Amplified Rage + Skald's Vigor + rage


Rules Questions


so say I have a skald with 1 level of barbarian with the feat amplified rage
A. If I stand next to another raging ally with Amplified Rage do I get Fast Healing 6?
B. If I have Skald's vigor and rage class feature do get fast healing 4?
C. if I have both rage and Amplified Rage do I get fast healing 8?
Thank you for any help
Thunder_TBT

Liberty's Edge

Skald's Vigor wrote:
While maintaining a raging song, you gain fast healing equal to the Strength bonus your song provides, starting in the round after you begin the song. If you stop maintaining your song, the fast healing ends, even if the effects of your song persist.

Two key points:

1) It says the bonus your song provides. This means that bonuses provided by other sources are irrelevant. You only get the fast healing 2 (or 4/6 at 8th/16th levels respectively).

2) It does not say the bonus your song is currently granting, or that someone is receiving, but the bonus it provides. This means that having a special that gives you a higher bonus doesn't increase the fast healing because it doesn't increase the bonus the song provides, it instead increases the bonus you receive (which is why an ally without the feat gains no increase in bonus)

Now if there were a feat that said "The strength bonus your raging song provides increases by +2", then yes that would boost the effectiveness of Skald's Vigor.

Fun fact: Greater Skald's Vigor provides the fast healing to allies even if they do not accept the rage. This is because Skald's Vigor is not an effect of the song, it's an effect of you maintaining a song, so turning down "the effects of the song" doesn't affect it.

DISCLAIMER: This is just a strict reading of the way it's written and may not be how it's intended.


Oh and how dose the feat fast healer pay into this?
Thunder_TBT

Liberty's Edge

It doesn't. The feat does not provide magical healing, it provides fast healing. Fast Healing is an (Ex) property, Ex is non-magical, therefor fast healing is not magical healing and the feat Fast Healer does nothing.

I know, it's weird as heck, but that's the way it works out. And honestly, it's probably intentionally that way to avoid healing shenanigans.

Silver Crusade

Save for things like... Inquisitor Fast healing.. which is SU and thus magical. Otherwise Stabbity is correct.


StabbittyDoom wrote:

It doesn't. The feat does not provide magical healing, it provides fast healing. Fast Healing is an (Ex) property, Ex is non-magical, therefor fast healing is not magical healing and the feat Fast Healer does nothing.

I know, it's weird as heck, but that's the way it works out. And honestly, it's probably intentionally that way to avoid healing shenanigans.

The PRD.

Quote:


Healing
After taking damage, you can recover hit points through natural healing or through magical healing. In any case, you can't regain hit points past your full normal hit point total.

Natural Healing: With a full night's rest (8 hours of sleep or more), you recover 1 hit point per character level. Any significant interruption during your rest prevents you from healing that night.

If it is using that meaning of Natural Healing then fast healing would count as sleeping

Liberty's Edge

The feat Fast Healer does not say "natural healing", it says "by resting". This is very different and can only be referring to the healing you get from 8 hours of rest. Since Fast Healing has nothing to do with resting and isn't magical, it fails to qualify for Fast Healer's bonus.

The only place natural healing comes up is in the flavor text that comes before the feat's pre-requisites. But that text has zero mechanical meaning! It's just fluff. Only the parts after "Benefits" mean anything, gameplay wise.


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StabbittyDoom wrote:
Skald's Vigor wrote:
While maintaining a raging song, you gain fast healing equal to the Strength bonus your song provides, starting in the round after you begin the song. If you stop maintaining your song, the fast healing ends, even if the effects of your song persist.

Two key points:

1) It says the bonus your song provides. This means that bonuses provided by other sources are irrelevant. You only get the fast healing 2 (or 4/6 at 8th/16th levels respectively).

2) It does not say the bonus your song is currently granting, or that someone is receiving, but the bonus it provides. This means that having a special that gives you a higher bonus doesn't increase the fast healing because it doesn't increase the bonus the song provides, it instead increases the bonus you receive (which is why an ally without the feat gains no increase in bonus)

if you read amplified rage it states:

Whenever you are raging and adjacent to a raging ally who also has this feat or flanking the same opponent as a raging ally with this feat, your morale bonuses to Strength and Constitution increase by +4. This feat does not stack with itself (you only gain this bonus from one qualifying ally, regardless of how many are adjacent to you).

it is increasing the morale bonus you gain, in this case the one you gain from the raging song. so yes, your fast healing could go up by an additional 4 with a raging friend nearby, so long as they have the feat as well.

Grand Lodge

This is, unfortunately, an "ask your GM" sort of situation, but I agree with killerzombi that Amplified Rage *increases* the bonus, and thus increases the Fast Healing.

I'm also fairly confident that Fast Healer doesn't add to your fast healing, but that's also GMs call rather than explicit.

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