What's the best way to go about making a 2-weapon combatant these days? (PFS)


Advice

Sovereign Court

Sometimes I like to do a little "outside in" design style when creating a character and focus on what the character looks like before figuring out a class.

Yesterday I started painting a mini - a muscular female shorter than average in stature wielding an axe in one hand and a sword in the other. Some dark olive paint later it was decided she'd be a half-orc.

What are the good options nowadays for two weapon fighters? Slayer? Unchained Rogue? (I don't have the book yet so if this is the way to go, please be descriptive in what they bring to the table). I wouldn't mind at all if she could do some sneaky sneak.

What about feat progressions?

My vague memory of playing 2 weapon fighters all comes from the days of 3.5 when it could be best summed up with "It sucks" but I know times have changed.

PFS legal options only please!

Thanks for any and all advice.


Slayer gets to use STR and ignore prereqs for the TWF feats.
U-Rogue gets free Dex to damage and would have the Dex to qualify for TWF feats.
Going 4 levels of a swashbuckler archetype can do Dex to damage TWF too I think.
These are probably the "best" options right now for TWF.

Dark Archive

Fighters are better in Pathfinder, due to Weapon Training and the fact that you get a feat every odd level so you can boost your raw +hit and +damage numbers to strongarm the build into relevancy. Just make sure t9 focus on one single weapon that you own two of.

Of course, it still suffers from the problem of needing super high dex for the TWF feat chain while also needing strength as a primary stat for damage, nevermind needing decent con and widsom.

As mentioned before, Unchained Rogue gets weapon finesse for free and dex to damage on a finessable weapon of your choice at level 3 while makes dex-heavy TWF a much sweeter deal. But the real kicker is an ability at level 4 (?) that makes it so any enemy you hit with a sneak attack easier to hit with subsequent attacks for that round with a scaling bonus to boot!


Unchained Rogue has got to be insanely good at it. Dump strength completely, slice people apart with dex to hit and to damage.

Grand Lodge

Slayer seems to be the best, however ranger can work as well. (I have not delved into unchained rogue yet). However neither is doing 2wf well until 2nd (to be fair, I do not think anyone can till 2nd or 3rd). If you go ranger, make sure to look at lead blades, the bonus with the below weapon is big.

Sawtooth Sabre is an exotic weapon you can wield in off hand as if light for 2wf. Without prof, it works like a longsword (1d8 19-20/x2). Course, it is the main weapon of the Red Mantis Assassins, so... yeah, be aware of RP issues, but those never seem to come up in PFS. Only other weapon I can suggest for 2wf is a double weapon, either the double bladed sword or the orc double axe.


Guide archetype ranger could do this pretty well for PFS. Either a battle axe and short sword or hand axe and long sword combo should be fine weapons for this. 17, 15, 14, 10, 14, 7 or something along those lines should be fine for stats. You can just take two weapon fighting at level one and retrain it away with your first level rebuild when you get a style feat at second level. You have spells and favored terrains, but you trade away favored enemy for a smite like power that works on anything.

EDIT: or not bother and just take Double Slice with your style feat. Two Weapon Fighting is a really powerful feat at first level, if you can get your dex to 15 you can get the rest with style feats later on as most types of ranger or slayer.

Shadow Lodge

DEX > URogue, Swashbuckler

STR > Slayer, Ranger (use Combat Style to ignore TWF pre-reqs)

DEX/STR > Fighter (with TWF or Mobile archetypes) -- with a high crit weapon (like kukri) they can focus on crit fishing and crit-based debuffs


Well, double weapons are a fantastic choice if you go with ranger, slayer, or pull off a str based build for a fighter (not too hard, but eh).

Double weapons have the advantage of allowing you to switch it between a 1handed/light combo to a 2handed weapon. That means that you can switch between TWF and 2 handed when the situation calls for it. Do you have to move/charge? Then make that single attack a nice big 2 handed one. Making a full attack? Go TWF and wrack up those static bonuses to damage.

Since you are going half orc, then the orc double ax is a fine choice, and it is part of the core rule book (the melee tactics tool book have a nice weighted spear available to everyone that can also do bludgeoning...but if you don't have that already, then this can be a hard sell for a single weapon).

Another option would be to go with a gauntlet/cestus +one handed weapon. This doesn't play nice with specific feats like weapon focus... but it can allow you to get high crit weapons like a scimitar (and if you can use the cestus, that means you are crit fishing pretty well overall). Just put the gaunleted hand on the weapon when you need to 2 hand, and take it off when you need to TWF. This approach also has the advantage of letting you be armed in the surprise round.


I still very much enjoy dipping 2 levels of Unchained Barbarian w/ Titan Mauler archetype, then going Ranger 6 for TWF and Imp TWF... with a potion of Enlarge Person and a casting of Lead Blades, you're swinging for a cool 4d6 + modifiers for each swing. So what if you're taking -6 to all attacks to do it! ((Rage makes up 2 of it, and Accurate Stance as your Rage Power makes up another 2... wouldn't be too hard to close that gap up with other trickeration))


if you have the scores then

fighter with the dawnflower dervish archtype is the best, then
fighter with the brawler archtype
fighter with twf archtype

if you dont have the scores
slayer and unchained rogues are good second tier choices.

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