Is Pummeling Style one attack or multiple attacks?


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claudekennilol wrote:

I'm asking because there's a new feat in Heroes of the Wild. It's essentially a Style Feat that equates to Wheeling Charge for melee characters (without a mount, obviously)--i.e. it lets you charge through allies and around corners. It has the caveat of only working with a single melee attack and specifically calls out not working with Pounce. Unfortunately it doesn't say anything about not working with Pummeling Style/Charge. I'm at work now and don't have the specific wording of the feat with me (and as far as I can tell the community sites don't have it up yet, either).

So it's pretty clear, to me, that Pummeling Style is one attack. I didn't ask this question in the first post because the entirety of the combination hinges one whether or not Pummeling Style is actually one attack. Unless someone beats me to it, I'll post the actual text of the feat later tonight.

I am assuming your wanting to use it with pummeling charge. I would check with your GM on it for the time being as an FAQ could be a bit.


claudekennilol wrote:

I'm asking because there's a new feat in Heroes of the Wild. It's essentially a Style Feat that equates to Wheeling Charge for melee characters (without a mount, obviously)--i.e. it lets you charge through allies and around corners. It has the caveat of only working with a single melee attack and specifically calls out not working with Pounce. Unfortunately it doesn't say anything about not working with Pummeling Style/Charge. I'm at work now and don't have the specific wording of the feat with me (and as far as I can tell the community sites don't have it up yet, either).

So it's pretty clear, to me, that Pummeling Style is one attack. I didn't ask this question in the first post because the entirety of the combination hinges one whether or not Pummeling Style is actually one attack. Unless someone beats me to it, I'll post the actual text of the feat later tonight.

Pummeling Style counts as one single Attack, but it's a special type that normally uses a Full-Round Action. That much basically everyone can agree upon because it states it outright in the rules text - Pummeling Style is a single Attack, and a Full-Round Action.

Pounce specifically lets you make a Full Attack Action at the end of a Charge, but Pounce DOESN'T let you use a special Full Round Action like Pummeling Style.

Pummeling Charge, however, specifically lets you make a Full Round Action that is specifically a Charge ending in a Pummeling Style attack.

If the Feat from the Player's Companion in question doesn't care how or what allows the Charge, just that it counts as a Charge (Which Pummeling Charge DOES), then you should be fine.

If it ONLY allows you to perform a normal Charge, however, due to it's wording, then Pummeling Charge would not work.

Scarab Sages

Also, if it is a Style Feat this only works if you have MoMS levels, as you would need to have both styles active at once.

Grand Lodge

Imbicatus wrote:
Also, if it is a Style Feat this only works if you have MoMS levels, as you would need to have both styles active at once.

I'm aware, thanks.

Here's the feat in question.

Player Companion, Heroes of the Wild wrote:

Charging Stag Style (Combat, Style)

This style originated among shamanic monks who spent their lives in the wild, allowing them to quickly subdue both game and poachers using the element of surprise. Practitioners of Charging Stag Style can charge fluidly around trees, taking enemies by surprise in falling damage.

Prereqs: Dex 13, Dodge, IUS, Mobility

Benefit: When using this style and not mounted, you can charge through difficult terrain and spaces containing allies. You can also make a single turn of up to 90 degrees during your charge. You must see your target at the beginning of your charge, and can make a only a single attack at the end, even if you would normally be able to make multiple attacks (such as with the pounce ability).

Normal: You can't charge through allies' spaces or difficult terrain.


Yup, That is really going to be confusing based on the definition of the attack.

Also, You may be able to get away with using Pummeling Charge and Charging Stag and Combat Style Master.

If you start the charge with Charging Stag and switch styles to Pummeling Charge after you make your turns and pass through your allies, a lot of people would rule that you can gain the benefit of Pummeling Charge. If that is the case for your game, it wouldn't matter how the Pummeling Style attack was ruled.

YMMV.


claudekennilol wrote:

I'm asking because there's a new feat in Heroes of the Wild. It's essentially a Style Feat that equates to Wheeling Charge for melee characters (without a mount, obviously)--i.e. it lets you charge through allies and around corners. It has the caveat of only working with a single melee attack and specifically calls out not working with Pounce. Unfortunately it doesn't say anything about not working with Pummeling Style/Charge. I'm at work now and don't have the specific wording of the feat with me (and as far as I can tell the community sites don't have it up yet, either).

So it's pretty clear, to me, that Pummeling Style is one attack. I didn't ask this question in the first post because the entirety of the combination hinges one whether or not Pummeling Style is actually one attack. Unless someone beats me to it, I'll post the actual text of the feat later tonight.

Without full wording of the ability... I'm going to say no they don't work together. The action types are probably incompatible. Pummeling Strike is a full round action, this precludes you from charging or the like as that requires a full round action as well.

Edit: Charging Stag Style, requires you to charge, which keeps you from using pummeling strike. Non-issue/Incompatible.


Skylancer4 wrote:
claudekennilol wrote:

I'm asking because there's a new feat in Heroes of the Wild. It's essentially a Style Feat that equates to Wheeling Charge for melee characters (without a mount, obviously)--i.e. it lets you charge through allies and around corners. It has the caveat of only working with a single melee attack and specifically calls out not working with Pounce. Unfortunately it doesn't say anything about not working with Pummeling Style/Charge. I'm at work now and don't have the specific wording of the feat with me (and as far as I can tell the community sites don't have it up yet, either).

So it's pretty clear, to me, that Pummeling Style is one attack. I didn't ask this question in the first post because the entirety of the combination hinges one whether or not Pummeling Style is actually one attack. Unless someone beats me to it, I'll post the actual text of the feat later tonight.

Without full wording of the ability... I'm going to say no they don't work together. The action types are probably incompatible. Pummeling Strike is a full round action, this precludes you from charging or the like as that requires a full round action as well.

Edit: Charging Stag Style, requires you to charge, which keeps you from using pummeling strike. Non-issue/Incompatible.

Pummeling Charge EXPLICITLY states that you perform a Pummeling Style attack at the end of a Charge.

So presume Pummeling Charge + Charging Stag.


chbgraphicarts wrote:
Skylancer4 wrote:
claudekennilol wrote:

I'm asking because there's a new feat in Heroes of the Wild. It's essentially a Style Feat that equates to Wheeling Charge for melee characters (without a mount, obviously)--i.e. it lets you charge through allies and around corners. It has the caveat of only working with a single melee attack and specifically calls out not working with Pounce. Unfortunately it doesn't say anything about not working with Pummeling Style/Charge. I'm at work now and don't have the specific wording of the feat with me (and as far as I can tell the community sites don't have it up yet, either).

So it's pretty clear, to me, that Pummeling Style is one attack. I didn't ask this question in the first post because the entirety of the combination hinges one whether or not Pummeling Style is actually one attack. Unless someone beats me to it, I'll post the actual text of the feat later tonight.

Without full wording of the ability... I'm going to say no they don't work together. The action types are probably incompatible. Pummeling Strike is a full round action, this precludes you from charging or the like as that requires a full round action as well.

Edit: Charging Stag Style, requires you to charge, which keeps you from using pummeling strike. Non-issue/Incompatible.

Pummeling Charge EXPLICITLY states that you perform a Pummeling Style attack at the end of a Charge.

So presume Pummeling Charge + Charging Stag.

Both are style feats so you would have to get both active at the same time (easy enough, MoMS). Charging Stag does say it only allows one attack at the end of the charge so I would say the combo isn't valid (as you are still making more than one attack roll to determine the result of the pummeling strike), and would have to choose one or the other.

The incompatibility comes from Charging Stag Style's limit of one attack. Regardless of the meta of Pummeling Style, you are still rolling more than one attack roll (Pummeling Style : ... If any of the attack rolls are critical threats...). Just because you can charge and Pummeling Style with Pummeling Charge as a full round action doesn't change what Charging Stag Style says: "and can only make a single attack at the end, even if you would normally be able to make multiple attacks (such as with the pounce ability)." Even if you could, once you make the choice to use Charging Stag Style, you are locked into one attack roll it would seem.

Scarab Sages

It depends on if pummeling style/charge is one attack or not. If it's one attack, the fact that it allows multiple attack rolls is irrelevant.


Imbicatus wrote:
It depends on if pummeling style/charge is one attack or not. If it's one attack, the fact that it allows multiple attack rolls is irrelevant.

But it isn't, because Charging Stag Style limits you to one attack even if you could make multiple after using it. Pummeling Style lets you make multiple attacks and pool the results.

Grand Lodge

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But you pool the results into one attack, as Charging Stag requires. Thats the problem/confusion.


Pummeling style is still expressly a single attack, so it should work. Pummeling charge just requires a charge, but doesn't modify or limit that charge. Charging Stag modifies the conditions under which you can charge, but again doesn't alter or limit the charge action itself.


The logic of the game forces it to be one attack, or multiple attacks.

If it is one attack, then the OP's combo should work. If it doesn't work because it is multiple attacks, then the previously expressed scenario about a Hungry Ghost Monk gaining multiple Ki points back for critical hits should work.

One way or another, Pummeling Charge is a rather powerful option that probably wasn't the original intent. That said, it cannot be watered down to the least powerful use in all cases. It has to follow some form of logic.

So there are two options. It can count as one single attack in all aspects, and therefore can be stacked with Charging Stag, blocked by Crane Style, and affected once by other mechanics that affect one attack. Or it only counts as one attack for the damage pool to overcome DR and multiple attacks for other game effects such as gaining Ki back, using Enforcer to demoralize more than once per round, or other per hit mechanics.

One way or another, it will work with a mechanic that many people are not going to agree with.


dragonhunterq wrote:
Pummeling style is still expressly a single attack, so it should work. Pummeling charge just requires a charge, but doesn't modify or limit that charge. Charging Stag modifies the conditions under which you can charge, but again doesn't alter or limit the charge action itself.

But Charging Stag does limit what the attack option is at the end of the charge. This can preclude options that are available normally, which is the point being made.

Mechanically Pummeling style is multiple attack rolls, it is right in there with it's write up. You cannot argue that. The write up of Charging Stag states you can only make one attack at the end of the charge when you use it, even if you could normally. The strictest reading would prohibit making multiple attacks after you charge, which would be an option normally due to Pummeling Charge, if the feat didn't specifically call out you couldn't do it. If Pummeling Style didn't refer to the rolls as "attack rolls" it wouldn't be an issue, and in the first portion of the write up it didn't and I was going to say it should work until I got to the crit portion.

A parallel would be attack actions. You can make an attack as a standard action, then decide to make another attack after. Once that is resolved you could move. As soon as you try to move more than 5' however, you are unable. Because the rules say you are limited after taking a full attack action. Just because you started with that standard action doesn't change the fact that your movement is limited after the fact. Doing "things" sometimes prevents options in this game.


Komoda wrote:

The logic of the game forces it to be one attack, or multiple attacks.

If it is one attack, then the OP's combo should work. If it doesn't work because it is multiple attacks, then the previously expressed scenario about a Hungry Ghost Monk gaining multiple Ki points back for critical hits should work.

One way or another, Pummeling Charge is a rather powerful option that probably wasn't the original intent. That said, it cannot be watered down to the least powerful use in all cases. It has to follow some form of logic.

So there are two options. It can count as one single attack in all aspects, and therefore can be stacked with Charging Stag, blocked by Crane Style, and affected once by other mechanics that affect one attack. Or it only counts as one attack for the damage pool to overcome DR and multiple attacks for other game effects such as gaining Ki back, using Enforcer to demoralize more than once per round, or other per hit mechanics.

One way or another, it will work with a mechanic that many people are not going to agree with.

There are more than those two options possible, as they could rule that the multiple attack rolls don't trigger abilities and the like or certain abilities do trigger and others don't etc.

Scarab Sages

Charging Stag doesn't expressly limit you from making multiple attack rolls, it limits you from making multiple attacks. Attack -> Attack roll is not necessarily a one to one relationship.


You make multiple attacks and pool their damage during a Pummeling Strike however. Multiple attacks. Which is what Charging Stag prevents you from doing, no?

Grand Lodge

Skylancer4 wrote:
You make multiple attacks and pool their damage during a Pummeling Strike however. Multiple attacks. Which is what Charging Stag prevents you from doing, no?

Let's see what it actually says before we start making assumptions about it.

prd, ACG, Feats wrote:

Pummeling Style (Combat, Style)

You collect all your power into a single vicious and debilitating punch.

Prerequisites: Improved Unarmed Strike; base attack bonus +6, brawler's flurry class feature, or flurry of blows class feature.
Benefit: As a full-round action, you can pool all your attack potential in one devastating punch. Make a number of rolls equal to the number of attacks you can make with a full attack or a flurry of blows (your choice) with the normal attack bonus for each attack. For each roll that is a hit, you deal the normal amount of damage, adding it to any damage the attack has already dealt from previous rolls (if any). If any of the attack rolls are critical threats, make one confirmation roll for the entire attack at your highest base attack bonus. If it succeeds, the entire attack is a confirmed critical hit.

It looks to me like it's very carefully worded so that it never actually says you're making more than one attack. And to your point, it never specifically mentions "multiple attacks". It talks about multiple attack rolls, but only ever mentions one attack (bolded the singular parts talking about the attack (not the rolls) for emphasis).


Mechanically, every roll is a separate attack. It has to deal with AC, has the possibility to confirm, and has an attack bonus "like" normal when you do a full attack or flurry. Each successful attack adds its damage to the total. A creature defenses would treat the culmination of the attack rolls as a single attack, but it is still the culmination of multiple resolved attacks.

Charging Stag still limits you to one attack when used, even if you can make more. Even if you could make 5 attacks due to pounce, even if you could make 3 attacks due to your Flurry in Pummeling Style, you can make one with Charging Stag. Strictly speaking.


You can't have it both ways. Paizo can since they write the rules, but it would just muddy the logic of the game even more. Until then, we, the players, should stick to one way or the other. It should be seen mechanically as one or many. Not many in cases where it is useful to be one and one in cases where it is useful to be many.

Grand Lodge

Pummeling style specifically states it is one attack. Specific overrules general, so even if 'mechanically' it is multiple attacks, it only counts as one. Simple as that.


They realy need a FAQ for pummeling strike/charge.

Its interaction with Mirror Image and Sneak Attack as well as other corner cases.


Aydin D'Ampfer wrote:
Pummeling style specifically states it is one attack. Specific overrules general, so even if 'mechanically' it is multiple attacks, it only counts as one. Simple as that.

So in your version you can stack it with Stag Charge and Crane Style stops the entire attack? It can only stop a single mirror image per round, there is only one demoralize attempt in a round via enforcer which will last a lot of rounds if successful, right?

And with sneak attack, the sneak attack damage would be added to each attack roll, even if the attacker was only invisible for the first attack roll, since it is only one single attack therefore the invisibility part is only checked once, correct?

Which is fine, I just want to make sure I understand how simple it is.


OH, and True Strike would work on all of the attack rolls, since it is one attack.


Quote:

TRUE STRIKE

School divination; Level sorcerer/wizard 1
Casting Time 1 standard action
Components V, F (small wooden replica of an archery target)
Range personal
Target you
Duration see text
You gain temporary, intuitive insight into the immediate future during your next attack. Your next single attack roll (if it is made before the end of the next round) gains a +20 insight bonus. Additionally, you are not affected by the miss chance that applies to attackers trying to strike a concealed target.

Pummeling Style makes multiple attack rolls.


Komoda wrote:
Aydin D'Ampfer wrote:
Pummeling style specifically states it is one attack. Specific overrules general, so even if 'mechanically' it is multiple attacks, it only counts as one. Simple as that.

So in your version you can stack it with Stag Charge and Crane Style stops the entire attack? It can only stop a single mirror image per round, there is only one demoralize attempt in a round via enforcer which will last a lot of rounds if successful, right?

And with sneak attack, the sneak attack damage would be added to each attack roll, even if the attacker was only invisible for the first attack roll, since it is only one single attack therefore the invisibility part is only checked once, correct?

Which is fine, I just want to make sure I understand how simple it is.

Going by pure RAW, I believe only a scout rogue can sneak attack on a charge (though invisibility probably bends this, however. Interestingly enough though, his 8th level ability would only grant Sneak Attack once, for a single attack, but his 4th level ability would technically grant sneak attack damage bonus for all successful hits during Pummeling Style.

Quote:

Scout’s Charge (Ex)

At 4th level, whenever a scout makes a charge, her attack deals sneak attack damage as if the target were flat-footed. Foes with uncanny dodge are immune to this ability.
This ability replaces uncanny dodge.

Skirmisher (Ex)

At 8th level, whenever a scout moves more than 10 feet in a round and makes an attack action, the attack deals sneak attack damage as if the target was flat-footed. If the scout makes more than one attack this turn, this ability only applies to the first attack. Foes with uncanny dodge are immune to this ability.
This ability replaces improved uncanny dodge.

If the opponent is considered flat-footed for the entirety of the Pummeling Style attack, then...

Though maybe I'm just a crazy power-gamer with an insane interpretation. Ignore me.

Grand Lodge

Kaouse wrote:
Going by pure RAW, I believe only a scout rogue can sneak attack on a charge...

You're misreading the ability. This is specifically saying they can sneak attack because the target is being counted as flat-footed. If the target actually is flat-footed, then everything that can sneak attack does. Likewise greater invis and everything else still grants sneak attack as normal.


And the first sentence of True Strike states it is your next attack. If Pummeling Strike is only one attack, and treated as such for all things, as some people suggest, then True Strike should work. That is where all the confusion lies. They conflict. Something has to give or else Pummeling Strike needs a FAQ for how it reacts with each and every ability in the game.


claudekennilol wrote:
Kaouse wrote:
Going by pure RAW, I believe only a scout rogue can sneak attack on a charge...
You're misreading the ability. This is specifically saying they can sneak attack because the target is being counted as flat-footed. If the target actually is flat-footed, then everything that can sneak attack does. Likewise greater invis and everything else still grants sneak attack as normal.

I was more concerned with making a Pummeling Charge while under a normal invisible spell. It is clear the first attack gets Sneak Attack. What about the rest? Is it a single attack, and therefore all attacks gain Sneak Attack, and the other bonuses of being invisible, or is it just the first attack?

RAW can't resolve all of these questions. Common sense fails via logic traps or what many of us would likely consider to be too powerful, no matter which way it is ruled.

It is going to be an interesting debate.

Liberty's Edge

Komoda wrote:
And the first sentence of True Strike states it is your next attack.

Logically, as there are attacks that do not require attack rolls (magic missile being the archetype), that sentence must be flavor text.


You make the attack rolls and damage rolls as normal. You roll attack and damage rolls as a normal full attack with miss chances, sneak attacks, charge multipliers etc. all just as you would any other full attack. You just assign damage as one lump sum at the end.
When talking about something other than attack rolls and damage rolls if something asks is it a single attack you go 'yes'.

It is a literal RAW approach.

I can't think of many things that blur the line between 'directly affecting attack and damage rolls' and 'telling you what you can do with a single attack while not affecting attack/damage'.


Dragonhunerq, based on your last statement, I am not sure how you would apply that to Crane Wing. Would Crane Wing negate the entire attack?


I would say true strike does not work on pummeling style because it states "single attack roll" and is basically a spell version of that feat. The single is there to point out that there's only 1 attack roll going off, not multiple ones, or else it would have stated ur next attack roll instead.
Yes crane style and mirror image would neglect it. Pummeling style has a lot going for it and there's nothing wrong with it having a counter. Also sneak attack would only go off 1 time, not per damage roll.


If I understand the FAQ it applies against all of that opponents attacks, so is kind of irrelevant. Using the PRD crane wing you would choose one attack roll to gain the +4AC against as it is a feat that directly affects an attack. Against the original Crane wing (if memory serves) it would negate one attack roll.

Exactly as if you were doing a normal full attack.

It's as close to RAW as any other interpretation. Arguably I am putting too much weight on the term 'normal' and extending the intent. On the plus side it's surprisingly simple.


dragonhunterq wrote:

If I understand the FAQ it applies against all of that opponents attacks, so is kind of irrelevant. Using the PRD crane wing you would choose one attack roll to gain the +4AC against as it is a feat that directly affects an attack. Against the original Crane wing (if memory serves) it would negate one attack roll.

Exactly as if you were doing a normal full attack.

It's as close to RAW as any other interpretation. Arguably I am putting too much weight on the term 'normal' and extending the intent. On the plus side it's surprisingly simple.

Crane Wing post-revision is a bad example.

Let's try Opportune Parry & Riposte:

Opportune Parry & Riposte wrote:
At 1st level, when an opponent makes a melee attack against the swashbuckler, she can spend 1 panache point and expend a use of an attack of opportunity to attempt to parry that attack. The swashbuckler makes an attack roll as if she were making an attack of opportunity; for each size category the attacking creature is larger than the swashbuckler, the swashbuckler takes a –2 penalty on this roll. If her result is greater than the attacking creature's result, the creature's attack automatically misses. The swashbuckler must declare the use of this ability after the creature's attack is announced, but before its attack roll is made. Upon performing a successful parry and if she has at least 1 panache point, the swashbuckler can as an immediate action make an attack against the creature whose attack she parried, provided that creature is within her reach.

This is a somewhat wonky interaction.

Personally, I rule it that the highest-scored Attack Roll made as part of a Pummeling Charge is the Attack Roll that needs to be met; even if an OP&R scores high enough to negate all but that one attack, the Pummeling Style attack goes through. It's a bit of a nerf for Pummeling Style, but it's the simplest and easiest way to work it.

That being said, I'd also understand if DMs were to rule that the user of OP&R rolls once, and negates all Attack Rolls below that result but still permitting Attack Rolls HIGHER than that to go through. This is more balanced for both the Style user and the one Parrying, but also stops the game dead as calculations need to be re-done.

And, again, I'd also understand if DMs rule it that the user of OP&R has to make a roll against every Attack Roll made as part of a Pummeling Style attack, and only the ones that aren't Parried carry through. This nerfs the one Parrying, while leaving Pummeling Style pretty much intact. It takes more effort than my preferred way, but is somewhat easier to deal with than the second; it also creates a lot of active rolling which can be fun.


That FAQ only covers part of Crane Wing. I was actually referring to the rest of it:

D20PFSRD wrote:
Once per round, when fighting defensively with at least one hand free, you can designate a single opponent you can see. You receive a +2 dodge bonus to AC against that opponent for one round. If you using the total defense action instead, you can deflect one melee attack that would normally hit you. An attack so deflected deals no damage and has no other effect (instead treat it as a miss). You do not expend an action when using this feat, but you must be aware of the attack and not flat-footed.

The bold part was the part I was talking about. I should have made that clear.

So is the entire Pummeling Style attack/charge blocked, or just one of the attack rolls?


Hmmm! PRD doesn't include that language but I think I've covered that anyway.

Both OP&R (for each panache/AoO spent)and Crane Wing only work against 1 attack roll, exactly the same as if it were a normal full attack.


People need to stop thinking of Pummeling Style as multiple attacks. It isn't.

Instead, think of it like the number of attacks you normally get become the potential damage dice of another attack. What all the attack rolls are for is to determine how hard your one, single hit is.

Grand Lodge

Komoda wrote:

That FAQ only covers part of Crane Wing. I was actually referring to the rest of it:

D20PFSRD wrote:
Once per round, when fighting defensively with at least one hand free, you can designate a single opponent you can see. You receive a +2 dodge bonus to AC against that opponent for one round. If you using the total defense action instead, you can deflect one melee attack that would normally hit you. An attack so deflected deals no damage and has no other effect (instead treat it as a miss). You do not expend an action when using this feat, but you must be aware of the attack and not flat-footed.

The bold part was the part I was talking about. I should have made that clear.

So is the entire Pummeling Style attack/charge blocked, or just one of the attack rolls?

Hmm, the PRD doesn't have that list bit. My pdf does, though. I wonder why it's not online.


OK, now I have no idea how Crane Wing works! It is different in 3 different places. My Ultimate Combat doesn't even mention bonuses to Armor Class.

I have to agree, we can't use it for this debate.


Crane wing and Duelist's Parry would negate a Pummeling attack entirely.

It is one hit. It is a single attack that uses multiple rolls to determine how many dice of damage it deals.


One attack or multiple attacks, it's clearly not intended to work with pounce or pounce like effects. Are you really trying to argue that Pummeling Style isn't at least similar to pounce?


Durngrun Stonebreaker wrote:
One attack or multiple attacks, it's clearly not intended to work with pounce or pounce like effects. Are you really trying to argue that Pummeling Style isn't at least similar to pounce?

It is a single attack, where pounce is multiple attacks. Thats a pretty big difference.

Scarab Sages

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Durngrun Stonebreaker wrote:
One attack or multiple attacks, it's clearly not intended to work with pounce or pounce like effects. Are you really trying to argue that Pummeling Style isn't at least similar to pounce?

Dead Shot deed is multiple attack rolls, and yet one application of deflect arrows will negate all attacks rolled.


graystone wrote:
Mahtobedis wrote:
Unarmed strike static bonuses and damage die are both better than a bows when you are dealing with monks.

Unarmed has better static bonuses than a bow? How about number of attacks? Range?

About the only thing unarmed has as a bonus it it's bigger base monk damage.

Str for to hit and damage > dex to hit str for damage

Unarmed strike damage die for monk > damage die for bow
Number of attacks from flurry of blows + ki point for extra attack > bow full attack with rapid shot, (higher to hit too if the archer uses many shot)

Bows have clustered shots but monks eventually bypass almost all dr anyway.

Monks need to build to be able to get the full attack on round one (dimensional dervish, pummeling style, etc...).

Rather than asking questions which the answer either favored the monk (number of attacks) or which there was a simple solution for (pummeling style) a better rebuttal would have been to point out that classes which fight well with a bow have special damage bonuses which more than make up for the advantages of a monks unarmed strike. Which is why most monks are either dex based tanks or star based TH weapon flurries.


Doomed Hero wrote:
Durngrun Stonebreaker wrote:
One attack or multiple attacks, it's clearly not intended to work with pounce or pounce like effects. Are you really trying to argue that Pummeling Style isn't at least similar to pounce?
It is a single attack, where pounce is multiple attacks. Thats a pretty big difference.

They are both full attacks at the end of a charge.

Scarab Sages

Durngrun Stonebreaker wrote:
Doomed Hero wrote:
Durngrun Stonebreaker wrote:
One attack or multiple attacks, it's clearly not intended to work with pounce or pounce like effects. Are you really trying to argue that Pummeling Style isn't at least similar to pounce?
It is a single attack, where pounce is multiple attacks. Thats a pretty big difference.
They are both full attacks at the end of a charge.

No, they aren't. Pounce is a full attack at the end of a charge. Pummeling Charge is a special full round action at the end of a charge. It's a single attack with multiple attack rolls.


Durngrun Stonebreaker wrote:
Doomed Hero wrote:
Durngrun Stonebreaker wrote:
One attack or multiple attacks, it's clearly not intended to work with pounce or pounce like effects. Are you really trying to argue that Pummeling Style isn't at least similar to pounce?
It is a single attack, where pounce is multiple attacks. Thats a pretty big difference.
They are both full attacks at the end of a charge.

Incorrect. Imbicatus has it right.


That's too fine a hair to split for me.


I have absolutely nothing to contribute toward this thread other than saying that I was truly surprised it took this long for any discussion of the weirdness of Pummeling Style to be this well discussed.

Not saying that I agree with it, but I expect a thorough nerfing of this feat into the ground from the forces of on high at some point.

I predict that this feat will end up being the new Crane Wing.

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