Unchained Rogue and Finesse Training


Rules Questions


Finesse Training (Ex): At 1st level, a rogue gains Weapon
Finesse as a bonus feat. In addition, starting at 3rd level,
she can select any one type of weapon that can be used with
Weapon Finesse (such as rapiers or daggers). Once this
choice is made, it cannot be changed. Whenever she makes
a successful melee attack with the selected weapon, she adds
her Dexterity modifier instead of her Strength modifier
to the damage roll. If any effect would prevent the rogue
from adding her Strength modifier to the damage roll, she
does not add her Dexterity modifier. The rogue can select a
second weapon at 11th level and a third at 19th level.

Can an unchained Rogue select natural weapon? If, yes do they need to stipulate the type, claws, bite, ect or does it work like a Agile Amulet of Mighty Fists which gives dex for dmg for all natural attacks?


It works just like how you'd pick a weapon for weapon focus. So yes, you'd have to pick bite, claws, talons, etc.

Scarab Sages

If two weapon fighting does the unchained rogue add full dex to damage with the off hand weapon?


TheZombiePunch wrote:
If two weapon fighting does the unchained rogue add full dex to damage with the off hand weapon?

I'm not sure.

PUC wrote:
If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier.

I guess the answer hinges on whether getting to add half your strength modifier counts as adding your strength modifier. I suppose that there is a similar issue with two-handed fighting. Does adding 1.5 times your strength modifier count as adding your strength modifier?


Gisher wrote:
I guess the answer hinges on whether getting to add half your strength modifier counts as adding your strength modifier. I suppose that there is a similar issue with two-handed fighting. Does adding 1.5 times your strength modifier count as adding your strength modifier?

The answer is yes. Adding 1/2 or 1 1/2 is still adding strength to damage.

There are particular instances where you don't add your strength to damage (such as spells like Flame Blade). Otherwise, you are always adding your strength to damage on melee attacks, even if that modifier is zero. It just doesn't change the total.

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