the Arms and Armor we're trying to figure out how this works.

So if you have a Keen Longsword how does this count for the total item's enchantment?

So It gets Keen as well as the +1 Enhacement bonus to Attack/Damage

Buuut, does this make it count as +2 against the +10 total bonus or just +1?

Also If its only +1 does it still cap at +5 bonus to Attack/Damage as current or what?

Designer

ranmyaku262 wrote:

Hey,

So my group is attempting to figure out a specific piece on this.

For the Arms and Armor we're trying to figure out how this works.

So if you have a Keen Longsword how does this count for the total item's enchantment?

So It gets Keen as well as the +1 Enhacement bonus to Attack/Damage

Buuut, does this make it count as +2 against the +10 total bonus or just +1?

Also If its only +1 does it still cap at +5 bonus to Attack/Damage as current or what?

You buy keen for 8,000 gp and it comes with a +1 also. You can buy up to a 5 equivalent power, like vorpal or keen holy axiomatic, which would cost 200,000 and come with a +5 also.


Mark Seifter wrote:
ranmyaku262 wrote:

Hey,

So my group is attempting to figure out a specific piece on this.

For the Arms and Armor we're trying to figure out how this works.

So if you have a Keen Longsword how does this count for the total item's enchantment?

So It gets Keen as well as the +1 Enhacement bonus to Attack/Damage

Buuut, does this make it count as +2 against the +10 total bonus or just +1?

Also If its only +1 does it still cap at +5 bonus to Attack/Damage as current or what?

You buy keen for 8,000 gp and it comes with a +1 also. You can buy up to a 5 equivalent power, like vorpal or keen holy axiomatic, which would cost 200,000 and come with a +5 also.

Ok, so it basically works like it does today, just effectively longer jumps in progression.

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