Combat Oradin


Advice

Scarab Sages

Hey all.

I'm getting ready for my first Society meet-up, and I thought an Oradin would be a nice way to start off. However, since I like to use fairly unconventional builds, I thought a combat Oradin would be fun. This is the first non-cleric build I've used in years, so bear with me. Faction is Scarab Sages, with Ancient Historian and Eclectic traits. I only have the CRB and the APG, so please keep the advice limited to those books.

Level 1, Paladin

Str 16

Dex 10

Con 12

Int 12

Wis 12

Cha 15 (racial)

Feats: Power Attack, Weapon Focus (Heavy Flail)

At Level 10, I'm expecting something like

Paladin 5/ Oracle (Life Mystery)5

Str 16

Dex 10

Con 12

Int 13

Wis 12

Cha 16

Feats: Power Attack,Weapon Focus (Heavy Flail), Extra Lay on Hands x3, Combat Expertise, Improved Disarm

A lot of this is flavor, as he hates killing things and only really carries weapons because that's the only way to get to the really ancient secrets.

What I'm looking for is general critique, but also, what freaking Oracle curse I should use. I don't plan on ever getting the ultimate benefit, and none of the curses in the APG is really all that convincing. Let me know if there's any other info I should add in.

Liberty's Edge

Your stats can easily be better:

Str 16 (Including +2 Racial)
Dex 12
Con 12
Int 12
Wis 12
Cha 15

This is an entirely legal stat-spread.

Personally, I'd go with something more like this given your plans:

Str 16
Dex 10
Con 12
Int 14
Wis 8
Cha 16 (Including +2 Racial)

Which is also legal.

That'll let you focus on Str for your level ups, and give better skills (and as of 2nd level, Saves) to boot. It'll hurt Will Saves a little, but you're a Paladin, you can take it.

As for Oracle Curse, Tongues is the classic low benefit/low penalty Curse, so maybe go with that.

Scarab Sages

Thanks!

My only question is about the frequency of healers in Society play. My personal experience is that few people seem to want to be healers, and I figured my Wis could supplement my supernatural healing. But if there are, in fact, adequate healers in Society, then I'd definitely dump Wis.

Liberty's Edge

Cultist in the Playground wrote:

Thanks!

My only question is about the frequency of healers in Society play. My personal experience is that few people seem to want to be healers, and I figured my Wis could supplement my supernatural healing. But if there are, in fact, adequate healers in Society, then I'd definitely dump Wis.

If you're talking the Heal skill...it's pretty much not used past 1st level, with supernatural healing (usually via Wands) replacing it entirely. And even at 1st level, Wands and Potions aren't exactly uncommon. There aren't necessarily many dedicated healers, but as I understand it, everyone buys consumables.

Your Wis does absolutely nothing to supplement your spells and Lay on Hands, and thus nothing to actually help you heal in a way that's meaningful or useful past 1st level or so.

Silver Crusade

There's no way you'll survive as a melee Oradin with 12 Con. No way. 14 if you're crazy, 16 is where my Oradin is at.

Not kidding. 12 Con will kill you. And then your party will die.

Because as an Oradin, I assume you'll be Life Linking at least 2 others, maybe 3. 3 Life Links is 15 points per round, assuming a GM is spreading around the damage. And if you're a melee, you're a viable target too.

Is the Hospitaler Archtype in APG? I can't remember. If it is, that helps some with heals but lowers your smites.

I certainly agree with the Tongues Curse.

Actually, why 5 levels of Oracle? More oracle means less Paladin. Less Paladin means less melee. I'd suggest 3 levels at most, mine runs 2.

My Oradin is also going Holy Vindicator. So my build is 4 Pal, 2 Oracle, rest HV. Look into it. It's melee goodness.

Grand Lodge

Healers in PFS are usually Wands of Cure Light Wounds. :)

Wis doesn't do anything for your healing as an Oracle (which is all Cha based,) I'm not sure what you mean?

I'd recommend stopping at Oracle 4 so you don't lose another BaB, but still get 2nd level spells and get good Life Link coverage.

Silver Crusade

If this build is "focused" on melee...how many Life Links do you really plan on needing? Even in a party of 6, you plus 2 more party members are gonna front line. You could really get away with 2 levels of Oracle, and really hit the Paladin levels.

Scarab Sages

Markov Spiked Chain wrote:
Wis doesn't do anything for your healing as an Oracle (which is all Cha based,) I'm not sure what you mean?

I was talking about the Heal skill, but as was said above, that's not as utilized as I was expecting, so I will be dumping Wis to 8 and bringing Con up to 14 (leaving Dex at 10 and relying on armor).

Silver Crusade

Human right?
STR 16
DEX 10
CON 14
INT 10
WIS 08
CHA 17 (15+2)

Or go Half Elf so that you can get the extra Hit Point every level from both Paladin and Oracle levels.

Scarab Sages

Brad McDowell wrote:
Or go Half Elf so that you can get the extra Hit Point every level from both Paladin and Oracle levels.

Actually, I'm thinking of dropping Combat expertise and picking up Eclectic at 3rd level when I take the first level in Oracle. Somehow I missed that when I was reading the APG.

Edit: This will also take away Improved Disarm, so I'll use that slot to pick up another Extra Lay on Hands.

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