Fun with a common spelling mistake, a new class called the Rouge


Homebrew and House Rules


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People (and probably also myself on occasion) on these forums commonly write rogue as rouge and since rouge is a word spell check never informs you of your mistake. So for a laugh I thought it would be interesting to make a new class for pathfinder called the rouge.
It would have to do with red in some way, but other than that I've no idea.

This is something I want people to have fun with and silly ideas are perfectly welcome. If we can come up with an interesting and funny class I intend to use it as an npc in an upcoming campaign.

Any ideas?


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Maybe a bolshevik based class? Weapon proficiency: Ice Pick.


The Rouge would have to have lots of social skills. Maybe it's a female NPC that wears lipstick with a kind of contact poison that delivers "The kiss of death"


Have it be a red mage.

Redicuouly optimizable, the rouge is the opposite of the rogue, open, violent, obvious, and never good at socalzing, as CHA is always thier dump stat.


Pathfinder Lost Omens Subscriber

obviously gaines +1 to attack and damage when wearing red clothing from head to toe.


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Rouges are overpowdered

Dark Archive

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Rouge
HD: d8
Skills: 2+Int
Class Skills: Bluff, Diplomacy, Intimidate, Swim
Good Saves: Will, Fort
BAB: Full
1 Rouge's Touch, Scarlet Eyes +1
2 Bleeding Hand, True Thirst, Obvious Attack +1d12
3 Rouge Ability
4 Red Hot Anger, Obvious Attack +2d12
5 Rouge Ability, Scarlet Eyes +2
6 Obvious Attack +3d12
7 Rouge Ability
8 Obvious Attack +4d12
9 Rouge Ability
10 Scarlet Eyes +3, Obvious Attack +1d12
11 Rouge Ability
12 Obvious Attack +5d12
13 Rouge Ability
14 Obvious Attack +6d12
15 Rouge Ability, Scarlet Eyes +4
16 Obvious Attack +7d12
17 Rouge Ability
18 Obvious Attack +8d12
19 Rouge Ability
20 Colour Mastery, Scarlet Eyes +5, Obvious Attack +9d12

Rouge's Touch:
The Rouge may touch anything that is red as a standard action to turn it grey as she absorbs the red into her body, doing this gains the Rouge a Blood Point, Once affected this change is permanent. The Rouge may have a number of Blood Points in her Blood Pool equal to her constitution modifier + 1/2 her level(min 1). By spending a point from her Blood Pool a Rouge gains DR=her constitution modifier + 1/4 her level for a number of rounds equal to her constitution modifier; This damage reduction is bypassed by any attack that successfully deals bleed damage.

Scarlet Eyes:
As long as the Rouge can make eye contact with her opponent she receives a bonus based on her level against that opponent on AC, damage rolls that inflict bleed damage, and attack rolls against opponents currently suffering bleed damage or wearing red clothing.

Bleeding Hand:
The Rouge may voluntarily take an extra amount of bleed damage equal to 1/4 the damage received from an attack to deal an equal amount of bleed damage on all of her attacks with wielded weapons.

True Thirst:
The Rouge thirsts for the taste of red, she can subsist only on the colour red. By expending one Blood Point she does not need to eat, drink, or sleep for 24 hours.

Obvious Attack:
Against an opponent which her Scarlet Eyes ability is active against, and who is not denied their dexterity bonus to AC the Rouge receives the listed bonus on damage rolls by ripping the red out of the blood of an opponent while it is still within them. Characters immune to bleed effects are immune to this damage.

Rouge Ability:
At the listed levels a Rouge gains a Rouge ability from the following list:
I dunno yet XD

Red Hot Anger:
The Rouge's anger builds against those that dare desecrate her colour. As long as the Rouge has an active bleed effect on her

Colour Mastery:
At 20th level the Rouge becomes a master of all things red, and all effects that would deal her bleed damage instead heal her for the amount of damage she would receive from the bleed effect. Additionally she may spend 1/2 of the Blood Points in her Blood Pool to restore herself to full health.


You can't forget their signature spell rouge spray! It is a 3rd level version of color spray... except the spray only consists of the color rouge.


Definitely has to have Disguise as a class skill.


Helcack wrote:


Rouge's Touch:
The Rouge may touch anything that is red as a standard action to turn it grey as she absorbs the red into her body, doing this gains the Rouge a Blood Point, Once affected this change is permanent.

You mean a Blush Point.

Oh yeah, I think you need to work the words "Histrionics," and "Drama Queen" in somewhere.


Helcack that is awesome!


Because red always go faster, some speed increase should go in there...

Scarab Sages

Well done, Helcack!

See if you can work some of that jewel-thief bat from the more recent Sonic the Hedgehog games into this, as well.

Of course, you realize you've opened up a can of worms demanding a class for every color of the rainbow, now (which would in turn demand a sourcebook specifically for tokusatsu superheroes and color-coordinated war machines, you know how that goes)....


When I hear the rouge. I imagine some strange spell caster summoning and manipulating red things, like pulling them from some pocket dimension and using them as weapons.

Rouge ability:

Rouge crystal - The rouge pulls a red crystal from a pocket realm and hurls it at an enemy, which causes it to shatter on impact. Make a ranged touch attack against an enemy up to 30 feet away. this ability does 1d4+1 dmg for each level, up to level 5. You can use this ability 3 + Int mod times a day

Rouge shield. - the Rouge creates a crystalline shield, pulling a large Crystal out of thin air and using it as a shield to protect themself from harm. until they are next attacked they get a +4 shield bonus to their AC. They may use this ability up to 3 times a day.

Spectral weapon - the rouge may summon a weapon, a red spectral copy of one which they have come in contact with in the last 24 hours. this duplicate functions as the same as a non magical equivalent as the original, except it acts on it's own will and works to protect the rouge. It has the same crit range, damage, and damage type as the selected weapon. it lasts for a number of rounds equal to the rouges INT modifier. the rouge must be level 7 before selecting this ability.


Must not forget the crimson fishoid.

/cevah


Going on what Tsukiyo said, I think Rouge is probably just a Galt-themed Rogue archetype...


A failed Red Wizard of Thay who turns to prostitution (houri) to survive?


A rouge will wear armour for AC

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