What a New PFS Player Should Know


Pathfinder Society

251 to 265 of 265 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Grand Lodge 5/5

It's Unwelcome Halo and it works just fine for Good characters, they just have to hit the Neutral character beside them in the face with it. (All my characters have Oils though since I just drop 2pp on them, but I may have to rectify that in the future)

At later levels I often carry around 50 gold worth of ruby dust and a dull gray Ioun stone, hoping to find a caster who can heighten continual flame for me.

RPG Superstar 2012 Top 16

Its basically the old faerie fire spell. And as its a warpriest spell of Saranrae, and on the paladin list, it's quite usable by Good people.

==Aelryinth

Grand Lodge 5/5

Aelryinth wrote:

Its basically the old faerie fire spell. And as its a warpriest spell of Saranrae, and on the paladin list, it's quite usable by Good people.

==Aelryinth

I believe Lily was referring to the part about it not being able to target a good character/creature

Dark Archive

Yeah, tyop, Unwelcome Halo (I keep getting it mixed up with Unnatural Lust). Good characters are more than welcome to use it offensively - the original intention actually seems to be to highlight some sneaky evil being and keep them from being able to hide. It just has the useful side effect that it provides a Daylight-style effect on a level 1 spell, and your party members can intentionally fail the save on your "offensive" use to get some light going. The potion is useful for non-good characters since you can hit yourself with it quite easily.

RPG Superstar 2012 Top 16

Does it actually qualify to be made into a potion?

Or even an oil?

Target non-evil and range medium makes this a ranged attack spell. I'm pretty sure you can't put this into a potion any more then you can a fireball or magic missile spell.

==Aelryinth

Dark Archive

SRD wrote:
A potion is a magic liquid that produces its effect when imbibed. Potions vary incredibly in appearance. Magic oils are similar to potions, except that oils are applied externally rather than imbibed. A potion or oil can be used only once. It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1 minute and targets one or more creatures or objects.

Fireball doesn't work because it targets an area, and potions have to target one or more creatures/objects (and in the same way, you couldn't do it for anything that requires a touch attack to deliver, since touch attack is different from directly targeting a creature or object). You actually may be able to make a potion of Magic Missile, I just don't imagine that would be very useful outside of possibly a cruel prank :)

Otherwise, mechanically it's little different than Enlarge Person - a ranged spell that has a saving throw, just most people elect not to try to save.

Shadow Lodge *

2 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Akari Sayuri "Tiger Lily" wrote:
SRD wrote:
A potion is a magic liquid that produces its effect when imbibed. Potions vary incredibly in appearance. Magic oils are similar to potions, except that oils are applied externally rather than imbibed. A potion or oil can be used only once. It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1 minute and targets one or more creatures or objects.

Fireball doesn't work because it targets an area, and potions have to target one or more creatures/objects (and in the same way, you couldn't do it for anything that requires a touch attack to deliver, since touch attack is different from directly targeting a creature or object). You actually may be able to make a potion of Magic Missile, I just don't imagine that would be very useful outside of possibly a cruel prank :)

Otherwise, mechanically it's little different than Enlarge Person - a ranged spell that has a saving throw, just most people elect not to try to save.

You can have a potion of something with a target of "Creature Touched". Like, say, Cure Light Wounds.

Silver Crusade 1/5 Contributor

4 people marked this as a favorite.
Akari Sayuri "Tiger Lily" wrote:
Yeah, tyop, Unwelcome Halo (I keep getting it mixed up with Unnatural Lust).

It is vitally important that you tell us when, with whom, and under what circumstances, this has occurred.

Or just PM me the details - I won't tell. ^_^

Silver Crusade 3/5

melferburque wrote:
Kalindlara wrote:
Akari Sayuri "Tiger Lily" wrote:
If you are Neutral on the Good/Evil axis, a neat trick to save some cash: Potion of Unnatural Halo. Works similarly to an Oil of Daylight, but you can buy 15 of them for the price of one oil since it's a level 1 spell instead of 3. Doesn't work for Good characters, unfortunately.
Can you link the spell? I'm not familiar with it. ^_^

Unwelcome Halo for Inner Sea Magic

I don't think a level 1 spell would cancel out a high level darkness spell? the wording is vague. seems cheatsy tho.

It does though.

Here is the wording for daylight

Daylight wrote:
Daylight brought into an area of magical darkness (or vice versa) is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect.

Here is the wording for unwelcome halo

Unwelcome Halo wrote:
If unwelcome halo is brought into an area of magical darkness (or vice versa), the effects of both spells are temporarily negated, so that the otherwise prevailing light conditions exist within the overlapping fields of effect.

Notice how similar those two sentences are?

Here is a quote from the blog post on light and darkness

Paizo Blog wrote:

OK, so what about daylight? We've been putting that one off until now because it simply doesn't work like other light and darkness spells. As it says "Daylight brought into an area of magical darkness (or vice versa) is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect." Daylight comes in, if necessary right after those last two bullet points in section 5:

If no other light spell is sufficient to overcome the darkness spells in the overlapping area, and if there is a daylight spell active in the overlapping area, the daylight spell's special negation clause kicks in (regardless of the spell level of daylight and the darkness spell; it just works, always). This means that you negate all the magical light changes in the area and bring it back to prevailing conditions. As a side effect of negating the magical darkness, those nonmagical light sources activate again (while they are not ambient, they were still part of prevailing conditions). Other magical light sources still are not active in the area; they had their chance to attempt to negate the darkness spells and didn't, so they were not part of the prevailing light conditions, instead subsumed by daylight's more powerful special negation clause.

I recommend reading the entire blog post.

Edit: melferburque must have deleted his post while I was posting. I will leave this up as it contains useful information still.

Dark Archive

2 people marked this as a favorite.
Kalindlara wrote:
Akari Sayuri "Tiger Lily" wrote:
Yeah, tyop, Unwelcome Halo (I keep getting it mixed up with Unnatural Lust).

It is vitally important that you tell us when, with whom, and under what circumstances, this has occurred.

Or just PM me the details - I won't tell. ^_^

Oh, I'm sure you know how the Paracountess' parties tend to go well enough to extrapolate. It was a bit of a change of pace after the initial confusion of Shapeshift Starday, though!

Sovereign Court 4/5 5/55/5 **

2 people marked this as a favorite.
Pathfinder Maps, Rulebook, Starfinder Maps, Starfinder Roleplaying Game Subscriber
Akari Sayuri "Tiger Lily" wrote:
Kalindlara wrote:
Akari Sayuri "Tiger Lily" wrote:
Yeah, tyop, Unwelcome Halo (I keep getting it mixed up with Unnatural Lust).

It is vitally important that you tell us when, with whom, and under what circumstances, this has occurred.

Or just PM me the details - I won't tell. ^_^

Oh, I'm sure you know how the Paracountess' parties tend to go well enough to extrapolate. It was a bit of a change of pace after the initial confusion of Shapeshift Starday, though!

But was it cast on a succubus?

Grand Lodge 4/5

1 person marked this as a favorite.
Tim Statler wrote:
Akari Sayuri "Tiger Lily" wrote:
Kalindlara wrote:
Akari Sayuri "Tiger Lily" wrote:
Yeah, tyop, Unwelcome Halo (I keep getting it mixed up with Unnatural Lust).

It is vitally important that you tell us when, with whom, and under what circumstances, this has occurred.

Or just PM me the details - I won't tell. ^_^

Oh, I'm sure you know how the Paracountess' parties tend to go well enough to extrapolate. It was a bit of a change of pace after the initial confusion of Shapeshift Starday, though!
But was it cast on a succubus?

I thought that it was supposed to be cast on the naked Druidess...

And that would resolve all the controversy about willing to not. ;)

Silver Crusade 2/5

Tim Statler wrote:
Akari Sayuri "Tiger Lily" wrote:
Kalindlara wrote:
Akari Sayuri "Tiger Lily" wrote:
Yeah, tyop, Unwelcome Halo (I keep getting it mixed up with Unnatural Lust).

It is vitally important that you tell us when, with whom, and under what circumstances, this has occurred.

Or just PM me the details - I won't tell. ^_^

Oh, I'm sure you know how the Paracountess' parties tend to go well enough to extrapolate. It was a bit of a change of pace after the initial confusion of Shapeshift Starday, though!
But was it cast on a succubus?

Unfortunately, unwelcome halo targets a will save, and not reflex, so putting the succubus in a grapple doesn't help the spell succeed. Unnatural lust is a completely different story...

5/5 5/55/55/5

I can't decide if a succubus should just be flat out immune to unnatural lust or not even get a save...

4/5 5/55/55/5 *** Venture-Lieutenant, Minnesota—Minneapolis

BigNorseWolf wrote:
I can't decide if a succubus should just be flat out immune to unnatural lust or not even get a save...

...or most likely not even realize it isn't natural.

251 to 265 of 265 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Organized Play / Pathfinder Society / What a New PFS Player Should Know All Messageboards

Want to post a reply? Sign in.
Recent threads in Pathfinder Society