Melee vs. Ranged Combat Maneuvers, and Swordmaster Tiger Trance?


Rules Questions

Grand Lodge

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My question is about the Tengu Swordmaster's Tiger Trance.

PRD wrote:
Tiger Trance (Ex): The swordmaster pounces upon her opponents, striking with the ferocity and brute force of a wild tiger. While in this trance, a swordmaster can make a combat maneuver check against an opponent within charge range. If she succeeds, she may charge that opponent and make a full attack against that opponent.

Ignoring the fact that there are a several other not-yet-officially-answered questions about its action type, penalty for failure, etc, I am wondering about bonuses/penalties for the combat maneuver check, and the definition of "ranged".

I understand that a prone opponent receives -4 to AC against melee attacks and +4 to AC against ranged attacks, and that this -4 to AC against melee attacks also means -4 to CMD against combat maneuvers like trip, grapple, etc. that are performed in melee.

Since the Tiger Trance combat maneuver check must be performed "within charge range", i.e. at least 10 feet away, does that mean it is "ranged", and thus a prone target would receive +4 to their CMD against it?

If so, does that mean that the feat Trick Shooter would work here?

Ranged Tactics Toolbox wrote:
You gain a +2 bonus on ranged combat maneuvers. When you attempt to perform a ranged combat maneuver, you can refrain from damaging the target at no penalty.

Or is a "ranged combat maneuver" meant to be something more specific, like the Ranged Disarm feat?

Ranged Tactics Toolbox wrote:
As a full-round action, you can attempt to perform a disarm combat maneuver with any ranged weapon at a –2 penalty. Add your Dexterity modifier to your CMB in place of your Strength modifier and apply range penalties to your combat maneuver check, doubling the penalties from range increments. If your target is more than 30 feet away, you take an additional –2 penalty. If the disarm attempt is successful, the target also takes damage as if you had made a successful attack with that weapon. You cannot be disarmed by failing this disarm attempt.


Dot.i didn't know you could make maneuvers at range.


It's probably meant to be a "virtual" normal (melee) combat maneuver. But who the hell knows with this half-written garbage.


I'd argue "No" since the end result is a full melee attack.

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