Magus and at-will metamagic'd Cantrip


Rules Questions

Liberty's Edge

I recently decided to play a Magus for a low-level campaign and fairly quickly did he run out of spells. In response, I started utilizing his touch attack cantrips to strike twice with SpellCombat.

Within the rules, how powerful can we make and advance a metamagic'd cantrip for a Magus?

Liberty's Edge

Brand:

Cantrip: 'Brand'
Useful for:
Magus (Hexcrafter Archetype) - they get the cantrip 'Brand' added to their cantrip list.

I've browsed around the forums and found answers that should support the idea of a at-will cantrip casting Magus who constantly uses SpellCombat.
But I've been a lousy role-model by not including all their links and few answers I've found can be supported by a dev or James.

Question:
A. Can you apply metamagic feats to a cantrip (0-level spell)?
B. Can you apply traits to lower the effects of the Metamagic feats on a cantrip (0-level spell)?
C. Can you lower a spell to a lower level than it originally was?
D. Can a magus use SpellCombat with a toppling 'Brand'?

The Answers I've found:
A. Yes
B. Yes
C. No. - see James response about the traits 'Metamagic Master' & 'Magical Lineage'.
D. Yes.

What you need for Brand:

Magic Trait: 'Havoc of the society'
(+1Force damage)
Magic Trait: 'Magical Lineage'
(-1Spell level when applying Metamagic feats)
Regional traits: 'Metamagic Master'
(-1Spell level when applying Metamagic feats)
Metamagic Feat: 'Toppling Spell'
(+1Spell level. Gain a Free Trip chance when dealing force damage)

1level dip into a sorcerer to qualify for 'Havoc of the Society'.

Worth mentioning:
Metamagic Feat: 'Sickening Spell'
(+2Spell level. The enemy is sickened for 0 rounds, since it's applied to a 0-level spell.)
Metamagic Feat: 'Rime Spell'
(+1Spell level. It lasts 0 rounds, since it's applied to a 0-level spell.)
http://www.d20pfsrd.com/feats/metamagic-feats/rime-spell-metamagic


Anyone with a bright idea?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I don't believe havoc of the society gives spells the force descriptor required for toppling metamagic.

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