Whoops! Did I really do that?!?


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Got to share. A few nights ago at a public PFS event. There was a rather amusing situation.

We managed to finesse our way around the first encounter with no combat, just words.

Second encounter is a tense sneering at and threatening each other across the street with a gang of toughs.

One of the players says, "I walk right up to the guy in the middle and poke him in the chest, Are you really sure you want to do this punk?"

We're all thinking that he has a plan, for example, to surprise with high DC color spray or something like that. Gutsy, but still it's a pretty risky move for 3rd level sorcerer.
We're all waiting for him to say 'color spray' or 'sleep', but he doesn't. He just looks at the GM waiting for the punks response.
The GM finally shrugs and says "roll initiative."
The guy just grins and says "All right, I will ... ... ... HOLY CRAP! THIS IS MY SORC NOT MY WARPRIEST!"

We all just busted up laughing. It was hilarious.
We managed to just barely keep him alive (within 2 points of neg con).
The rest of the scenario, every time it was his turn we kept whispering to him "sorc, not warpriest."

Grand Lodge 3/5

I had a moment like that. Tried to catch up to the heavy hitters, and forgot the bbeg had reach. One step into the room, and got knocked out on the first swing. Kinda glad I made my stab check!

Grand Lodge

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I almost wore a chain shirt thinking I was playing my Alchemist rather than my druid.

Grand Lodge 4/5 ** Venture-Agent, Colorado—Denver

For some reason I always forget about my 3 levels of shadowdancer special abilities when playing my rogue. I don't think about them until I'm more than halfway through a scenario. This thread really helped stick it into my head next time I play that PC.

3/5

I once played through a level of Thornkeep with a core druid that wasn't fully leveled. I'd marked the level up at the top of the sheet, bought skill points and class ability increases, then set the sheet aside to do something and forgot about it. Cue me getting my arse handed to me in the final encounter, only to realize I was missing an extra point of attack, about seven hp (that ended up being fairly critical), and other minor things.

I now look over my characters the night before a game to ensure I'm properly marked and geared.

Grand Lodge 4/5 ** Venture-Agent, Colorado—Denver

ElterAgo wrote:

Got to share. A few nights ago at a public PFS event. There was a rather amusing situation.

We managed to finesse our way around the first encounter with no combat, just words.

Second encounter is a tense sneering at and threatening each other across the street with a gang of toughs.

One of the players says, "I walk right up to the guy in the middle and poke him in the chest, Are you really sure you want to do this punk?"

We're all thinking that he has a plan, for example, to surprise with high DC color spray or something like that. Gutsy, but still it's a pretty risky move for 3rd level sorcerer.
We're all waiting for him to say 'color spray' or 'sleep', but he doesn't. He just looks at the GM waiting for the punks response.
The GM finally shrugs and says "roll initiative."
The guy just grins and says "All right, I will ... ... ...
HOLY CRAP! THIS IS MY SORC NOT MY WARPRIEST!"

We all just busted up laughing. It was hilarious.
We managed to just barely keep him alive (within 2 points of neg con).
The rest of the scenario, every time it was his turn we kept whispering to him "sorc, not warpriest."

Cue the Urkel line...

"Did I do that?"

3/5

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Ooh! It's not my story to share, but I doubt he'll be along so I'll share it for him.

A buddy of mine sits at a table with me and the guys and pulls his warpriest out, which he hadn't played in a while. We do our thing and come to a building we need to enter which has a dude as obvious bait for the trap of two rogues in flanking positions in the doorway. We engage from outside, tossing in toppling magic missiles and doing basic pokes at the rogues until my friend's turn comes up. At this point, one rogue is prone from a topple, the other is standing, and the bait is falling back behind a smokestick. "I walk in." The table looks at him with alarm and concern. "It's cool guys, I got this."

Gm rolls a crit threat from the guy on the ground and the other guy connects too. I look at him, eyebrow raised and a smirk on my face. He looks at his sheet and goes "Oh, wow. I thought I had a lot more hp than I do." Damage gets rolled, sneak attack applied, and then the GM notices they have a feat. Precise Strike. Cue 1d6 more damage per hit. Warpriest goes to con dead.

We still give him crap about it from time to time. Character got better thanks to the Risen vanity, was still a super entertaining "Did I seriously walk in and provoke four swings from flanking rogues on a level 3 character?" moment.

Silver Crusade 5/5

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I've played through level 8 with multiple characters, and hadn't realized that I hadn't applied the ability score increase until level nine.

Silver Crusade 3/5

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The time I have felt like this the most was when my now Seeker-paladin was level three. She uses battleaxe as her main weapon. The faction mission was to not harm some guys as it wasn't their fault they were violent. I took this as "do not kill the guys, just knock them out". Battle is going okay, nobody dead yet. I go "I'll hit him one more time, it won't kill him". Then I crit. The guy is very dead. "Oops". This lead to the character eventually making her battleaxe Merciful, so this would never happen again.

3/5

Leathert wrote:
This lead to the character eventually making her battleaxe Merciful, so this would never happen again.

Unless you do enough damage to wrap the nonlethal across their maxHpPool+2*con+currentHpPool. Then you kill them again.

Nonlethal damage in excess of an enemy's max hp + con score is converted to lethal damage.

Silver Crusade 3/5

Ryzoken wrote:
Leathert wrote:
This lead to the character eventually making her battleaxe Merciful, so this would never happen again.

Unless you do enough damage to wrap the nonlethal across their maxHpPool+2*con+currentHpPool. Then you kill them again.

Nonlethal damage in excess of an enemy's max hp + con score is converted to lethal damage.

Meh, huge damage potential has never been her thing. Unless she smites, and then she wouldn't be going for non-lethal anyway.

The "never again" was more about her character growth than actual mechanics anyway.

3/5

Leathert wrote:
Ryzoken wrote:
Leathert wrote:
This lead to the character eventually making her battleaxe Merciful, so this would never happen again.

Unless you do enough damage to wrap the nonlethal across their maxHpPool+2*con+currentHpPool. Then you kill them again.

Nonlethal damage in excess of an enemy's max hp + con score is converted to lethal damage.

Meh, huge damage potential has never been her thing. Unless she smites, and then she wouldn't be going for non-lethal anyway.

The "never again" was more about her character growth than actual mechanics anyway.

Fair enough, just pointing out that the possibility for lethality still exists, particularly with a triple damage crit weapon.

My paladin wields a sap until she can afford a merciful longsword. Carries a longsword for those foes who just have to be put down, but only ever draws it as a final resort.

Scarab Sages

Ryzoken wrote:
Leathert wrote:
This lead to the character eventually making her battleaxe Merciful, so this would never happen again.

Unless you do enough damage to wrap the nonlethal across their maxHpPool+2*con+currentHpPool. Then you kill them again.

Nonlethal damage in excess of an enemy's max hp + con score is converted to lethal damage.

That's not the rule. Any nonlethal damage over max hp is converted to lethal. Con score has nothing to do with it.

Sovereign Court 4/5

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I spent half a combat asleep before remembering I was an elf.

Liberty's Edge 4/5 *

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I have multiple characters for which I have now created "reminder sheets" of key abilities that I often forget. I keep it in front of me so I look at it every round. ;-)

The Exchange 5/5

Tony Lindman wrote:
I have multiple characters for which I have now created "reminder sheets" of key abilities that I often forget. I keep it in front of me so I look at it every round. ;-)

I actually write myself notes on the back of my table tent.

so it's there in front of me whenever I'm running the PC.... sometimes I even think to read them.

my table tents:

I have my PC's in plastic sheet protectors in binders. The first page of the binder has a card-stock table tent that I slip about a third out of the binder (up to half, depending on picture) and fold up to show my PC writeup and picture. I just pull the page partway out of the protector, fold it once to get it to stand up and have an instant table tent.

Table space used? no more than my PC binder. so effectively zero.

Time to pick it up and put it away? 3 to 5 seconds.

Chance of getting it separated from my PC? zero.

Plus, when I open the binder to show someone my PC, it has a character picture and intro on the first page. When I was still using 3 ring binders, it was in the plastic front of the binder so it was the binders cover.

on the back of the sheet I'll have notes to myself - things like "Mention that I have SR" or "Check for Traps!" or "loan out the extra hat of disguise".

Grand Lodge 4/5

Imbicatus wrote:
Ryzoken wrote:
Leathert wrote:
This lead to the character eventually making her battleaxe Merciful, so this would never happen again.

Unless you do enough damage to wrap the nonlethal across their maxHpPool+2*con+currentHpPool. Then you kill them again.

Nonlethal damage in excess of an enemy's max hp + con score is converted to lethal damage.

That's not the rule. Any nonlethal damage over max hp is converted to lethal. Con score has nothing to do with it.

Here's the rule text:

Quote:
If a creature's nonlethal damage is equal to his total maximum hit points (not his current hit points), all further nonlethal damage is treated as lethal damage. This does not apply to creatures with regeneration. Such creatures simply accrue additional nonlethal damage, increasing the amount of time they remain unconscious.

Edit: Well, Con score has something to do with it, since it affects max hit points. ;)

And, even after that, how much lethal damage is actually needed to kill the target dead.

Shadow Lodge 4/5

I once stabbed an incorporeal creature with a ghost salted arrow, because I forgot that I had Ghost Rager.

Sovereign Court 1/5

I have forgotten to use my favored enemy bonus on my ranger far more often than I've remember to use it to the point that players will congratulate me on the rare occasion that I add it in.

4/5 5/5 Venture-Lieutenant, Finland—Tampere

I once thought my character had died in the first encounter of a scenario, and because I'd been so excited about the scenario (it was thematically extremely important to that specific character) I kind of ragequit and stomped off mid-game because I knew my character wasn't getting raised until the end of the game and wouldn't gain anything from it.

Halfway down the street, I remember my character had been wearing an Aegis of Recovery. I pause mid-step, turn around, and run back to the game, where only one round has elapsed while I have been gone. My character is brought back, we finish the game (the scenario was awesome), and I will never hear the end of that event - I have a legendarily bad temper, and this is given as the example nine times out of ten.

Silver Crusade 1/5

We were fighting with a bunch of chairs and I carelessly engaged in melee with my wizard. The chair grappled me and I tried escaping its grapple over multiple rounds - no use. I fell unconscious. I sigh and look down on my character sheet.
"MOTHERF***** - I forgot I can dimension door as a swift action!"

Afterwards we had to blow a lot of resources to sneak through a very busy area - although I even wrote down that I wanted to grab some uniforms from the wardrobe so we could disguise ourselves. Which I only remembered after we blew our scrolls and potions.

Grand Lodge 5/5

Dhenn wrote:
I spent half a combat asleep before remembering I was an elf.

I spent half a combat sitting around after the tiefling used darkness before realizing that ratfolk can also see in the dark. :/

Grand Lodge 5/5

I forget to pick feats when I level all the time. I just keep telling myself I'll pick one after Ive had some time to look over all my feat options so I know what I want, and then I forget about it til about half way through the next session..or the next time I need to choose a feat...

Scarab Sages 5/5 5/5 *** Venture-Captain, Netherlands

Blackbot wrote:

We were fighting with a bunch of chairs and I carelessly engaged in melee with my wizard. The chair grappled me and I tried escaping its grapple over multiple rounds - no use. I fell unconscious. I sigh and look down on my character sheet.

"MOTHERF***** - I forgot I can dimension door as a swift action!"

Afterwards we had to blow a lot of resources to sneak through a very busy area - although I even wrote down that I wanted to grab some uniforms from the wardrobe so we could disguise ourselves. Which I only remembered after we blew our scrolls and potions.

Dont worry. I have run this scenario a lot, and this happens to a lot of people . Its very funny for me as a GM :P

4/5

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Blackbot wrote:

We were fighting with a bunch of chairs and I carelessly engaged in melee with my wizard. The chair grappled me and I tried escaping its grapple over multiple rounds - no use. I fell unconscious. I sigh and look down on my character sheet.

"MOTHERF***** - I forgot I can dimension door as a swift action!"

Afterwards we had to blow a lot of resources to sneak through a very busy area - although I even wrote down that I wanted to grab some uniforms from the wardrobe so we could disguise ourselves. Which I only remembered after we blew our scrolls and potions.

I LOVE that scenario. I GM'd it for a group that did not disguise themselves. Cue the summoner... carrying a massive, 7 foot-tall scythe... riding on the back of her medium-sized, armless centaur of an eidolon... striding through some curtains into the middle of a fancy dinner party.

We had to take a five-minute break for people to compose themselves before we could continue, after we pointed out how ridiculous she must have looked.

Grand Lodge 4/5

Quadstriker wrote:
I have forgotten to use my favored enemy bonus on my ranger far more often than I've remember to use it to the point that players will congratulate me on the rare occasion that I add it in.

Which is why the next time I use my 12th level archer, he is retraining from Fighter 10/Cleric 1/Ranger 1 to Fighter 10/Cleric 2.

Oddly, I remember all the weird stuff from his domains, just not his favored enemy bonus. And, overall, this retrain will make very little change to the PC other than losing the FE that I forget all the time, anyway.

Shadow Lodge 4/5

I keep forgetting Combat Reflexes on my character so every time I do remember the result is a round of utter mayhem as the troop of enemies moving past finds several falcata hits connecting to their collective backside. It's hilarious when it happens and actually works better in the short run than remembering the feat since it's a big surprise each time.

In addition, the more dice I roll the more dangerous I become. TWF penalties? Flurry of misses? It don't matter! Had a monk/assassin in a recent game maul the party into smithereens somehow even though she had no right to connect with her lousy bonuses.

5/5 *****

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kinevon wrote:
Quadstriker wrote:
I have forgotten to use my favored enemy bonus on my ranger far more often than I've remember to use it to the point that players will congratulate me on the rare occasion that I add it in.

Which is why the next time I use my 12th level archer, he is retraining from Fighter 10/Cleric 1/Ranger 1 to Fighter 10/Cleric 2.

Oddly, I remember all the weird stuff from his domains, just not his favored enemy bonus. And, overall, this retrain will make very little change to the PC other than losing the FE that I forget all the time, anyway.

I trained out of Dual Cursed on one of my Oracles because I could never remember to actually use Misfortune.

Dark Archive 4/5 5/5 ****

During a grueling run of Bonekeep 1, I had been doing very well at balancing use of spells, or so I thought. We had <redacted> in a bad position, when <redacted> finally made its way out of my Acid Pit spell. Then it happened. Both of the creatures we were fighting decided it was time to take the most powerful target out of the room. After all, I am the Master of All Things Arcane, Knower of all Things Worth Knowing, and do forth.

Well, that day I forgot that I had memorized Emergency Force Shield, and the final attack did me in. If it wasn't for my friend, the healer Zaigon, I would have remained dead. Thankfully all it cost me was a Scroll of Breath of Life. Could have been much worse.

I have not made that mistake since, though it did lead me to enchanting my arcane bonded ring as a Ring of Blinking. Saved my life a few times, already... and we all know how valuable that is.

Liberty's Edge 4/5

Angelo Gaius Cassius Fierro wrote:

During a grueling run of Bonekeep 1, I had been doing very well at balancing use of spells, or so I thought. We had <redacted> in a bad position, when <redacted> finally made its way out of my Acid Pit spell. Then it happened. Both of the creatures we were fighting decided it was time to take the most powerful target out of the room. After all, I am the Master of All Things Arcane, Knower of all Things Worth Knowing, and do forth.

Well, that day I forgot that I had memorized Emergency Force Shield, and the final attack did me in. If it wasn't for my friend, the healer Zaigon, I would have remained dead. Thankfully all it cost me was a Scroll of Breath of Life. Could have been much worse.

I have not made that mistake since, though it did lead me to enchanting my arcane bonded ring as a Ring of Blinking. Saved my life a few times, already... and we all know how valuable that is.

That exact thing happened to me in an 11th level table at a special following a chase scene. I was hasted and flying, so... I just skipped the entire chase, and engaged the final boss of the special... alone... in 1 on 1 combat. She drops a power word stun on me, and I frantically looked for anything I could do to save myself before conceding defeat. Luckily, the GM let me use emergency force sphere when I shouted "WAIT!" a few moments later, before anyone else had taken any actions (it would have been certain death otherwise, as everyone else was several chase tiles behind).

Scarab Sages 5/5

Akasha Tezora wrote:

]

That exact thing happened to me in an 11th level table at a special following a chase scene. I was hasted and flying, so... I just skipped the entire chase, and engaged the final boss of the special... alone... in 1 on 1 combat. She drops a power word stun on me, and I frantically looked for anything I could do to save myself before conceding defeat. Luckily, the GM let me use emergency force sphere when I shouted "WAIT!" a few moments later, before anyone else had taken any actions (it would have been certain death otherwise, as everyone else was several chase tiles behind).

Just remember when you are flying the emergency force sphere is only the top half of the sphere, there is nothing blocking on the bottom - so spreads, bursts and emanations might still get you.

5/5 *****

Depending on your space relative to the origin bursts generally shouldn't as they don't go round corners. Spreads definitely will. Really its a very badly named spell.

Liberty's Edge 4/5

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Dhjika wrote:
Akasha Tezora wrote:

]

That exact thing happened to me in an 11th level table at a special following a chase scene. I was hasted and flying, so... I just skipped the entire chase, and engaged the final boss of the special... alone... in 1 on 1 combat. She drops a power word stun on me, and I frantically looked for anything I could do to save myself before conceding defeat. Luckily, the GM let me use emergency force sphere when I shouted "WAIT!" a few moments later, before anyone else had taken any actions (it would have been certain death otherwise, as everyone else was several chase tiles behind).

Just remember when you are flying the emergency force sphere is only the top half of the sphere, there is nothing blocking on the bottom - so spreads, bursts and emanations might still get you.

Yeah, I was flying, but at "ground level" so it created a perfect seal with the floor.

andreww wrote:
Depending on your space relative to the origin bursts generally shouldn't as they don't go round corners. Spreads definitely will. Really its a very badly named spell.

Yeah, but automatic impervious immunity-to-everything whenever you want it was a little too direct.

5/5 *****

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Akasha Tezora wrote:
Yeah, but automatic impervious immunity-to-everything whenever you want it was a little too direct.

Well yes but oh so ridiculously true.

I did once use it for its intended purpose according to the book to protect myself from a collapsing roof trap.

Scarab Sages 5/5

Akasha Tezora wrote:


Yeah, but automatic impervious immunity-to-everything whenever you want it was a little too direct.

Just don't get a witch's scar hex -

such a witch needs neither line of effect nor line of sight to nail you with one of those.

Sovereign Court 4/5

Dhjika wrote:
Akasha Tezora wrote:


Yeah, but automatic impervious immunity-to-everything whenever you want it was a little too direct.

Just don't get a witch's scar hex -

such a witch needs neither line of effect nor line of sight to nail you with one of those.

Now now Dearie.. handling my sweet kitty.. (HUGE 35 pound feral cat) lets me put my mark on you an let me heal you sweetie.. from WAAAAAY over there. (Points to a ridge a 1/4 mile away)

Scarab Sages 5/5

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Glytha ip Ogg wrote:
Dhjika wrote:
Akasha Tezora wrote:


Yeah, but automatic impervious immunity-to-everything whenever you want it was a little too direct.

Just don't get a witch's scar hex -

such a witch needs neither line of effect nor line of sight to nail you with one of those.

Now now Dearie.. handling my sweet kitty.. (HUGE 35 pound feral cat) lets me put my mark on you an let me heal you sweetie.. from WAAAAAY over there. (Points to a ridge a 1/4 mile away)

my witch once spent most of a game non-lethal unconscious, blind folded, tied up, and just playing my improved familiar in the game- because he got dominated (days per level spell) - and they learned that tied up and gagged prevents no hexes, and thanks to the scar that they got for long range healing/water breathing, even blindfolded I could sleep hex or other nasty hex them.

The Exchange 5/5

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I can still remember my sisters first character. She was the very strong not so bright 1/2 orc and had saved enough money to by a Comp. Long Bow, for her high strength. We had told her how to cost in Master Work ...

SO, in the middle of her first game after buying her new bow, combat starts at range and she's ready! She whips out her bow, and waits her init.... It looks like it's going to be a long shooting match and someone asks if she has 2 quivers of arrows. Her expression was priceless..."you have to buy arrows too?!"

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber

One of my players runs an alchemist, who has ended up right next to the big bad monster more often than not. Enough that we joke about Pyro being the 'tank' of the party.

In our run of Eyes of the Ten, he won initiative and ran into the room to throw his bomb, apparently embracing his status as the tank, despite the dragon disciple being RIGHT THERE.

3/5

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Heh. All that talk of EMS reminds me of another story of a buddy of mine that he probably won't be along to share... so I'll share it for him!

I was GMing a higher tier scenario I'd played through once before on request of a friend on short notice. Party ended up nice and balanced, albeit small-ish. In they go, whacking various things and triggering other things, hilarity ensues, and then they reach the boss fight. The casters get flanked by a pair of Babau who manage to inflict a medium chunk of damage on each character in the surprise round partial charges, they extricate themselves from the flank and the melee start to work when the actual boss enters the fight.

I describe how the party hears casting from nearby, so they double down on the demons to try to finish the fight, likely thinking "Oh, they're buffing, we need to hurry before they finish their buffs." Demons are nothing if not resilient, so another round goes by, I call initiative for the boss, pause, then call initiative for the sorcerer, who was next. While he acts, I silently count off movement in my head. This round passes with the Babau nearing death and lo and behold, tis the boss's initiative again! I ask after the aquatic sorcerer's touch AC, and am met with "<number>, and I'd like to Emergency Force Sphere."

I smirk, looking at him, and go "Sure! Here's what happens. You feel a poke on the back of your knee and immediately react by encasing yourself and <Warpriest> in the Emergency Force Sphere (it's a 10x10), make a Fort save!" <sorcerer fails save> "Ooh, So, the quasit appears as its invisibility fades due to its delivering the Slay Living on you. You suffer... <50-ish> damage putting you to what?"
Sorcerer's Player: "-13."
Self: "And what's your Con score?"
Sorc: "14."
Warpriest: "Ah! I'm in the dome with him! I can heal you before you bleed out on your next initiative!"
Self: "<Sorcerer>, your turn. Stabilize?" <failed stabilization roll, needing a nat 20> "So you bleed out. <Warpriest>, your turn..."
Warpriest: "Oh, wow. It sucks I couldn't save you. Does your dome collapse? ...No? And it's hardness what? ...I can't get through that. Guess I'm full attacking the quasit..."

They pulled through, eventually the other caster dispelled the EMS, and the boss caster got taken out (the quasit got pasted after the second full attack from the warpriest.) The aquatic sorcerer paid out for a raise dead (luckily the Slay Living didn't actually kill him, else that wouldn't have worked...) and restorations and now we all have a healthier respect for Slay Living and Fort saves... Fun times!

tl;dr: Boss's quasit familiar delivered a Slay Living, triggering an Emergency Force Sphere that locked the Warpriest out of the fight, and killed the caster of said sphere so it couldn't be taken down except by damage or dispel, the former of which the Warpriest was incapable of dealing due to the dome's hardness.

Liberty's Edge 5/5 5/55/5 ***

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At least I got to use my Earthbreaker in a solo game of Quasit Racquetball =\

3/5

Bear Burning Ashes wrote:
At least I got to use my Earthbreaker in a solo game of Quasit Racquetball =\

I'd feel bad about what happened to it, but that Quasit was a servitor of the Abyss so... totally deserved it.

Silver Crusade 1/5

Got to play a game with Mike Brocks high level fighter with Kyle Elliot gming. We face a vampire. I look down at my char sheet and realize I dont have prot from evil prepared. Party spends the entire fight getting monkey stomped by said vampire with dominate, web, and fireball. I finally see on my sheet that the reason I do not have it prepared is because I have a wand of purchased a long time ago. Doh!

Dark Archive 4/5 5/55/5 ****

My only character death came in a scenario where I made the mistake of walking into a room specifically designed to kill the character I was playing after thinking that it was just 2 mooks in the room (one of whom was chomped by a T-rex) and not a sub-boss that was waiting. Character went from full health to exact negative Con on the Manyshot arrows, but I didn't remember until months later that I had a boon on that character that made effective negative Con double, so I probably shouldn't have actually died.

The Exchange 5/5

Locked door at the top of a 5 foot wide stairway, with BBE just inside the door, shooting at the PCs trying to get at him.

Rogue: "Ok, I finish picking the lock and move to the back of the lineso someone can open the door. I could really use some healing back here!"

Judge: "Did you open the door?"

Rogue: "nope, used my move action to get by butt to the back of the party so I could get some healing before I die!"

Judge: "ah... the monster is next, so I guess he uses his move action to re-lock the door, and his action to shoot the next person in line..."

Grand Lodge 4/5

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Pathfinder Adventure, Rulebook Subscriber

Our bard this past Sunday was trying to bluff the party past the Aspis guard. When asked who sent us, she pulled our writ and proudly announced "Sheila Heidmarch!"

We had a bad day.

Scarab Sages 2/5

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I had a demon breaking through the castle wall and got a Venture Captain killed, only to remember that I had 3 Wall of Force prepared...

Dark Archive 4/5

Last weekend we ran into a wizard in a small, cramped room. I had see invisibility up, and noticed him flying invisibly in the top left corner of the room, so I dropped a glitterdust on him. He makes the save, but at least we can see him. He goes right after me, glides to the other side of the room, and uses wall of force to seal himself off from the rest of us.

The party piles into the room, and the enlarged reach fighter readies an action to attack him if he is within reach while the monk nearly breaks his hand punching the wall of force.

I air walk over to the wall of force and give it a prod to make sure it's not an illusion, sigh, and cast jester's jaunt to pop the fighter to the other side. Everyone's very pleased, especially the fighter, who lands a pretty solid blow on the wizard, who goes next... and teleports out... leaving the fighter trapped behind the wall.

I waved at him as I zoomed out of the room to go hunt down the wizard. Luckily, he thought it was hilarious, but he didn't get out of there until the fight was way over.

Silver Crusade 3/5

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About a year ago in a home game; all PCs are good-aligned—supposedly...

The party descends into a demonic temple. There, they find two people locked in cages—an old man, and a little girl.

The PCs break the bars and release the two prisoners and begin their escape.

The old man tells the group that the cultists will be back soon and begs the PCs for a weapon to defend himself in case they do.

The cleric obliges, and hands the old man a dagger they found earlier in the day.

The old man grins, reverses the dagger, and stabs the cleric with an assassin's death attack (which fails to kill).

Everyone rolls initiative, the barbarian rolls really high and goes first. She rages and power attack critical hit against ... the little girl!

    The other players: "... what? ..."
    Barbarian: "She creeped me out. She is probably a demon in disguise."
    GM: "Okay, roll for damage."
    Barbarian: rolls
    GM: "Yep, the little girl is dead. She only had 3 hp. She was a little girl."
    Barbarian: "Oh."

1/5

I keep forgetting that my wizard got elemental wall as a special ability when he hit 8th level. It would have come in handy several times.

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